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Question: What do you think about this Koopa psa? Should I release it?
Yeah, sure.   - 18 (81.8%)
I would give a try. - 3 (13.6%)
The psa seems decent, but the character is not that interesting. - 0 (0%)
I like the character, but the psa is not what I expected. - 1 (4.5%)
No, I definitely don't care about this character neither any psa related to it. - 0 (0%)
Total Voters: 22

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Author Topic: Mortimer's Thread - Wandering  (Read 142766 times)
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KingJigglypuff
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    « Reply #165 on: November 27, 2014, 11:05:49 PM »


    I see. So it seems like my eyes deceived me. I see what you did there ...

    Though an unrelated question. I know you stated that you don't intend on releasing your Final Smashes, but would you consider at least showing your coding to a select few? As you've got some great ideas, and in the right hands, such things would be great for certain characters. I really wouldn't want so much potential to go unused.
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    « Reply #166 on: November 28, 2014, 12:01:06 AM »


    I see. So it seems like my eyes deceived me. I see what you did there ...

    Though an unrelated question. I know you stated that you don't intend on releasing your Final Smashes, but would you consider at least showing your coding to a select few? As you've got some great ideas, and in the right hands, such things would be great for certain characters. I really wouldn't want so much potential to go unused.
    This^
    But yeah that made me think it was an article for a sec
    Also yeah it took me around an hour just to post Tongue
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    Mortimer
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    « Reply #167 on: November 28, 2014, 11:29:22 AM »


    I see. So it seems like my eyes deceived me. I see what you did there ...

    Though an unrelated question. I know you stated that you don't intend on releasing your Final Smashes, but would you consider at least showing your coding to a select few? As you've got some great ideas, and in the right hands, such things would be great for certain characters. I really wouldn't want so much potential to go unused.

    I don't, but I don't intend to not release them either. Most of the critics happened because people don't read what I say and keep accusing me of have ruined brawl with such long and overpowered final smashes. That would be true if I ever intended to release them the way they are on the videos. So, I explained everything again a few times on the third part, and if I get some positive feedback this time, I may release them.

    Still, the coding I made for most of them is a mess:

    Set Loop XX Times
       If Button Press: 0
          Or Compare: LA-Float[234] <= 5
          Bit Variable Set: LA-Bit[238] = true
          Float Variable Set: LA-Float[232] = 573
          Bit Variable Clear: LA-Bit[236] = false
          Frame Speed Modifier: Multiplier=1x
          Set Loop 15 Times
             Float Variable Set: LA-Float[239] = 4
          Execute Loop:
          Set Air/Ground: Undefined(17)
          Set Edge Slide: 0-2,
          Set Loop 58 Times
             Float Variable Add: LA-Float[232] + 1
             Synchronous Timer: frames=1
          Execute Loop:
          Set Air/Ground: On Ground
          Set Edge Slide: 0-1,
          Float Variable Set: LA-Float[235] = 0
          Frame Speed Modifier: Multiplier=1x
          Float Variable Set: LA-Float[232] = 208
          Bit Variable Clear: LA-Bit[238] = false
       End If:
       Synchronous Timer: frames=1
    Execute Loop:

    This is what makes REX jump, basically. It's hardly a tenth of the full coding, but it's all like this.
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    Mortimer
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    « Reply #168 on: December 03, 2014, 08:32:26 AM »


    Guys, I'd like some opinions here. I want to know if I should keep the intent of releasing this. I know it's a too generic character, so I'm not blaming anyone if it's not attractive or whatever. The main purpose of this is because if it's really not that interesting, I won't have to look for testers neither try to balance it for everyone and make recolors that soon and stuff.
    This psa also still need a lot of testing before I can release it, and the testing process is going ridiculously slow. If I don't release it, I also won't have to worry about that.

    I made a poll just in case you don't want to say anything. Keep in mind I won't give up the psa regardless of the results. I also won't set time for the poll. I'll let it open until I'm satisfied.

    This is not meant to have any influence on anyone. I just want some honest answers.
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    Ҩᴜᴇᴇɴ
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    « Reply #169 on: December 03, 2014, 09:39:24 AM »


    I'd personally want to see a video/screen shots.
    But all in all, I don't see why I shouldn't give it a try.
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    « Reply #170 on: December 03, 2014, 10:03:48 AM »


    Given the ammount of PSAs released in the past few months (which is like... 3 or 4), a new one would be cool to see. EVEN if it's not a character that great.
    So yeah, if you release it, I would use it.
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    « Reply #171 on: December 03, 2014, 10:31:29 AM »


    If I have two dinosaur PSAs that have over 900 and over 5,000 downloads, then chances are people wouldn't mind having a PSA of a Koopa Troopa.
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    Mortimer
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    « Reply #172 on: December 03, 2014, 01:13:01 PM »


    I'd personally want to see a video/screen shots.
    But all in all, I don't see why I shouldn't give it a try.


    I posted screenshots of the whole psa 3 weeks ago, and the video last week too.



