|
|
« on: March 10, 2010, 05:46:14 PM » |
|
Lensho's Rosalina Model
After Lensho released his Rosalina vertex hack, I took the time to work on the hack myself.
What I decided to do is use JuLz's Rosalina texture with the vertex edits that Lensho made, and did some recolors, animations, and even CSS modifications. Below are some snapshots of my first part edits.
Part two involved the use of Jack H.'s Expanded Breasts Peach vertex hack. I merged the vertex edits that Jack H. made with the ones that Lensho made, and I got the results shown below.
Download: http://www.mediafire.com/file/jydjzuwjlnm/Rosalina.zip
The download link above contains...
*JuLz's Rosalina texture, and my 5 recolors for it. *Fake Rosalina (fake texture). *Dark Rosalina (emerald texture). *Rosalina animations (Stafy model replaces Toad). *Rosalina portraits (big & small). *Rosalina CSS parts (tex0 and plt0 files). *An sc_selcharacter.pac file, containing the modified CSS parts. *Lensho's Rosalina Final Smash (Luma's Bom). *Rosalina's Crown for Kirby (Stafy model replaces Toad). *Expanded Breasts Rosalina; normal, dark, fake, animations. *A set of info.pac files, which replaces Peach's name to Rosalina (also affects Subspace Emissary). *A STGHEAL.pac file, which replaces Peach's portrait with Rosalina's.
There's no moveset hack in this download. And if you're wondering about the STGHEAL.pac file, here's a snapshot of the edit.
What goes where? Here's a full list.
FitPeach##.pcs - [SD drive]\private\wii\app\RSBE\pf\fighter\peach\ FitPeach##.pac - [SD drive]\private\wii\app\RSBE\pf\fighter\peach\ FitPeachDark.pcs - [SD drive]\private\wii\app\RSBE\pf\fighter\peach\ FitPeachDark.pac - [SD drive]\private\wii\app\RSBE\pf\fighter\peach\ FitPeachFake.pcs - [SD drive]\private\wii\app\RSBE\pf\fighter\peach\ FitPeachFake.pac - [SD drive]\private\wii\app\RSBE\pf\fighter\peach\ FitPeachFinal.pac - [SD drive]\private\wii\app\RSBE\pf\fighter\peach\ FitPeachMotionEtc.pac - [SD drive]\private\wii\app\RSBE\pf\fighter\peach\
FitKirbyPeach00.pac - [SD drive]\private\wii\app\RSBE\pf\fighter\kirby\
InfFace###.brres - [SD drive]\private\wii\app\RSBE\pf\info\portrite\
MenSelchrFaceB###.brres - [SD drive]\private\wii\app\RSBE\pf\menu\common\char_bust_tex\
selchrcd_common.brres - [SD drive]\private\wii\app\RSBE\pf\menu\adventure\
info.pac - [SD drive]\private\wii\app\RSBE\pf\info2\ info_mg.pac - [SD drive]\private\wii\app\RSBE\pf\info2\ info_boss_battle.pac - [SD drive]\private\wii\app\RSBE\pf\info2\ info_boss_battle_mg.pac - [SD drive]\private\wii\app\RSBE\pf\info2\ info_corps.pac - [SD drive]\private\wii\app\RSBE\pf\info2\ info_corps_mg.pac - [SD drive]\private\wii\app\RSBE\pf\info2\ info_homerun.pac - [SD drive]\private\wii\app\RSBE\pf\info2\ info_homerun_mg.pac - [SD drive]\private\wii\app\RSBE\pf\info2\ info_training.pac - [SD drive]\private\wii\app\RSBE\pf\info2\ info_training_mg.pac - [SD drive]\private\wii\app\RSBE\pf\info2\
sc_selcharacter.pac - [SD drive]\private\wii\app\RSBE\pf\menu2\ sc_adv_seal.pac - [SD drive]\private\wii\app\RSBE\pf\menu2\
if_adv_mngr.pac - [SD drive]\private\wii\app\RSBE\pfmenu2\
STGHEAL.pac - [SD drive]\private\wii\app\RSBE\pf\stage\melee\
Regarding the portraits and CSS parts, you can look at the images below for references.
Big Portraits
Small Portraits
CSS Parts
Credit goes to JuLz for the Rosalina texture. Lensho for the Rosalina vertex hack and Final Smash. And Jack H. for the Expanded Breasts Peach vertex hack. Animation edits and the Stafy texture are mine.
KAZECoyote's Rosalina Model
After finishing my first set of Rosalina edits, I've been waiting for KAZECoyote to release his Rosalina vertex edits. Since his edits are now downloadable, I decided to do my own edits on his work, especially since KAZECoyote's Rosalina vertex edits are easily the best of all the Rosalina vertex hacks.
