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Author Topic: Villager Joins the Brawl! -Released!-  (Read 153497 times)
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Xinc
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« Reply #330 on: March 02, 2014, 07:24:31 PM »


WHAT IF. everyone decides to build a separate SSB4 character and one person just grabs them altogether for the BrawlEX. I think Nintendo can't follow then.
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Rosetta-Hime
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    « Reply #331 on: March 02, 2014, 08:48:51 PM »


    WHAT IF. everyone decides to build a separate SSB4 character and one person just grabs them altogether for the BrawlEX. I think Nintendo can't follow then.


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    GoMB-BallGamer4774
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    « Reply #332 on: March 02, 2014, 08:51:18 PM »


    WHAT IF. everyone decides to build a separate SSB4 character and one person just grabs them altogether for the BrawlEX. I think Nintendo can't follow then.
    In way that's a good idea but at the same time... I don't know....
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    Snoopy
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    « Reply #333 on: March 02, 2014, 11:52:31 PM »


    I can totally imagine this, and him screaming "FORE!!!" XD


    hey, someone got what i was going for.  i can die happy now.  well, after the final release...


    WHAT IF. everyone decides to build a separate SSB4 character and one person just grabs them altogether for the BrawlEX. I think Nintendo can't follow then.


    well, if it makes you feel any better, i'll be including a BrawlEx version, if the regular needs any special changes to make it work right.  which i haven't heard if it does, because i'm far too lazy to set it up for myself.




    and for the final Throw, the Back Throw.  wanted to give the Axe a bit more love.  once again, the Net will be there for the first few frames.

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    Rosetta-Hime
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    « Reply #334 on: March 03, 2014, 05:53:31 AM »


    Looks good, but extremely painful for whoever is getting thrown.
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    babyblinx1
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    « Reply #335 on: March 03, 2014, 04:48:28 PM »



    and for the final Throw, the Back Throw.  wanted to give the Axe a bit more love.  once again, the Net will be there for the first few frames.



    Wow. The axe might hurt if aimed at the head.....
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    GoMB-BallGamer4774
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    « Reply #336 on: March 03, 2014, 05:10:39 PM »


    Is there a difference between a normal character and a "BrawlEx" one?
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    Carnage
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    « Reply #337 on: March 03, 2014, 05:37:33 PM »


    Is there a difference between a normal character and a "BrawlEx" one?
    brawlex allows you to add chars instead of replacing so a "brawlex" psa is a psa that loads his gfx from another effect pac like assit trophy,enemy,boss so it doesnt get his gfx glicthes when fighting  the original char he was over
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    GoMB-BallGamer4774
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    « Reply #338 on: March 03, 2014, 07:53:55 PM »


    Oh I didn't know that. No wonder one time I played a non-brawlex character on brawlex vs the original and it froze. After that, BrawlEx never wanted to work for me ever again.....sigh... Embarrassed
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    « Reply #339 on: March 04, 2014, 08:49:05 AM »


    Oh I didn't know that. No wonder one time I played a non-brawlex character on brawlex vs the original and it froze. After that, BrawlEx never wanted to work for me ever again.....sigh... Embarrassed
    freeze doesnt happen due to the graphics it should never have frozen if everything was correct, the new brawlex its totaly diferent no CSS code allowed or it will freeze,new filepatch, CSSroster.data is the one that controls the CSS no more messing with the gct
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    GoMB-BallGamer4774
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    « Reply #340 on: March 04, 2014, 08:54:50 AM »


    Oh I never tried the new one yet....the one that froze was the old one. Maybe I should try the new one? Hey I just wanted to ask if my codes work on BrawlEx because they said some codes are not compatible with it. Thanks!

    https://www.dropbox.com/s/vho91aqbn2td8pe/Codes.txt
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    « Reply #341 on: March 04, 2014, 12:06:20 PM »


    Oh I never tried the new one yet....the one that froze was the old one. Maybe I should try the new one? Hey I just wanted to ask if my codes work on BrawlEx because they said some codes are not compatible with it. Thanks!

    https://www.dropbox.com/s/vho91aqbn2td8pe/Codes.txt
    most of those codes arent compatible with brawl ex since they affect the css just use the filepatch only that comes with the newer one, you have alot of old codes like Ic constants and such which arent needed because brawlex patches the ic constants and such

    do this do a backup of your SD card on your pc and delete your entire pf folder, download a pack like nebulon pac on his signature and put the entire pf there, replace his RSBE on your codes folder and copy al those gameconfigs to the root of your sd card and see if it works.
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    GoMB-BallGamer4774
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    « Reply #342 on: March 04, 2014, 06:23:53 PM »


    Ok thanks for the tips! Grin
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    kangaroogreen
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    « Reply #343 on: March 07, 2014, 11:54:15 AM »


    So is there any news on another beta release? Not to rush anything, I'm just really excited about this psa in particular.
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    « Reply #344 on: March 07, 2014, 04:36:55 PM »


    So is there any news on another beta release? Not to rush anything, I'm just really excited about this psa in particular.

    as am i.  and of course there's no rush, i simply do things when i can.  speaking of, next week is my spring break, so i can half promise an update with at least the Throws by next Sunday.  i still need to make a few more of the Catch animations, and i've been messing around with the Final Smash a bit, so far only being able to throw it into an infinite loop.  so yes, an update soonish.
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