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Author Topic: Super Smash Bros. All Stars (Teaser: Lucas, Popo & Nana)  (Read 347753 times)
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Amarythe
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    « Reply #615 on: March 24, 2014, 11:24:03 AM »


    Lolz... Dat reason...
    Anyway, I think that the Warlock guy should have more range on his electric punch thing (can't remember if it was the Side or Up Smash), this move is SO hard to land, that it's kinda frustrating when you're comboing your opponent... I'm gonna give you my full impressions on him when I have more time, I couldn't do as much as I wanted today.
    Prior to the update, it had worse range. The motif behind G'dorf's Up Smash is the same as DK's: primarily hitting aerial opponents. And, with the range buff, you actually can hit taller characters.

    In the right circumstances, landing this move almost guarantees a K.O. Making it more viable, specifically on a hack that's already a tad OP, is a no-no.
    And pssst... let me let you in on a little secret. That sour-spout on the FAir attack? The one that sends them upward? That's built specifically as a setup for the Up Smash. Wink

    By the way, try your True Roy PSA with the Smash 3 Roy, it fits so perfectly Im srs here
    When Roy's update comes, I'll be taking the Smash 3 Roy and modifying it to my liking. Don't worry, it'll be a step up from my old SoS Roy. Smash 3 is being integrated into the pack for almost every character.
    Logged


    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #616 on: March 24, 2014, 12:01:57 PM »


    Prior to the update, it had worse range. The motif behind G'dorf's Up Smash is the same as DK's: primarily hitting aerial opponents. And, with the range buff, you actually can hit taller characters.
    Lol... Now I know why can't I land this move on guys like Link, his Toon self and others of that kind...

    In the right circumstances, landing this move almost guarantees a K.O. Making it more viable, specifically on a hack that's already a tad OP, is a no-no.
    Well, not really OP, but... He flies... That's mean >:c

    And pssst... let me let you in on a little secret. That sour-spout on the FAir attack? The one that sends them upward? That's built specifically as a setup for the Up Smash. Wink
    Lol... Now you made me wanna try him more... Lol...

    When Roy's update comes, I'll be taking the Smash 3 Roy and modifying it to my liking. Don't worry, it'll be a step up from my old SoS Roy. Smash 3 is being integrated into the pack for almost every character.
    I see... Just wanted to let you know because I tested some characters and I made that little mix... Lol.
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    "Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
    Best color, most stars, and least amount of power. The good life.
    Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.

    Amarythe
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    « Reply #617 on: March 27, 2014, 06:20:35 PM »


    Meta Knight is slowly inching toward completion.



    ^ This picture shows 6 out of 7 planned textures for the project.
    Please note that these are all beta, not to mention print/screen'd from Brawl Box. (Meaning, the color values are slightly inaccurate).

    With the help of the Smash 3 Team, and my much improved texturing skills, the quality of these textures has at least doubled. At least. That's a pretty big understatement, honestly.

    As for the PSA?
    Here are some unmentioned perks worth noting:
    - His sword slash GFX are changed from Blue to Yellow, with a slight Pink tint (as seen in his games)
    - His Jab can now Loop Attack (Meaning, if you Hold the A Button the attack loops endlessly)
    - His Down Smash hitboxes have been refined, in addition to the Fire GFX involved
    - Various animation improvements (Side Smash, Up Smash, Up Tilt & Up Air specifically)
    - He can Fly. Duh, I've already pointed this out many times.

    There's more info that I can't recall now, so be patient. This PSA is definitely worth the wait,
    Logged


    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #618 on: March 27, 2014, 06:32:51 PM »


    "Ganondorf makes the opponent spin while he's not looking at them and they blow up"

    I didn't play the hack (just looked over the animations), and I was severely disappointed when I didn't see any spinning around Ganondorf.