Basically, the edits involve a combination of KAZECoyote's Rosalina model and texture, JuLz's textures, and Lensho's vertex edits. A lot of the CSS edits used on my first set of Rosalina edits return, but the CSP images are different. Below are some snapshots of my edits.
I had to do a hefty amount of hex editing so that KAZECoyote's vertex edits are applied to Peach's fake model and emerald model.
Also, as an extra bonus, I did some editing on Peach's emerald texture so that she resembles the Cosmic Witch, who is from the upcoming game, Super Mario Galaxy 2. Here are some snapshots of the edits.
On a side note, this texture uses the blue team slot.
Download: http://www.mediafire.com/file/ykjyx2nazxo/Rosalina Edits (KAZECoyote).zip
Download contains...
*KAZECoyote's Rosalina texture, and my 5 recolors of it. *Fake Rosalina (fake texture). *Dark Rosalina (emerald texture). *Cosmic Witch (emerald texture). *Luma (Stafy model replaces Toad). *Rosalina portraits (big & small). *An sc_selcharacter.pac file, containing the modified CSS parts. *Lensho's Rosalina Final Smash (Luma's Bom). *Rosalina's Crown for Kirby (Stafy model replaces Toad). *A set of info.pac files, which replaces Peach's name to Rosalina (also affects Subspace Emissary). *A STGHEAL.pac file, which replaces Peach's portrait with Rosalina's.
Sorry, but there's no moveset hack. Also, there's no expanded breasts version of these textures either.
What goes where? Look at the list above.
For the portraits, refer to the images below.
Big Portraits
Small Portraits
CSS Parts
Extra Images
Images below are extras that are used with files that aren't in the download.
Character Roll Call (used with the file, STGCHARAROLL.pac)
Main Menu (used with the files, mu_menumain.pac and sc_sel_event.pac)
Stock Icons (used with the files, sc_selcharacter.pac, sc_selmap.pac, sc_adv_seal.pac, info_corps.pac, info_corps_mg.pac, if_adv_mngr.pac, and STGRESULT.pac)
Credits go to KAZECoyote, Lensho, and JuLz for all the texture and model edits.
Enhanced Breasts Version
Despite my poor vertex editing skills, I was able to combine KAZECoyote's Rosalina vertex edits with Jack H.'s Enhanced Breasts Peach vertex edits. Results are on the snapshots.
Download: http://www.mediafire.com/file/i2mzmwmmxom/Enhanced Breasts Rosalina (KAZECoyote).zip
Download contains...
*Enhanced Breasts Rosalina (default outfit, but no recolors). *Fake Enhanced Breasts Rosalina (fake texture). *Dark Enhanced Breasts Rosalina (emerald texture). *My animation edits for the enhanced breasts. *Luma (Stafy model replaces Toad).
Sorry, but there are no extras in this download. However, you can use these edits with the primary download, which is above.
Credits go to KAZECoyote, Lensho, JuLz, and Jack H. for all the texture and model edits.
Sports Outfit Rosalina
I did receive a request from PAVGN to make a sports outfit for Rosalina. Here are the results of my work. Basically, I designed Rosalina's sports outfit to resemble what the White Mage wore in Mario Hoops 3-on-3. Vertex edits were done by KAZECoyote, but I did have to do some hex editing so that the tennis racket is back to its normal state.
Download: http://www.mediafire.com/file/fwwxmyzdtmz/Sports Outfit Rosalina.zip
Download contains...
The texture's PCS file. Big portrait data in the form of a TEX0 and PLT0 file. Small portrait data in the form of a TEX0 and PLT0 file.
No PAC file; have to create that manually. Also, no enhanced breasts version either.
If you're unsure about how the TEX0 and PLT0 files are used, here are the portraits for this texture.
You can use this texture with the Rosalina edits that I did to KAZECoyote's vertex edits. It uses the blue team slot during matches.
Credit goes to KAZECoyote for the vertex edits, and for setting up the texture to begin with.
|
|
« Last Edit: June 10, 2010, 07:30:10 AM by mnsg »
|
Logged
|
|
|
|
|
|
|
« Reply #1 on: March 10, 2010, 05:49:16 PM » |
|
Nice. I'll happily replace Peach with this.
|
|
|
Logged
|
[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
|
|
|
|
|
|
« Reply #2 on: March 10, 2010, 06:12:37 PM » |
|
I did the same edit but hexed Rosalina's sleeves in. There's a Lulu there that I pieced together and plan on fixing sleeves and giving her Rosalina's bangs. http://www.mediafire.com/?mgdfyiwjmwe
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #3 on: March 10, 2010, 06:20:14 PM » |
|
You won a download good sir
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #4 on: March 10, 2010, 06:57:30 PM » |
|
Rosalina is hot.
