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Author Topic: Super Smash Bros. All Stars (Teaser: Lucas, Popo & Nana)  (Read 347893 times)
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Amarythe
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    « Reply #105 on: August 09, 2013, 06:27:39 PM »


    I just wanna know what you have in store for Mario, Luigi, Dedede, and the Star Fox characters.
    You'll see some Mario action soon.
    Luigi will have alot of similar changes to Mario.
    Dedede is actually probably not going to see much anything changed.
    Ooooh Star Fox... I got some goodies in store for them.

    I hope you'll give our plumbers a little bit of hammer time.
    Naturally!
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #106 on: August 09, 2013, 07:57:35 PM »


    You are a beautiful human being. Have a great day kind sir and I can't wait to see more.

    Cheers!
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    Amarythe
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    « Reply #107 on: August 10, 2013, 08:30:28 AM »


    I should admit, the changes I have for the Star Fox cast are a little more subtle than you might expect. The changes made to them will be more in line with attribute changes, rather than aesthetic changes. EXCEPT for Falco, who will be entirely de-cloned. (excluding Falco,) the only real moveset changes will be in their Specials.

    Wolf will have a sexy new Idle stance, too.
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

    Kagemaru
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    « Reply #108 on: August 12, 2013, 02:24:08 AM »


    What do you plan to do with Star Fox?

    I had started some Staff animations...
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    Amarythe
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    « Reply #109 on: August 12, 2013, 02:33:24 PM »


    Star Fox in general or Fox?

    Fox's Blaster Lazers will be Green.
    Wolf's Blaster Lazers will be Red.
    I want to try and give the Blaster move a random chance of the character holding two guns, and shooting two blue lazers... to reflect the lazer upgrades from Star Fox.
    All of the SF characters (Wolf possibly excluded) will have a Forward Special changed to a Rocket Launcher which shoots out a (much weaker, smaller) Nova Bomb.
    The Reflector animation will be changed to reflect (lolpun) how it looked in Assault (or Command? Was the reflector in Command at all? Is it in SF643D? Never played either game, and I want the newest version).
    All Star Fox Up Specials will be their Arwing/Wolfen entrance animations, and the move will function similar to Farore's Wind.

    Falco's de-cloning process is going to be a BIG deal, with a lot of changes. Too much to really list here, and explanations would be vague anyway.

    The attribute changes to each character will be based on their stats from Assault. Fox will no longer be the fastest member of the Star Fox team.

    And Fox won't see any staff related moves, Kagemaru. Mmm... Maybe one of his Smashes, but at this point there are no plans for it, really. It just seems a tad too... out of place.

    -------------
    But in other news, I'm afraid updates and progress will be stagnant for the time being, for a multitude of reasons. You may have noticed there hasn't been an update within a week...

    First and foremost. as mentioned earlier, my SD card was corrupted for unknown reasons. I'm getting a new one pretty soon... but it may actually be a week from now, maybe longer.

    But it's the whole, y'know, having a real life thing that's getting in the way:

    Second, I recently got a job. Which is nice, 'cause money. But which sucks, because I spend literally 12-and-a-half hours away from home. In addition to this, by the time I get home sometimes I'm so tired I can barely do... much anything, really.

    Third, I'm in a band, and practice and planning and writing and gigs and such are a huuuuuge responsibility that takes up a lot of my time.

    Fourth, And this one's kind of personal/embarrassing so I'll try to keep it brief: I'm trying to save my best friend from a cult, so I'm dedicating a huge chunk of my time and focus on... a rather intensive study. In fact, what started as a simple study-group outline has essentially turned into... me writing a book about how [censored]ed up her religion is.

    All these things are REALLY taxing, and really time consuming, and despite how terribly eager I am to continue work on this project, these things take precedent over the hack.
    « Last Edit: August 12, 2013, 02:37:27 PM by Amarythe » Logged


    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

    Tormod
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    « Reply #110 on: August 12, 2013, 05:01:28 PM »


    Have you started a Dinosaur planet Fox PSA then, Kagumaru? I've been wanting to see/do that for a long time. Amarythe, it may be fitting for Fox, considering he's actually fighting in person in that game, and not just in an Arwing. Also it could be used as a means to reduce the clone effect between him and falco.
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    OmegaS3
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    « Reply #111 on: August 12, 2013, 05:17:15 PM »


    Have you started a Dinosaur planet Fox PSA then, Kagumaru? I've been wanting to see/do that for a long time. Amarythe, it may be fitting for Fox, considering he's actually fighting in person in that game, and not just in an Arwing. Also it could be used as a means to reduce the clone effect between him and falco.
    That is what Fusion team is making. We call it Staff Fox, and Kagemaru is the maker of him.
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    Amarythe
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    « Reply #112 on: August 12, 2013, 06:03:20 PM »