    That and the walk animation. I know they're tough (my first run animation was absolutely terrible). But until you get it to look nice (I don't mean SDoom or Kagemaru "nice", I mean "Thank god, it looks passable), just use vBrawl's or swap it with someone elses (like Ike or something, just whatever you think fits).
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    Amarythe
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    « Reply #619 on: March 28, 2014, 06:53:38 AM »


    I didn't play the hack (just looked over the animations), and I was severely disappointed when I didn't see any spinning around Ganondorf.
    That's a great idea, I should utilize it for his Up Throw. It's the most boring through right now.

    That and the walk animation. I know they're tough (my first run animation was absolutely terrible). But until you get it to look nice (I don't mean SDoom or Kagemaru "nice", I mean "Thank god, it looks passable), just use vBrawl's or swap it with someone elses (like Ike or something, just whatever you think fits).
    That's a good idea. I'll play around and see if I can find a fitting walk.
    Logged


    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #620 on: March 28, 2014, 08:11:10 AM »


    For now, I think Ike's Mid Walk would work nicely for him.
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    You turned into a real boring [censored] while I was away. -Yoko

    Hooray for surpassing 4000 downloads!! Thanks guys!


    Amarythe
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    « Reply #621 on: March 28, 2014, 08:36:29 PM »


    Ike's Mid Walk is literally perfect. Beautiful suggestion D.
    By the way, you got that Catch Wait animation still? I don't think you ever linked me to the file.

    Speaking of Ganondorf... Here's what I've been up to.


    I'm almost 100% positive this is the most accurate Ocarina of Time Ganondorf in existence. All of the others are clearly just Melee Ganondorfs. Then there's JoeTE's (?) "7 years older" Ganon with the red cape, but his doesn't have the detailed tunic textures like mine, among various other little things. I'll have my own older Ganondorf ready too.

    Currently working on resizing his cape. I tried working with the one-slot size mod tutorial, but I can't get it working for his mantle bones. I'm going to dabble with transparency edits in the texture and see what I can whip up.
    Logged


    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

    Nao-chan
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    « Reply #622 on: March 30, 2014, 12:06:00 PM »


    Yeah I usually go to that one if I can't animate anything that looks good enough. Yeah I still have the chr0 file, I'll PM it to you.

    Damn, he looks really good there Amarythe. Nice job.

    « Last Edit: March 30, 2014, 12:09:33 PM by HeavyD88 » Logged

    WiFi Brawl FC:0606-0014-4748

    You turned into a real boring [censored] while I was away. -Yoko

    Hooray for surpassing 4000 downloads!! Thanks guys!


    Amarythe
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    « Reply #623 on: April 02, 2014, 12:08:01 PM »


    Terrible news everybody. Just awful, awful stuff.

    My SD card randomly decided to format itself last night. Meaning, everything got corrupted, and eventually deleted.

    Currently unreleased material that is now forever gone includes:
    - Meta Knight's 3.0 Upate and all of his new costumes
    - The update to the previously release Ganondorf PSA, and his new costumes
    - 3 different new Smash 3 ready Captain Falcon textures
    - The nearly completed Stage expansion

    Among various other things I'm too frustrated to remember.
    It's a really [censored]ty situation, basically.

    But, the project isn't going to die. I'm going to steady myself and takes things slow... one character at a time. Starting from Mario, working my way down. At least focusing on other characters will be a bit of a breath of fresh air. <_<

    This isn't same lame attempt at a late April Fool's joke. This really happened. >_>
    Logged


    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #624 on: April 02, 2014, 12:15:59 PM »


    Well... you dun goofed man.
    Logged



    Quote from: Miacis
    In other words, LURK MORE.
    Quote from: LC-DDM
    In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE.
    Quote from: Miacis
    3. ... You seriously don't know who Clinton is?
    Quote from: Haseyo
    If only hacking Brawl paid bills.
    Quote from: Nanobuds
    O snap
    Quote from: DrPanda
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    You can't have an opinion here.

