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OmegaS3
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    « on: July 25, 2013, 01:21:47 AM »


    OmegaS3 here, I am looking for either a way to completely replace Kirby with R.O.B using the Character Replacement Code. If someone can either find me one or give me one I will appreciate it.

    On the another note, If there is no character replacement code for Kirby, Is there a Individual character code. I want to make Kirby separate from Meta Knight and King Dedede. If there is a code for this can you also provide me with a individual victory theme for Kirby code?

    Thank you very much for your support.
    « Last Edit: July 25, 2013, 01:24:38 AM by OmegaS3 » Logged


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    « Reply #1 on: July 25, 2013, 06:34:19 AM »


    THere is a character replacement code. but it doesnt give youtwo kirbys or what not. it loads liek regular kirby.,

    the sepertate thing from d3 and mk that i know of is only result sound related
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    « Reply #2 on: July 25, 2013, 10:15:01 AM »


    You can check this thread for the victory theme:
    http://forums.kc-mm.com/index.php?topic=52188.0
    Also this one if you want to give Kirby a Franchise icon separated from Metaknight and Dedede:
    http://forums.kc-mm.com/index.php?topic=59579.0
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    OmegaS3
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    « Reply #3 on: July 25, 2013, 12:26:19 PM »


    THere is a character replacement code. but it doesnt give youtwo kirbys or what not. it loads liek regular kirby.,

    the sepertate thing from d3 and mk that i know of is only result sound related
    Actually what I was trying to do, is delete kirby from my game if he couldn't be replaced. I planned on replacing Kirby WITH ROB. I know ROB will load over Kirby if I did so. Which means Megaman X or Geno will work over him. I tested this theory when porting over Ice Climbers with Link but the Single IC code has draw backs when replacing him.

    You can check this thread for the victory theme:
    http://forums.kc-mm.com/index.php?topic=52188.0
    Also this one if you want to give Kirby a Franchise icon separated from Metaknight and Dedede:
    http://forums.kc-mm.com/index.php?topic=59579.0
    Checking them now.

    Post Merge: July 25, 2013, 01:24:29 PM
    Well I seemed to have found the codes, but is this the correct way to set it up. What I'm trying to do is completely replace all kirby and his outfits with Rob's. The codes and ID are listed Below.

    Character Replacement Codes
    Character/Costume Replacement (all) [spunit262, includes Y.S.'s color mod]
    80000000 90180B48
    80000001 90180BF8
    60000003 00000000
    4A001000 00000000
    38000002 00FFWW00
    4A001001 00000000
    38000004 FF0000XX
    10000000 000000YY
    100003C5 000Q00ZZ
    E0000000 80008000
    86000000 00000004
    86000001 0000005C
    62000000 00000000

    Character/Costume Replacement (p1) [spunit262, includes Y.S.'s color mod]
    4A000000 90180B48
    38000002 00FFWW00
    4A000000 90180BF8
    38000004 FF0000XX
    10000000 000000YY
    100003C5 000Q00ZZ
    E0000000 80008000

    Character/Costume Replacement (p2) [spunit262, includes Y.S.'s color mod]
    4A000000 90180B4C
    38000002 00FFWW00
    4A000000 90180C54
    38000004 FF0000XX
    10000000 000000YY
    100003C5 000Q00ZZ
    E0000000 80008000

    Character/Costume Replacement (p3) [spunit262, includes Y.S.'s color mod]
    4A000000 90180B50
    38000002 00FFWW00
    4A000000 90180CB0
    38000004 FF0000XX
    10000000 000000YY
    100003C5 000Q00ZZ
    E0000000 80008000

    Character/Costume Replacement (p4) [spunit262, includes Y.S.'s color mod]
    4A000000 90180B54
    38000002 00FFWW00
    4A000000 90180D0C
    38000004 FF0000XX
    10000000 000000YY
    100003C5 000Q00ZZ
    E0000000 80008000

