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Author Topic: How easy is it to take a totally custom/PSAed character and put it over another?  (Read 2291 times)
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Favio
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« on: June 15, 2013, 09:34:07 PM »


Some of the best files on this site are totally custom characters that just take the places of some characters. One of my favorites is Project Mewtwo (http://forums.kc-mm.com/index.php?topic=55338.0), but it overwrites one of my favorite characters, Lucario.

There are older versions of the hack ported to other characters, but I was looking to learn to do it myself.

If anyone knows how to do this or can point me in the right direction, that'd be great!
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    « Reply #1 on: June 15, 2013, 11:53:16 PM »


    Phantom Wings made the Plug & Play modules down over in the Programming section.

    Essentially, he made it so you could port Lucario and a select few other characters over anyone.
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    « Reply #2 on: June 16, 2013, 02:30:30 AM »


    Phantom Wings made the Plug & Play modules down over in the Programming section.

    Essentially, he made it so you could port Lucario and a select few other characters over anyone.
    or port it the non .rel method
    so you can use like *

    Post Merge: June 16, 2013, 02:31:37 AM
    Phantom Wings made the Plug & Play modules down over in the Programming section.

    Essentially, he made it so you could port Lucario and a select few other characters over anyone.
    or port it the non .rel method
    so you can use like if like porting over Mario the non .rel method
    you can use Mario´s Filesize,GFX,Article(fireball/pipp entry/Fludd/FS)
    « Last Edit: June 16, 2013, 02:31:37 AM by Mariodk » Logged

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    Favio
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    « Reply #3 on: June 16, 2013, 08:03:17 AM »


    Phantom Wings made the Plug & Play modules down over in the Programming section.

    Essentially, he made it so you could port Lucario and a select few other characters over anyone.

    Wow I can't believe I missed that... I thought I had checked every tutorial here... Thanks a lot!

    EDIT: I'm realizing this isn't a tutorial anyway, but I've found it... Thanks again though!

    or port it the non .rel method
    so you can use like if like porting over Mario the non .rel method
    you can use Mario´s Filesize,GFX,Article(fireball/pipp entry/Fludd/FS)

    Can you elaborate on that?
    « Last Edit: June 16, 2013, 08:20:11 AM by Favio » Logged

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    « Reply #4 on: June 16, 2013, 10:33:34 AM »


    What he means is essentially copying all that's inside Mario's FitMario.Pac and copying it over to whichever character you want.

    So in your case, you'd copy everything inside of FitLucario.pac (the one for Mewtwo) and copy it over someone elses FitCharacter.Pac. The only problem aside from being time consuming is that you have to make sure that you don't copy over the external graphics. It essentially does the same thing.
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    « Reply #5 on: June 16, 2013, 12:31:12 PM »


    Why do people get the idea that General Hacking Discussion = Help?
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