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    « Reply #625 on: April 02, 2014, 12:38:59 PM »


    Terrible news everybody. Just awful, awful stuff.

    My SD card randomly decided to format itself last night. Meaning, everything got corrupted, and eventually deleted.

    Currently unreleased material that is now forever gone includes:
    - Meta Knight's 3.0 Upate and all of his new costumes
    - The update to the previously release Ganondorf PSA, and his new costumes
    - 3 different new Smash 3 ready Captain Falcon textures
    - The nearly completed Stage expansion

    Among various other things I'm too frustrated to remember.
    It's a really [censored]ty situation, basically.

    But, the project isn't going to die. I'm going to steady myself and takes things slow... one character at a time. Starting from Mario, working my way down. At least focusing on other characters will be a bit of a breath of fresh air. <_<

    This isn't same lame attempt at a late April Fool's joke. This really happened. >_>
    And that's why I never save anything on my SD Card without a PC backup.
    I know how you feel though...
    Logged

    "Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
    Best color, most stars, and least amount of power. The good life.
    Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.

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    « Reply #626 on: April 03, 2014, 12:18:25 PM »


    Too true, too true. Hopefully you can get yourself back to where you were before you start to lose interest.
    Logged

    WiFi Brawl FC:0606-0014-4748

    You turned into a real boring [censored] while I was away. -Yoko

    Hooray for surpassing 4000 downloads!! Thanks guys!


    Akeno/Archer
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    « Reply #627 on: April 03, 2014, 12:31:38 PM »


    Too true, too true. Hopefully you can get yourself back to where you were before you start to lose interest.
    I hope he does...
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    "Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
    Best color, most stars, and least amount of power. The good life.
    Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.

    Amarythe
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    « Reply #628 on: April 03, 2014, 05:41:49 PM »


    I hope he does...

    YOU HOPE I LOSE INTEREST??!?!!?!?!

    Haha, I kid. I know what you meant. I'm also going to be much more keen on keeping backups. Every time I finish a texture or major PSA update, I'll be backing up my SD.

    In any case, Like I said: starting fresh with Mario. I've made some good progress so far! Here's a small hint of what's to come:


    Now, I absolutely hate Brawl's model of Mario. It's so ugly... he has a massive, fat head, and it's just... bleh. It looks dumb. Now, recently somebody made a rim-lit Melee Mario; so I thought, "Hey, why not use that? Oh yeah... because Smash 3's textures look so much better."

    So what did I do? I took Smash 3's textures and localized them to fit the Melee model! Pretty neat, huh? I like to call this Smash 2 Mario,  Tongue - When Mario gets updated, all the textures in the package will be over this model.

    ...I don't know why his overall buttons are white in Brawl Box. it looks fine in-game.
    « Last Edit: April 03, 2014, 05:43:39 PM by Amarythe » Logged


    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #629 on: April 03, 2014, 06:06:02 PM »


    YOU HOPE I LOSE INTEREST??!?!!?!?!

    Haha, I kid. I know what you meant. I'm also going to be much more keen on keeping backups. Every time I finish a texture or major PSA update, I'll be backing up my SD.

    In any case, Like I said: starting fresh with Mario. I've made some good progress so far! Here's a small hint of what's to come:


    Now, I absolutely hate Brawl's model of Mario. It's so ugly... he has a massive, fat head, and it's just... bleh. It looks dumb. Now, recently somebody made a rim-lit Melee Mario; so I thought, "Hey, why not use that? Oh yeah... because Smash 3's textures look so much better."

    So what did I do? I took Smash 3's textures and localized them to fit the Melee model! Pretty neat, huh? I like to call this Smash 2 Mario,  Tongue - When Mario gets updated, all the textures in the package will be over this model.

    ...I don't know why his overall buttons are white in Brawl Box. it looks fine in-game.


    That Mario is amazing!

    With his textures and his model looking more like the SMB series Mario, Will you be re-doing his running/jumping animations to match, say Super Mario 3D World?
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