    Character Replacement (all) [spunit262]
    80000000 90180B48
    80000001 90180BF8
    60000003 00000000
    4A001000 00000000
    38000002 00FFWW00
    4A001001 00000000
    10000000 000000YY
    E0000000 80008000
    86000000 00000004
    86000001 0000005C
    62000000 00000000

    Character Replacement (p1) [spunit262]
    4A000000 90180B48
    38000002 00FFWW00
    4A000000 90180BF8
    10000000 000000YY
    E0000000 80008000

    Character Replacement (p2) [spunit262]
    4A000000 90180B4C
    38000002 00FFWW00
    4A000000 90180C54
    10000000 000000YY
    E0000000 80008000

    Character Replacement (p3) [spunit262]
    4A000000 90180B50
    38000002 00FFWW00
    4A000000 90180CB0
    10000000 000000YY
    E0000000 80008000

    Character Replacement (p4) [spunit262]
    4A000000 90180B54
    38000002 00FFWW00
    4A000000 90180D0C
    10000000 000000YY
    E0000000 80008000

    Costume Replacement (all) [spunit262, includes Y.S.'s color mod]
    4A000000 90180BF8
    60000003 00000000
    38000004 FF0000XX
    100003C5 000000ZZ
    E0000000 00000000
    4A100000 0000005C
    62000000 00000000
    E0000000 80008000

    Costume Replacement (p1) [spunit262, includes Y.S.'s color mod]
    4A000000 90180BF8
    38000004 FF0000XX
    100003C5 000000ZZ
    E0000000 80008000

    Costume Replacement (p2) [spunit262, includes Y.S.'s color mod]
    4A000000 90180C54
    38000004 FF0000XX
    100003C5 000000ZZ
    E0000000 80008000

    Costume Replacement (p3) [spunit262, includes Y.S.'s color mod]
    4A000000 90180CB0
    38000004 FF0000XX
    100003C5 000000ZZ
    E0000000 80008000

    Costume Replacement (p4) [spunit262, includes Y.S.'s color mod]
    4A000000 90180D0C
    38000004 FF0000XX
    100003C5 000000ZZ
    E0000000 80008000

    IDs
    WW=Character to replace
    XX=Costume to replace
    YY=New Character
    ZZ=New Costume
    Q
    ---------
    WW:
    00 Mario
    01 Donkey Kong
    02 Link
    03 Samus
    04 Zero Suit Samus
    05 Yoshi
    06 Kirby
    07 Fox
    08 Pikachu
    09 Luigi
    0A Captain Falcon
    0B Ness
    0C Bowser
    0D Peach
    0E Zelda
    0F Sheik
    10 Ice Climbers
    11 Marth
    12 Mr. Game & Watch
    13 Falco
    14 Ganondorf
    15 Wario
    16 Metaknight
    17 Pit
    18 Pikmin & Olimar
    19 Lucas
    1A Diddy Kong
    1B Pokemon Trainer
    1C Charizard
    1D Venasaur
    1E Squirtle
    1F Dedede
    20 Lucario
    21 Ike
    22 Robot
    23 Jigglypuff
    24 Toon Link
    25 Wolf
    26 Snake
    27 Sonic
    28 None
    29 Random
    ---------
    XX: just count how many time you press X/tap character portrait.
    ---------
    YY:
    00 Mario
    01 Donkey Kong
    02 Link
    03 Samus
    04 Zero Suit Samus
    05 Yoshi
    06 Kirby
    07 Fox
    08 Pikachu
    09 Luigi
    0A Captain Falcon
    0B Ness
    0C Bowser
    0D Peach
    0E Zelda
    0F Sheik
    10 Ice Climbers
    11 Popo
    12 Nana
    13 Marth
    14 Mr. Game & Watch
    15 Falco
    16 Ganondorf
    17 Wario
    18 Metaknight
    19 Pit
    1A Pikmin & Olimar
    1B Lucas
    1C Diddy Kong
    1D Charizard
    1E Charizard (Trainer Independant)
    1F Venasaur
    20 Venasaur (Trainer Independant)
    21 Squirtle
    22 Squirtle (Trainer Independant)
    23 Dedede
    24 Lucario
    25 Ike
    26 Robot
    27 Jigglypuff
    28 Toon Link
    29 Wolf
    2A Snake
    2B Sonic
    2C Giga Bowser
    2D WarioMan
    2E ZakoRed (Red Alloy)
    2F ZakoBlue (Blue Alloy)
    30 ZakoYellow (Yellow Alloy)
    31 ZakoGreen (Green Alloy)
    32 Mario
    ---------
    ZZ:
       Wario's
       XX value
    00 00    Normal
    01 01    Red
    02 03    Green
    03 05    Blue
    04 04    Extra costume (Pikachu lacks)
    05 02    Extra costume (all Pokemon lack)
    06 06    Overalls/Extra costume (if main costume is team color)
    07 07    Overalls Red
    08 09    Overalls Green
    09 08    Overalls Blue
    0A 0A    Extra Overalls
    0B 0B    Extra Overalls
    0C       Emeraled