Peach is not.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #5 on: March 10, 2010, 10:02:42 PM » |
|
LOL, I'm a guy. Just so you know.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #6 on: March 11, 2010, 10:35:51 AM » |
|
Awesome!
Downloading now
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #7 on: March 11, 2010, 04:11:54 PM » |
|
causes wifi to desync? i might just have something bad on. idk
|
|
« Last Edit: March 11, 2010, 08:21:27 PM by jarvitz »
|
Logged
|
|
|
|
|
|
|
« Reply #8 on: March 11, 2010, 07:10:19 PM » |
|
There is no need for a moveset hack because I already started one http://forums.kc-mm.com/index.php?topic=6145.0But it comes with my own recolors... It doesn't matter since the only thing you need for the moveset is the motion and the pac
|
|
|
Logged
|
Friend Safari: Bug (Masquerain, Butterfree, Pinsir) 4613-8365-7114
|
|
|
|
|
|
« Reply #9 on: March 12, 2010, 12:44:15 PM » |
|
I've updated the download containing my Rosalina edits.
Apparently, I never got the message from Lensho that the Final Smash eyes weren't working when I first released my edits. He must've modified the vertices for the Final Smash eyes or something. I fixed up the Final Smash eyes so that they work now.
I also added a bunch of files that affect Peach's name during matches. The name "Peach" can now be replaced with "Rosalina".
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #10 on: March 12, 2010, 03:06:01 PM » |
|
meh, i guess u have no clue why it desyncs? o well. ill have to do like 8000 tests then
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #11 on: March 12, 2010, 09:46:52 PM » |
|
when i downloaded it i got a few extra files, i think one has to do with the desyncs. Could you tell me what the following do and where they go or i should delete them?
Allstar02c.plt0 Allstar02c.tex0 MenSelchrChrface.013.tex0 MenSelchrChrNmS.013.tex0 MenSelchrChrNm.121.tex0 MenSelchrChrNmS.121.tex0 WiFi-SD.msbin
also can u link me to commonpack5? i cant find it lol
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #12 on: March 13, 2010, 09:43:30 AM » |
|
when i downloaded it i got a few extra files, i think one has to do with the desyncs. Could you tell me what the following do and where they go or i should delete them?
Allstar02c.plt0 Allstar02c.tex0 MenSelchrChrface.013.tex0 MenSelchrChrNmS.013.tex0 MenSelchrChrNm.121.tex0 MenSelchrChrNmS.121.tex0 WiFi-SD.msbin
also can u link me to commonpack5? i cant find it lol
I've included those files, just in case anyone is having problems with the PAC files or BRRES files that I've given them.
Here's the story about the files.
Allstar02c.tex0 - Used with STGHEAL.pac; CI8 format texture. Allstar02c.plt0 - Used with STGHEAL.pac; palette for Allstar02c.tex0.
MenSelchrChrface.013.tex0 - This portrait replaces Peach's portrait for the CSS; MiscData[70] in sc_selcharacter.pac. MenSelchrChrNmS.013.tex0 - This name appears above Peach's CSS portrait; MiscData[70] in sc_selcharacter.pac. MenSelchrChrNm.121.tex0 - This name replaces Peach's name for the CSS; MiscData[30] in sc_selcharacter.pac. MenSelchrChrNmS.121.tex0 - This replaces Peach's name during matches; MiscData[30] in any info.pac file.
WiFi-SD.msbin - This is used for any info.pac file; MiscData[160] in any info.pac file. Descriptions involving Wi-Fi are replaced with periods, which lowers the amount of memory that the file uses.
You can use those files with BrawlBox, just in case you want to start out fresh with an unedited file.
Regarding your second question, if you're looking for common5.pac, I don't see why you need to, since sc_selcharacter.pac (included in the download) already takes care of the CSPs and custom CSS anyway.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #13 on: March 13, 2010, 03:07:22 PM » |
|
thanks, but does the wifi.msbin affect wifi's playing at all?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #14 on: March 13, 2010, 04:51:51 PM » |
|
thanks, but does the wifi.msbin affect wifi's playing at all?
It only affects the descriptions that appear when doing Wi-Fi. Of course, this likely only happens if you modify the descriptions in mu_menumain.pac.
|
|
|
Logged
|
|
|
|
|
|