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Author Topic: Super Smash Bros. All Stars (Teaser: Lucas, Popo & Nana)  (Read 347724 times)
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    « Reply #210 on: September 24, 2013, 09:11:34 PM »


    Noted. Though if you could be more specific...

    Can't really get any more specific than move it around. It's really obvious that you haven't/aren't. The sooner you start moving it around, the more fluid your animations will look

    Especially your Bowser one.
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    « Reply #211 on: October 01, 2013, 06:32:44 PM »


    MAJOR UPDATE FOLKS!

    Bowser [12.5%] is now in the Vault!
    Young Link [24.2%] now in the Vault!
    Link [34.5%] is now in the Vault!
    Ganondorf [33.3% (b)] is now in the Vault!
    Ike [52.2%] is now in the Vault!
    Captain Falcon [110?!%] is now in the Vault!


    This update mainly focuses on subtle balancing issues, along with new textures and CSPs!!
    « Last Edit: October 01, 2013, 06:36:47 PM by Amarythe » Logged


    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #212 on: October 01, 2013, 06:43:49 PM »


    MAJOR UPDATE FOLKS!

    Bowser [12.5%] is now in the Vault!
    Young Link [24.2%] now in the Vault!
    Link [34.5%] is now in the Vault!
    Ganondorf [33.3% (b)] is now in the Vault!
    Ike [52.2%] is now in the Vault!
    Captain Falcon [110?!%] is now in the Vault!


    This update mainly focuses on subtle balancing issues, along with new textures and CSPs!!
    Good stuff! Just looked over all the descriptions. I've got some test cramming to do, but these look like solid updates.

    I think people (myself included) might like video previews, if that's possible!
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    « Reply #213 on: October 01, 2013, 06:54:43 PM »


    I can't make videos, but Snato Wato gives me recordings here and there.

    The OP has seen a MAJOR overhaul, but there's still work to be done.
    « Last Edit: October 01, 2013, 06:57:02 PM by Amarythe » Logged


    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #214 on: October 01, 2013, 07:05:08 PM »


    Oh my! So many gems. lol I just redid my roster earlier and I'm probably going to have to again. xD

    I really like the Nostalgia textures by the way. I could probably get a video or two up sometime tonight. I'm really interested in Young Link. Smiley

    I tried your older Ganon but never got around to making a video. It's awesome. I can't wait to see these.
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    « Reply #215 on: October 01, 2013, 07:27:05 PM »


    Most of these hacks are all the same in terms of the attacks in them, it's just that I've fixed a bunch of balancing quirks and such. Characters like Bowser, Captain Falcon, and Young Link each have at least one new move... Ike has better animations now (aside from a cool, but kinda glitchy looking Down Smash).

    Link's old PSA was rather unbalanced, and now he plays normally.
    Ike is now much more unique, his playstyle flows better. The trajectory of his Up Smash makes the PSA much more interesting. The move still needs fixing though. The new Down Smash animation needs to be touched up.
    Ganondorf's NAir is now much more satisfying and easy to land, and his FAir has a very slight tweak. He still needs some balancing, but this update is worth it.
    The LIMITED version of Captain Falcon (which retains his FAir and NAir) is UNTESTED. The other version is considered the STANDARD version of the hack. This N64 style Falcon is interesting to get used to... I really like the new changes. That Down Taunt is hilarious, check it out.
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #216 on: October 01, 2013, 08:34:27 PM »


    Gotta love funny taunts. lol I tried Ike out and he is BEAST MODE! lol Video is uploading now and you guys can see what fun I had.

    And if their moves are mostly the same then I'll try the ones I haven't touched first. I downloaded them all so I'll be having some fun for a few days. lol Awesome job on Ike by the way. I like him. lol

    Post Merge: October 01, 2013, 09:27:41 PM
    Here is what I could do with True Ike. Smiley Sorry if I left any moves out. I always try to include everything.

    SSB Project M: "True" Ike [52.2%]
    « Last Edit: October 01, 2013, 09:27:41 PM by SnatoWhato » Logged


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    « Reply #217 on: October 02, 2013, 09:37:27 AM »


    Okay, so from looking at that video of yours I can see a few glaring problems.

    The A combo doesn't seem to fluidly transition into one another. I looked at the gifs you provided and they SHOULD do it themselves. Don't know why, but it honestly shouldn't look as rough as it does. Maybe add a delay of a few frames before each swing?

    The First part of the Aether (Thany Roy's Taunt) replaces the vanilla version of the beginning of Aether. But since there's no sword swing upwards, you just see Ike point his sword and suddenly he's crouched backwards. Add the transition from the taunt to the swing upwards. It'll add a couple of extra frames, but it should look great after that.

    And like I've said, the Wait could use some work.
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    « Reply #218 on: October 02, 2013, 08:08:18 PM »


    ^ You've basically touched upon all the biggest problems in the hack so far. The Down Smash also needs a lot of work.
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #219 on: October 02, 2013, 08:28:20 PM »


    I like it so far. His Up Smash is way past cool.

    I've been meaning to suggest something with Bowser. I'm not sure if it's even something that can be done, but I think it'd be neat if he had fireballs instead of a flamethrower. Kind of an ode to his NES days. You know how he shot those fireballs as you approached his bridge? I haven't tried your Bowser yet, but I think he's my next stop.
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    « Reply #220 on: October 03, 2013, 07:34:11 PM »


    I think it'd be neat if he had fireballs instead of a flamethrower.
    Already planned as his Forward B. However, I currently have no experience in hacking Special Attacks and will probably be requesting help for that.

    Bowser only has 3 changes.
    His Idle Stance.
    His Jab.
    And his Forward Smash.

    Try to overuse all of those moves in your video, haha.
    « Last Edit: October 03, 2013, 07:41:59 PM by Amarythe » Logged


    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #221 on: October 03, 2013, 08:26:57 PM »


    lol Duely noted. I plan on having him fight Geno. lol Since he has a move from that game.

    Post Merge: October 03, 2013, 11:29:07 PM
    Here's what I could do with Bowser. lol

    SSB Project M: True Bowser [12.5%]


    I don't main him so excuse my shabbyness with him ha ha.

    Post Merge: October 04, 2013, 09:05:06 PM
    AHHHH Ganondorf is BEAST MODE+!!! Awesome PSA. Check him out. Truely a masterpiece Amarythe. ha ha.

    SSB Project M: True Ganondorf [33.3%] Ver. B
    « Last Edit: October 04, 2013, 09:05:06 PM by SnatoWhato » Logged


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    « Reply #222 on: October 05, 2013, 11:48:23 AM »


    With the announcement of Roy being added to the Project M roster, I think I might go back to working with the 2.6b hackset. That way I can make my own True Roy PSA... and have an extra slot for it. I guess Samus, Yoshi, and Kirby will have to wait.
    Dr. Mario has also been announced for Project M. I fully intend on replacing him with a muuuuuch more worthwhile character(s).

    Next up is Mario, I swear this time.

    Sick videos Snato, I'm glad you showed off the Bowser Nostalgia hacks! I didn't know you were gonna use the CSPs, too, haha. That Up-Smash was a perfect way to end Ike's video.
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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    « Reply #223 on: October 05, 2013, 12:31:52 PM »


    Hmm... I'm very curious about Mario's Down smash... I don't really know what can you do with this one...
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    « Reply #224 on: October 05, 2013, 12:40:34 PM »


    Hmm... I'm very curious about Mario's Down smash... I don't really know what can you do with this one...
    Mario's Down Smash comes straight from Super Mario 64. Why change it?
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

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