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« Reply #360 on: April 12, 2010, 12:43:34 PM » |
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its been answered before, look a few pages back...
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Skype: ASF1nk
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« Reply #361 on: April 12, 2010, 03:24:24 PM » |
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I'd like to point out that if you use Riivolution, common5.pac overpowers sc_selcharacter.pac, which is the opposite of the File Patch Code. I believe the game only loads common5.pac, which contains sc_selcharacter.pac, even though there's a separate sc_selcharacter.pac on the disc in a different folder (so this other one is never actually used AFAIK). The File Patch Code forces the game to load that sc_selcharacter.pac, rather than the one contained within common5.pac.
So to use this (and any) custom CSS files on Riivolution you'll have to import it into your common5.pac file through BrawlBox. Just open up common5.pac, look for sc_selcharacter_en, right click it and choose replace, and then choose your sc_selcharacter.pac file that you're going to use.
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« Last Edit: April 12, 2010, 03:26:18 PM by Hozu »
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Check out my custom brstms (now in BrawlVault)
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« Reply #362 on: April 12, 2010, 05:15:43 PM » |
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Yeah, i'm not seeing where you said which part of MiscData[30] the names are in. Link? I tried replacing it wit a transparent layer and all i got was a grey bar across where the name once was.
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« Last Edit: April 12, 2010, 05:26:13 PM by RyanKane52290 »
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« Reply #363 on: April 12, 2010, 11:26:15 PM » |
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u are amazing.keep up the flawless work
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« Reply #364 on: April 13, 2010, 04:44:31 PM » |
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no sorry but im on exams ama have to postpone brawl hacking till tomorrow.
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Skype: ASF1nk
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« Reply #365 on: April 13, 2010, 09:24:07 PM » |
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So i looked up through the forum. There's two mentions of it. 1 is a kid saying he already figured it out. The other one has a reply and doesn't say anything.
I got no answers..
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« Reply #366 on: April 13, 2010, 10:01:22 PM » |
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edit the position of the bone linked to the image, using brawl box. MiscData[30]>3DModels>MenSelchrFaceI_TopN or something like that. <.<
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Skype: ASF1nk
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« Reply #367 on: April 14, 2010, 01:28:04 AM » |
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Ally and M2K using my CSS!!! =D
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Skype: ASF1nk
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« Reply #368 on: April 14, 2010, 02:01:51 AM » |
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dam thats cool man. congrats foreal
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« Reply #369 on: April 14, 2010, 03:37:27 AM » |
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LOL if you're THAT desperate just find the animation for MenSelchrFaceI_TopN__0 on my sc_selcharacter and replace it with the one on yours.
Notice i said "animation" not model, not texture, not color files, animations are under AnmChr.
Don't complicate your life is THAT easy. lol
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« Last Edit: April 14, 2010, 03:39:55 AM by ASF1nk »
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Skype: ASF1nk
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« Reply #370 on: April 14, 2010, 02:02:24 PM » |
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lol thats pretty beast if m2k and ally are usin them.
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« Reply #371 on: April 14, 2010, 03:14:32 PM » |
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Just Wondering, I have the standard Brawl+ layout, and wanted to keep it that way as well as have your css for that screen. Is that doable, or do I have to change the layout as well?
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« Reply #372 on: April 14, 2010, 03:27:33 PM » |
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Just Wondering, I have the standard Brawl+ layout, and wanted to keep it that way as well as have your css for that screen. Is that doable, or do I have to change the layout as well?
You mean something like this? http://forums.kc-mm.com/Gallery/BrawlView.php?Number=3699&Moderated=AllThis is pretty much ASF1nk's work, but they barely show credit for him.
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« Reply #373 on: April 14, 2010, 04:36:52 PM » |
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dont show that here D:< he dindt give me credit. anyways good news im back from my test, so now i can get back to work, im also going to make a normal layout CSS for those ppl that play solo mode and such and need it and also for those ppl that keep asking me to take the pokemons out D:< lol k bye
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Skype: ASF1nk
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« Reply #374 on: April 14, 2010, 04:39:53 PM » |
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What about the people the want the Random out?
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