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Author Topic: Spongeman's Wonderful World of Hacks  (Read 88573 times)
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spongeman131
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    « Reply #75 on: December 07, 2013, 08:44:33 PM »


    The best way to start would be to make a shared folder for our Dropbox accounts.

    Didn't know you could do that!
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    ssf4master
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    « Reply #76 on: December 16, 2013, 05:21:22 PM »


    The new updates look perfect! ^^ When will they be released?
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    spongeman131
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    « Reply #77 on: December 28, 2013, 08:12:01 PM »


    When will they be released?

    When the big suggestion posted earlier is finished.

    I'm learning as this goes along so it's taking time. But it's getting there and I have some results to show.Smiley



    Might seem a bit exaggerated, but try noticing anything less when the camera's back where you'd normally see it in-game.

    I was really hoping to have it released by now, but animating takes time (especially when you're bad at it!) and I don't want a shoddy job. I hope you guys can wait a bit longer. Tongue

    I also made some small changes to her face. But I'll let you guys try to figure it out when it's released. Wink
    Let's just say it goes beyond just makeup.
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    Rialdospaldacht
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    « Reply #78 on: December 28, 2013, 08:30:21 PM »


    Dang that is glorious. Definitely looks great.


    Not to be greedy, but do you have any plans for the other females once you finally finish Samus, or are you gonna call it good with just her?
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    spongeman131
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    « Reply #79 on: December 28, 2013, 08:34:18 PM »


    Not to be greedy, but do you have any plans for the other females once you finally finish Samus, or are you gonna call it good with just her?

    I'd like to but I'm not really sure right now. I'll be able to give a better answer once this is done.
    « Last Edit: December 28, 2013, 08:42:15 PM by spongeman131 » Logged

    calex93
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    « Reply #80 on: December 29, 2013, 07:21:11 AM »


    It's hypnotic...
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    tsukikomi
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    « Reply #81 on: December 29, 2013, 10:22:00 PM »


    Came back half a month later to see some results. Nicely done!
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    calex93
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    « Reply #82 on: December 31, 2013, 04:04:36 AM »


    Do you know what would be also epic? Animating like this the well endowed Peach hack.
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    Akeno/Archer
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    « Reply #83 on: December 31, 2013, 07:21:30 AM »


    Do you know what would be also epic? Animating like this the well endowed Peach hack.
    Lol... That would be fun... Dress with tears on it...
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    spongeman131
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    « Reply #84 on: January 01, 2014, 02:26:17 AM »


    Do you know what would be also epic? Animating like this the well endowed Peach hack.

    We'll see how this goes and if I do rigging for the other characters -if I do them at all. BlackJax did a fantastic job on his Well Endowed Peach but I would like to make my own model for her and not just modify someone elses.
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    calex93
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    « Reply #85 on: January 01, 2014, 04:17:51 AM »


    We'll see how this goes and if I do rigging for the other characters -if I do them at all. BlackJax did a fantastic job on his Well Endowed Peach but I would like to make my own model for her and not just modify someone elses.

    I understand, and seeing what you did with Samus, I'm sure you'll do great Wink
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    spongeman131
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    « Reply #86 on: January 19, 2014, 11:54:24 PM »


    Might as well take this time to ask this:

    -take a look at Samus' face in Brawl

    -find pictures of Samus with a facial structure you find pleasing (that you really like over the Brawl one)

    -post the pictures here (use spoilers please!) and state what aspect of the face you prefer in your picture over the Brawl one (I can't change what I don't know)

    I'll do my best to accommodate since I'd like to make some changes to her face but am not really sure what needs changing.
    ~


    On a side note my holidays are over so progress has (unfortunately) slowed down significantly. Just thought I'd let you all know.

    Post Merge: January 21, 2014, 12:53:29 AM
    Well let's see if I can't get the ball rolling. Here's my contribution:



    What I'd like to see is a

    -sharper face/jaw with slightly raised cheekbones

    -slightly shorter lips would also be good

           -fuller lips

    -make the eyes slightly more closed (whites of eyes are less round)

    -make the ends of the eyebrows curve down

    -pinch the area above the nostrils slightly so the transition between nostrils and bridge isn't quite as smooth
    « Last Edit: January 21, 2014, 01:52:40 AM by spongeman131 » Logged

    ssf4master
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    « Reply #87 on: February 02, 2014, 12:02:24 PM »


    I would say all of those changes are good  Grin
    Just that it is hard to see the tiny details in game, but it would still make the hack better   Wink
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    spongeman131
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    « Reply #88 on: February 18, 2014, 02:31:44 AM »


    Alright the period for submitting your face preferences is over.

    Here's the new face. The lips and eyebrows are the most noticeable but her jawline is also shaper and her cheekbones are raised. The transition between lips and skin is also much more noticeable (it was outrageously blurry before). The nose bridge has been thinned ever so slightly and bridge-to-nostril transition sharpened.

    I'm very happy happy with how the final face came out. I believe I fixed the lighting problem AND I managed to optimize out ~30 vertices!

    I also thinned the lower thigh and widened the hips slightly so it looks like she has hips and not just big thighs.

    Here's the new face:

    And here's the body edits. Nothing was done to the front so I'm showing behind:
    « Last Edit: February 18, 2014, 05:56:33 PM by spongeman131 » Logged

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    « Reply #89 on: February 18, 2014, 09:08:44 AM »


    Alright the period for submitting your face preferences is over.

    Here's the new face. The lips and eyebrows are the most noticeable (I might try to get the eyebrows a bit more curved still) but her jawline is also shaper and her cheekbones are raised. I also thinned the lower thigh and widened the hips slightly so it looks like she has hips and not just big thighs.

    Here's the new face:
    I think it's the in-game lighting causing the shadow discontinuity, I've checked and double checked the UVWmaps and Normals. I believe it's a low poly thing.

    And here's the body edits. Nothing was done to the front so I'm showing behind:
    You bring sexy back! (see what I did, there Wink )
    And, check the vault, there's something called ZSS Jiggle physics, that may be something worthy with this hack Cool
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    "Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
    Best color, most stars, and least amount of power. The good life.
    Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.

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