    Given the ammount of PSAs released in the past few months (which is like... 3 or 4), a new one would be cool to see. EVEN if it's not a character that great.
    So yeah, if you release it, I would use it.


    The demand for quality in psas have been growing recently. It's no wonder why they are taking longer to come out.


    If I have two dinosaur PSAs that have over 900 and over 5,000 downloads, then chances are people wouldn't mind having a PSA of a Koopa Troopa.


    I see what you mean. Though I think your psas really got people off-guard by that time, they were indeed surprising. I hardly see hacks get that many downloads nowadays. Maybe Megaman was the last one I saw, and just happened because of the new smash bros.



    I'm not really aiming for thousands of downloads because I know that won't happen. If some people are willing to try, that's enough for me.  Smiley Just wanted to be sure I'm not wasting work, and your posts helped me a little. So, thanks.
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    highonphazon
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    « Reply #173 on: December 05, 2014, 02:30:50 PM »


    I don't, but I don't intend to not release them either. Most of the critics happened because people don't read what I say and keep accusing me of have ruined brawl with such long and overpowered final smashes. That would be true if I ever intended to release them the way they are on the videos. So, I explained everything again a few times on the third part, and if I get some positive feedback this time, I may release them.

    Man who care what people say. It's your project, go with what you want!

    That note aside, I like how dark your PSA's are, especially Baphomet. You have a unique "artisitic" vision.

    « Last Edit: December 05, 2014, 03:07:10 PM by highonphazon » Logged

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    « Reply #174 on: December 05, 2014, 04:58:28 PM »


    Man who care what people say. It's your project, go with what you want!

    That note aside, I like how dark your PSA's are, especially Baphomet. You have a unique "artisitic" vision.



    Of course.  I didn't stop making them because of that. But those things I said are just one of the things people do. They also say I'm trying to fake the new smash bros because they don't even read the title properly. They already insulted me of everything you can imaginate, called me autistic and worse.  Those stupid people don't make me depressed or something like that, but their ignorance are the most annoying thing for me. I feel like they don't deserve anything, and I know that releasing those things may benefit them once they realize the final smashes are not as powerful as they seem to be on the videos.
    On the other hand, fortunately, most people understand that. This is a balance that have been disturbing me for some time, and usually just thinking about it make me lose any motivation to adjust all of these fss. I already said once, I don't like promising things I won't release, but I can't control my motivation for this. That's the main reason I made the current poll, I didn't want to happen with Koopa what happened with the final smashes.  Tongue

    Thanksfor the compliments.  Smiley I still want to make another demonic psa because of the limitations I had with Baphomet's lack of FS file. I hope it won't take me too long to decide what I'm gonna do.
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    « Reply #175 on: December 24, 2014, 11:53:34 PM »


    This whole thing looks great. I watched the Koopa video and I have Baphomet and Dry Bones on my wii right now. You're doing a good job making quality PSAs. I wish I could do that :/
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    « Reply #176 on: December 26, 2014, 02:23:02 PM »


    *follows*
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    « Reply #177 on: December 30, 2014, 04:33:47 PM »


    this may sound derp but, how do you use the alt attacks in baphomet PSAs?
    actually, I would be more interested to see another evil PSA like baphomet and the others instead of dry bones
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    « Reply #178 on: December 30, 2014, 06:56:39 PM »


    The alternate attacks are random.
    Someties you smash and they come out normal, then you smash sometime and they come out as a weird demonic thing from hell.
    Not dissing, Big M. I'm giving a compliment. I always felt a certain embrace in the dark pits of eternal loneleyness and regret.
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    « Reply #179 on: January 02, 2015, 10:00:45 AM »


    This whole thing looks great. I watched the Koopa video and I have Baphomet and Dry Bones on my wii right now. You're doing a good job making quality PSAs. I wish I could do that :/

    Thanks and sorry for the late reply. I've been a bit away from here.
    You can do it as long as you have patience. Mostly with animations. Main problem is the time you need to make a whole psa and unfortunately some people give up before it's finished.


    this may sound derp but, how do you use the alt attacks in baphomet PSAs?
    actually, I would be more interested to see another evil PSA like baphomet and the others instead of dry bones

    I warn you that some people had freezes with Ganon's punch on the side smash attack. I don't know why. It freezes for some people, but doesn't freeze for others, like me. If you got it recently, you don't have to worry about it because I removed the chances of it happening to prevent that bug.
    I wanted to make another evil psa like you said, mainly because dedede ruined my ideas in some ways, but I didn't find any interesting demonic model or something related to that. Until recently.
    I hope you mentioned dry bones because of its similarities with koopa.  Tongue


    The alternate attacks are random.
    Someties you smash and they come out normal, then you smash sometime and they come out as a weird demonic thing from hell.
    Not dissing, Big M. I'm giving a compliment. I always felt a certain embrace in the dark pits of eternal loneleyness and regret.

    If that's not making you sick, that's fine. Some people that can't see some blood already wanted me dead because of this psa.  Grin Well, we can't please everyone.
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