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« Reply #75 on: October 01, 2013, 01:40:10 AM » |
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Okay, my name (I think) is being thrown around in this thread way over my liking.
Let's get some things straight.
First of all (I can see this is fixed in the OP) I had nothing do with the release of these codes.
Second, I never said I was working to give the characters on this particular codeset their own CSS cosmetics. I am working on my life long dream of giving the Special characters like GigaBowser, Warioman, Alloys, etc. Their own CSS cosmetics. Yes, it can give them to extra slots too. No, I can't stop you guys from using it when I release it; If ever.*
Lastly, about making it work with cBliss; I said "Yes" in the more general terms of getting cBliss working with everything, NOT getting this specific codeset to work with cBliss. tl;dr ASF1nk******************************************************
THANK YOU SJS!!! *Procastination
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Skype: ASF1nk
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« Reply #76 on: October 02, 2013, 04:04:00 PM » |
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this should work with dolphin correct? as part of this codes that were used for Asf1nk's previous release of extra slot code were compatible with dolphin also, do mewtwo and knuckles clones need roy codes to work? or what codes do I need if I just want to play with both of these?
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« Reply #77 on: October 07, 2013, 08:27:20 AM » |
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EVERYTHING works in dolphin.
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« Reply #78 on: October 07, 2013, 08:52:44 AM » |
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EVERYTHING works in dolphin.
not everything if using Dolphin´s txt files and putting Gecko OS codes there instead of load Gecko OS on dolphin
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #79 on: October 07, 2013, 02:21:31 PM » |
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I assure you, everything works in dolphin. I use it exclusively for developing Project M. Every single code works, including FPC, RSBE, and everything in ProjectM (public and dev versions)
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« Reply #80 on: October 07, 2013, 02:30:15 PM » |
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why doesnt the newest classic expansion work in dolphin?
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« Reply #81 on: October 07, 2013, 03:49:02 PM » |
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this should work with dolphin correct? as part of this codes that were used for Asf1nk's previous release of extra slot code were compatible with dolphin also, do mewtwo and knuckles clones need roy codes to work? or what codes do I need if I just want to play with both of these?
Thought you meant Riivo. I can't see why these wouldn't work on Dolphin, at all...
why doesnt the newest classic expansion work in dolphin?
Why are you even asking this here?
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« Last Edit: October 08, 2013, 09:07:18 AM by Albafika »
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« Reply #82 on: October 07, 2013, 04:08:21 PM » |
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well i know for sure file patch works, rsbe, and even fp 3.5.3 but ill have some spare time today and check some of this codes out
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« Reply #83 on: October 07, 2013, 04:50:03 PM » |
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why doesnt the newest classic expansion work in dolphin?
It does.
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« Reply #84 on: October 07, 2013, 05:13:08 PM » |
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why doesnt the newest classic expansion work in dolphin?
It works. If it didn't work, then how could the creator get the screenshots of te CSS?
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« Reply #85 on: October 08, 2013, 10:40:08 AM » |
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USBGecko takes screenshots on console
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« Reply #86 on: October 08, 2013, 11:19:15 AM » |
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O really? I didn't know tht
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« Reply #87 on: October 10, 2013, 12:28:36 AM » |
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Clone Engine corrupting? ik how to fix it....use the unlock everything code problem solved :3
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« Reply #88 on: October 12, 2013, 03:50:06 PM » |
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^ Let's not be a smartass. The unlock everything code does unlock the characters, stages, trophies and stickers but not the hard-earned extras like Boss Battles, your own records, and Subspace data.
Exactly how many characters could be added once this thing gets refined before the file size limit gets hit? I'm thinking the Fallen Five, Forbidden Four, Geno, Megaman, Tabuu, Daisy, Scott Pilgrim, Paper Mario, Zoroark...the list goes on. But this thing is so horribly glitchy and considering it only gives Roy his own cosmetics right now...I don't really want to mess with it '~'
How would I go about taking the extra Sonic and Lucario slots off, leaving the Marth slot?
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« Last Edit: October 12, 2013, 07:31:11 PM by Kaizaran »
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« Reply #89 on: October 14, 2013, 11:06:52 AM » |
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this is for the temporary fix to give knuckles, roy, and mewtoo CSP'sthe first 3 codes by asfink are responsible for this whole magic as he states on his codes thread: "These codes make the regular Pokemon Trainer's Pokemon load their Independent forms instead. These should eliminate the need for 'Ind. Pokemon Engine' and 'CSS Fixes for Giga and Company' codes." Using this code, we will edit csps for pokemon trainer as in this example to keep their csp's cosmetics: Its simple to make one of this CSPs just make a new image in Photoshop size: 260X320 and drag ur csp's into their corresponding corners than remember to rescale back to 128X160 for correct CSP size. Using the other codes I provided, they link a pokemon slot to the new clone characters The new Custom CSS just gives Pokemon Trainer back his identity... So now you should be able to use charizard's, squirtle's, and ivasaurs Csp cosmetics for use of the three new cloned characters havent tested the codes though so let me know guys what you find Charizard loads Ind. Charizard [ASF1nk] 04455618 1E1E1B1C
Squirtle loads Ind. Squirtle [ASF1nk] 04455628 20201B1D
Ivysaur loads Ind. Ivysaur [ASF1nk] 04455638 22221B1E
CHARIZARD=MEWTWO [sputnit262] 80000000 90180B48 80000001 90180BF8 60000003 00000000 4A001000 00000000 38000002 00FF5C00 4A001001 00000000 10000000 00000060 E0000000 80008000 86000000 00000004 86000001 0000005C 62000000 00000000 SQUIRTLE=KNUCKLES 80000000 90180B48 80000001 90180BF8 60000003 00000000 4A001000 00000000 38000002 00FF5D00 4A001001 00000000 10000000 00000067 E0000000 80008000 86000000 00000004 86000001 0000005C 62000000 00000000 IVYSAUR=ROY 80000000 90180B48 80000001 90180BF8 60000003 00000000 4A001000 00000000 38000002 00FF5E00 4A001001 00000000 10000000 0000005B E0000000 80008000 86000000 00000004 86000001 0000005C 62000000 00000000 CUSTOM CSS 0668310C 00000030 387E006C 3B600000 3C808068 38840DE0 7CBB20AE 7CA50775 41800014 94A30004 3B7B0001 2C1B0032 4180FFE8 48000038 04690338 48000068 066900D8 00000008 2C170028 41820168 02680DE0 0022FFFF 06680DE0 0000002C 00090D0C 0515011A 0A071325 1002240E 0F140616 1F172903 040B1908 2320605D 5E5C1121 18221226 27671B99 00000000 C20AF810 00000003 546025B6 2C030040 4081000C 7C030378 38030001 34000000
I'm sorry, but I tried and tried to get this to work. I even tried turning off some codes that came with the regular extra fighter system, but I just couldn't get this to work. The best thing I got was where the CSS showed up and had like 6 extra Random slots. Then it froze when I selected a character. But at that point I had forgotten to add in the Extra Fighter System codes previous to your codes. But adding those in just made the game freeze. So I'm not sure why it doesn't work.
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