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Author Topic: Project Nostalgia  (Read 68691 times)
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Mochtroid127
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    « Reply #30 on: January 31, 2014, 09:50:01 AM »


    That Falcon is incredible! Love GX! Most underrated game of all time.
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    Amarythe
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    « Reply #31 on: January 31, 2014, 02:33:43 PM »


    Boy, have I been busy.



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    andalsoandy
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    « Reply #32 on: January 31, 2014, 03:05:41 PM »


    How fitting... We got Lucario in Smash 4 today...

    These are great! I like the Dedede one! It's a cool and original idea. I like the little details like his white cheeks to match his NES sprite.

    Ness looks good too. Not a lot of SNES Ness hacks get his skin color right but you nailed it.
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    Nezha B. Rose
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    « Reply #33 on: January 31, 2014, 03:26:13 PM »


    @Amaythe

    Which shading of rim light you like? Bright, or subtle?
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    Amarythe
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    « Reply #34 on: January 31, 2014, 05:27:28 PM »


    I prefer the bright rim; anything else is either unnoticable or makes the hack look gray.
    Plus, I figured out today that if the effect is way to bright, I can simply adjust the black hole in the center to fix the problem. That was the main reason I didn't release my Ness until now; the rim effect gave him a huge white border, haha! It actually looked kinda cool, in its own way... but it didn't make sense with everyone else.

    How fitting... We got Lucario in Smash 4 today...
    And they made him even bluer than before, lol.
    If you've seen X & Y Lucario, there's much much less saturation: like this hack.

    These are great! I like the Dedede one! It's a cool and original idea. I like the little details like his white cheeks to match his NES sprite.
    Haha, yeah! At first I was perplexed... some of his sprites make his skin look black, and some of them made it look white. 0_o But then I noticed some of the sprites looked black with white cheeks... and I thought that looked awesome, so I popped it on the texture and wallah! Problem solved. Cheesy

    Ness looks good too. Not a lot of SNES Ness hacks get his skin color right but you nailed it.
    ^^^^^ Thisssss
    The big issue with most of the Ness hacks in the vault is that they either get the skin wrong, or the pants/stripes wrong. Either the skin's way too bright or the pants are blue, and not purple-ish. Although, I think I went a tad too purple with this one... might update it later. Getting the right balance of blue/purple is super hard.
    I have a theory that Ness is actually an Asian American, hence the darker skin. Of course... my theory falls apart when you consider every other Earthbound character's skin is the same color, but whatever, haha.

    A lot of people miss really subtle details with Lucas, too, actually. There are a handful of "Mother 3" Lucas hacks in the Vault, but they always miss one three subtle things:
    1) Lucas' hair is almost white, not yellow.
    2) Lucas' pants have a subtle dash of purple.
    3) Lucas' shoes are actually orange, not red.
    « Last Edit: January 31, 2014, 05:30:17 PM by Amarythe » Logged


    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

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    « Reply #35 on: January 31, 2014, 07:38:07 PM »


    Any chance you'll do the red and blue tunics for the Ocarina of Time Link?
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    Amarythe
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    « Reply #36 on: January 31, 2014, 08:08:58 PM »


    Any chance you'll do the red and blue tunics for the Ocarina of Time Link?
    Oooooh... That's a good question.

    You see, there are currently 9 slots I have to work with when it comes to Link. Meaning, I can make 9 costumes.

    So... provided I only have 6 planned costumes (other than OoT Link), which is fairly unlikely, than the answer is a definite yes.

    But two things:

    Even IF I'm overloaded with costumes, yes, this could definitely happen as a side project.

    BUT, provided I do this, I must warn you:
    1) Red Link will have the Biggoron Sword, Hover Boots, and the Golden Gauntlets.
    2) Blue Link will have the Iron Boots and the Silver Gauntlets.

    ...But I could easily make these hacks otherwise, with the standard boots and Master Sword etc. So, look forward to it, these are actually relatively simple things to make,

    Ya dig?
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    « Reply #37 on: January 31, 2014, 08:30:47 PM »


    That OOT Link is the best one yet, just be sure to also have in game pics of wolf's vertex too...

    I tested that gem, he needs them.

    Post Merge: January 31, 2014, 08:35:32 PM
    Suggestions to improve link:

    First, removing the strap but not removing the strap pats on his texture looks a bit odd... since I could tell there was a strap there just by the way his shirt is textured. The face color is a bit too yellow, slight more pink should work:
    http://pineappleblog.net/wordpress/wp-content/uploads/2011/06/ocarinaoftime.jpg


    Sir I assure you, these little details are the things pro's look out for... If you pull this off, your goal will be satisfied.
    « Last Edit: January 31, 2014, 08:37:31 PM by Scout » Logged


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    « Reply #38 on: February 01, 2014, 02:49:38 AM »


    Oooooh, hittin' up Wolf next? I like the sound of that.

    But...
    The strap texture is removed. Is it still too noticeable or something?
    And yes, the face is very yellow; but that's because this is an N64 OoT Link, not a 3DS one. However, you're right, the effect is just a tad too extreme.

    Ah, for those of you who haven't seen it, this is what we're talking about:
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    « Reply #39 on: February 01, 2014, 12:13:56 PM »


    For a better idea, I eyedropped the skintones from Ocarina of Time and the above screen.

    (Ignore the brightness, as that's a result of Peach's Castle being quite a bright stage.)
    As you can see, the hue of the skin tone is far too much in the yellow, giving an odd sort of effect.

    And on the strap texture, I spotted it right away. A bit more work and you can probably hide it, I think.
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    Nezha B. Rose
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    « Reply #40 on: February 01, 2014, 12:25:52 PM »


    .......

    I nailed it  Shocked
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    Amarythe
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    « Reply #41 on: February 01, 2014, 03:45:59 PM »


    To officially answer your question Oreodesu, yes, the Red and Blue tunics are confirmed for the full Nostalgia package. As it turns out, 9 slots is perfect.

    For a better idea, I eyedropped the skintones from Ocarina of Time and the above screen.

    (Ignore the brightness, as that's a result of Peach's Castle being quite a bright stage.)
    As you can see, the hue of the skin tone is far too much in the yellow, giving an odd sort of effect.

    And on the strap texture, I spotted it right away. A bit more work and you can probably hide it, I think.


    I actually have Peach's Castle WIP texture hacked, haha. Major N64 callback, lol.

    Thanks for the advice; I've cooked up some pretty good idea's in terms of getting rid of the strap problem. See; I took the good side and just... flipped it over! Symmetry and all that.

    ^ Like so. Than, I used a Smudge tool to make things look natural.
    Whatcha guys think?

    Aaaaand for the yellow skin... I'm in the process of toning it down right now. I thiiiiink I've achieved a good balanced to the point where I've diminished the yellow, and yet kept the Ocarina of Time feel to it.

    I'm real glad this project is starting to get a little more attention, haha. The feedback is very much appreciated.
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    « Reply #42 on: February 01, 2014, 03:52:41 PM »


    It definitely looks better. I'd like to see how well you did in toning down the yellow though.
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    Amarythe
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    « Reply #43 on: February 01, 2014, 04:12:33 PM »


    Hermmm... The tunic is great, but I'm afraid my changes to the skin tone may have been too subtle. Whatcha thinkin'?



    In other news, I'm lyk 99% sure this puppy is ready for release.
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

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    « Reply #44 on: February 01, 2014, 04:13:40 PM »


    Leave it like that! Its perfect!
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