    So if I make the code would it be this?

    Character/Costume Replacement (all) [spunit262, includes Y.S.'s color mod]
    80000000 90180B48
    80000001 90180BF8
    60000003 00000000
    4A001000 00000000
    38000002 00FF0600
    4A001001 00000000
    38000004 FF00000A
    10000000 00000026
    100003C5 00000000
    E0000000 80008000
    86000000 00000004
    86000001 0000005C
    62000000 00000000


    I choose the IDs in red for these reasons.

    06=(WW Value)- Character I'm replacing. (Kirby)
    0A=(XX Value)- Amount of Costumes I'm replace. I'm using C-bliss so (A or would I put 10)
    26=(YY Value)- The Character I am placing over Kirby. (Robot)
    00=(ZZ Value)- The new costume that will replace all Kirby's. (00 meaning normal)
    0=(Q Value)- I have to use 0 unless I'm porting over a Alloy. (Porting over Kirby)

    Is this Correct?

    EDIT: After doing testing it DIDNT work. So what did I do wrong.

    EDIT2: Ok I managed to get it to work. Had to edit the code and add a new code. I see That now ROB is kirby. But sense its Megaman over Rob, Megaman is over Kirby as well. Is there a way, I can place Geno over Kirby without getting rid of Megaman? Also the Csps, franchise symbol are also over Kirby. Is there a way to fix that?

    Lastly will Kirby ever be able to be .rel over?

    If you want to see the coding that worked look at the spoiler.
    Character/Costume Replacement (all) [spunit262, includes Y.S.'s color mod]
    80000000 90180B48
    80000001 90180BF8
    60000003 00000000
    4A001000 00000000
    38000002 00FF0600
    4A001001 00000000
    38000004 FF000000
    10000000 00000026
    100003C5 00000000
    E0000000 80008000
    86000000 00000004
    86000001 0000005C
    62000000 00000000

    Character Replacement
    80000000 90180B48
    80000001 90180BF8
    60000003 00000000
    4A001000 00000000
    38000002 00FF0600
    4A001001 00000000
    10000000 00000026
    E0000000 80008000
    86000000 00000004
    86000001 0000005C
    62000000 00000000

    Another Edit: I just got the craziest idea to get it to work perfectly for kirby. When ever a Plug & Play .rel is made for Rob. I will port Geno over a Alloy. (Who ever has the highest file size) Then use the file replace/costume and character replacement code to put the Alloy I chose over Kirby. By doing this I will be able to change Kirby's CSP, Bp etc and he will have a different PSA and motion. Do you guys think this would be successful?
    « Last Edit: July 25, 2013, 03:49:09 PM by OmegaS3 » Logged


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