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Question: 576861743f
53 - 34 (39.5%)
4F - 9 (10.5%)
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4E - 11 (12.8%)
2E - 9 (10.5%)
2E - 4 (4.7%)
2E - 10 (11.6%)
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Author Topic: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*  (Read 849304 times)
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Rayn
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« Reply #1125 on: June 04, 2011, 05:05:25 PM »


I try to replace the name but then its corruped(sry when i write it wrong)
i try to resize it,recolour it,i had cut the name and it replace with the original

always the same result
what i must do?
Which version of Brawlbox are you using?
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« Reply #1126 on: June 05, 2011, 08:52:46 AM »


I used the new version: 0.63d
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« Reply #1127 on: June 05, 2011, 03:17:36 PM »


ASF1nk, I see the little wario and bowser icons( and I know they are supposed to be for Wario-man and giga-bowser) but, how do you make them work?

oh, and the alloys too,

EDIT: got it to work
« Last Edit: June 13, 2011, 06:03:31 PM by lolauses » Logged

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    « Reply #1128 on: June 07, 2011, 09:14:56 AM »


    ASF1nk, I see the little wario and bowser icons( and I know they are supposed to be for Wario-man and giga-bowser) but, how do you make them work?

    oh, and the alloys too,
    There's a code for them in the OP.
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    « Reply #1129 on: June 11, 2011, 11:29:10 PM »


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    « Reply #1130 on: June 12, 2011, 06:46:24 PM »


    when i replace the animation data to get rid of the alloys, the pallettes of the whole screen are weird for that menu. can you post a download link to a css without the alloys that doesn't have glitches? until then, i'll just turn off the stage expansion codes to make room for the giga & company codes
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    « Reply #1131 on: June 12, 2011, 08:36:59 PM »


    could someone pm me the brawl minus SSS and normal CSS? both links lead to smash boards x.x
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    Remember brawlbox 0.64b DOES NOT WORK! download .63 or under or it will give you problems later.
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    « Reply #1132 on: June 13, 2011, 12:58:54 PM »


    Will the Normal ones (PAL Recomended) work for NTSC-U?
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    « Reply #1133 on: June 13, 2011, 11:34:54 PM »


    Will the Normal ones (PAL Recomended) work for NTSC-U?
    yes they will
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    Remember brawlbox 0.64b DOES NOT WORK! download .63 or under or it will give you problems later.
    Download to .63 modset: http://www.mediafire.com/?ud5s402d8u6ad6k#

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    « Reply #1134 on: June 14, 2011, 07:51:29 AM »


    I am really enjoying using this Toon Link. The sword and shield designs are very nice and the face and hair are perfect. Keep up the good work!
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    « Reply #1135 on: June 20, 2011, 04:43:25 PM »


    First off I would just like to thank you for your hard work on this awesome, AWESOME CSS and the icons and templates you provided. I got it all working with gecko OS and it is so cool.

    However, recently I wanted to start using riivolution to start loading files... and I got all the files I needed, the ocarina xml and codehandler.bin and put in the sd:/riivolution folder, the file reader for SSBB for my region from the complete n00b's guide, etc...

    I can get riivolution to read all of my files correctly (including the common5_en) and even my own costom textures and PSAs... but I run into a problem when I try to load codes as well. The screen simply sits at a black frozen image right after riivolution closes, and the strap splash never comes up...

    I painstakingly went through each code, adding one at a time to see what the problem might be. The game will load and sometimes even let me get to the css with certain codes enabled, but when I input the code for css fixes for giga and company, riivolution simply WILL not load. Just out of curiosity, I also tried adding the giga and company engine codes, and that also causes the game to freeze at a black screen before ever getting to the strap splash screen.

    I know riivolution is reading all the files correctly, that they are named appropriately and located in the proper folders and such because without codes enabled it loads.... but it seems a few of the codes just cause the game to lock up permanently upon 1st loading. Is there an alternate version of these codes for riivolution users, because they worked fine when I was using gecko OS. I guess I can always go back to that method, but I really wanted to load in custom sound effects.

    Just to recap all important/pertinent information.

    - My wii is 4.2U
    - Running Riivolution (SD:\riivolution is where the SSBB xml file loading system and the ocarina xml with codehandler.bin for loading cheats are located)
    - my RSBE01.gct file is located in sd:\codes
    - game will start up and load files properly if codes are not enabled, but the css is messed up (but it is all there, including my custom csp's and textures and I can even load a battle and play)
    - all of the css fix codes will still allow game to load when the RSBE01.gct file is included and loaded by riivolution, EXCEPT for bowser and company css fix, which causes the game to freeze at a black screen before splash comes up.


    Ok I think that about sums it all up... if you need more information please let me know... I'm desperate to get riivolution working with this CSS because I like it so much, and I really want all the characters unlocked as well.
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    « Reply #1136 on: June 20, 2011, 04:56:31 PM »


    PROBLEM SOLVED!

    Miraculously... I have no idea what I did... but it is working now Smiley

    Thanks again for this awesome CSS and codes and icons and character textures! you are the best Smiley
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    « Reply #1137 on: June 21, 2011, 08:40:37 PM »


    When i use the custom face portraits and some custom ssp's, when i open the files up in brawlbox again, the names of all the  face portraits,for example, MenSelChr, or something like that, are different and they freeze the game
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    « Reply #1138 on: June 21, 2011, 10:13:57 PM »


    which brawlbox version are you using? because brawlbox0.64 has some sort of problem with that. use brawlbox0.63
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    « Reply #1139 on: June 21, 2011, 10:25:04 PM »


    i think im using 0.64 or 0.63d, ill have to check
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