    Amarythe, it may be fitting for Fox, considering he's actually fighting in person in that game, and not just in an Arwing. Also it could be used as a means to reduce the clone effect between him and falco.
    It's not fitting for Fox because he is a high-tech gun wielding space pilot. Making a FULLY staff-using version of Fox would be an Adventures PSA, not a "True" PSA (which is meant to adopt the traits of ALL games, not just one). It is for this reason I suggested I may include one attack involving the staff... But it's rather unlikely. Even though Fox found the staff in Adventures, at the end of the day I consider it Krystal's weapon. I would certainly implement the staff on a Krystal PSA... which could very well become apart of the True series. But... this will be one of the last things included, if at all.
    In addition, lessening the "clone" factor between Fox and Falco will be achieved, I repeat, by de-cloning Falco. The staff isn't needed to do this.


    That is what Fusion team is making. We call it Staff Fox, and Kagemaru is the maker of him.
    ^ This is vital. In addition to finding the staff unfitting for my hack (and Fox overall; it's not even HIS weapon), I wouldn't do this for the sake of differentiating the "True" series from the "Fusion" series. I don't wanna step on Omega's toes, and the two projects are already vaguely similar.

    But I do appreciate the attempt by them to make a full-staff Fox. It's cool, since it actually happened in Adventures. What's the point in me making an Adventures Fox when there is already a team currently developing one?
    « Last Edit: August 12, 2013, 06:07:09 PM by Amarythe » Logged


    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

    OmegaS3
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    « Reply #113 on: August 12, 2013, 06:26:31 PM »


    It's not fitting for Fox because he is a high-tech gun wielding space pilot. Making a FULLY staff-using version of Fox would be an Adventures PSA, not a "True" PSA (which is meant to adopt the traits of ALL games, not just one). It is for this reason I suggested I may include one attack involving the staff... But it's rather unlikely. Even though Fox found the staff in Adventures, at the end of the day I consider it Krystal's weapon. I would certainly implement the staff on a Krystal PSA... which could very well become apart of the True series. But... this will be one of the last things included, if at all.
    In addition, lessening the "clone" factor between Fox and Falco will be achieved, I repeat, by de-cloning Falco. The staff isn't needed to do this.

    ^ This is vital. In addition to finding the staff unfitting for my hack (and Fox overall; it's not even HIS weapon), I wouldn't do this for the sake of differentiating the "True" series from the "Fusion" series. I don't wanna step on Omega's toes, and the two projects are already vaguely similar.

    But I do appreciate the attempt by them to make a full-staff Fox. It's cool, since it actually happened in Adventures. What's the point in me making an Adventures Fox when there is already a team currently developing one?
    You're gonna have to step on my feet hella hard. I don't have much feeling in them.  Tongue
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    Tormod
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    « Reply #114 on: August 12, 2013, 06:35:46 PM »


    I figured all games wouldn't exclude adventure ones. But I meant no offense with my suggestion, just sharing my thoughts. They are your PSA ideas, you are free do them as you see fit.
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    OmegaS3
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    « Reply #115 on: August 12, 2013, 06:37:49 PM »


    I figured all games wouldn't exclude adventure ones. But I meant no offense with my suggestion, just sharing my thoughts. They are your PSA ideas, you are free do them as you see fit.
    Your good man.
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    Amarythe
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    « Reply #116 on: August 12, 2013, 09:04:48 PM »


    I figured all games wouldn't exclude adventure ones. But I meant no offense with my suggestion, just sharing my thoughts. They are your PSA ideas, you are free do them as you see fit.
    Which is why I mentioned there might be one staff attack. But only one. And lul, I definitely wasn't offended.
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

    Tormod
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    « Reply #117 on: August 12, 2013, 10:52:06 PM »


    And lul, I definitely wasn't offended.
    That's good. For the record though, I wasn't suggesting a fully staffed version for your true series. Just was wondering if Kagumaru had one going, which I now know.
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    « Reply #118 on: August 13, 2013, 09:19:45 AM »


    I was tired of pretty much every Fox psa being a carbon copy of each other. Staff Fox has the opportunity to forge new ground by being a uniquely different psa. Not a melee clone, not a few animation changes, but a truly unique psa.

    Also the moveset takes heavy influence from Kilik from soul calibur. Which is awesome. But anyway, I'll be getting another WWTL model soon and your TL makes a great base stating point.
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    Amarythe
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    « Reply #119 on: August 13, 2013, 05:05:56 PM »


    Yeah; I was disappointed that my own Fox PSA will be rather similar to the real Brawl one (aside from specials and character stats). Changing Fox's moveset much doesn't really apply to the "True" Series's mission statement, so I won't be adding much.

    Noice, I wanna see this WW Link when you're done.
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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