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Poll
Question: What would you like me to release next?
Melee Peach's Castle - 12 (13.6%)
Melee Mute City - 34 (38.6%)
Fire Temple - 13 (14.8%)
Grunty's Tower - 8 (9.1%)
Bowser In The Sky - 13 (14.8%)
Inside Peach's Castle - 3 (3.4%)
Prime Cup Hall - 5 (5.7%)
Total Voters: 88

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Author Topic: Mewtwo2000's Stage Thread [Working on that FZero stage... (21/05/2013)]  (Read 278405 times)
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Segtendo
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    « Reply #6360 on: July 05, 2012, 09:52:09 AM »


    Nostalgia at its finest.
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    « Reply #6361 on: July 05, 2012, 11:45:33 AM »


    *teaser video*

    [SSBB hack] - Bowser In the Sky (Second Preview)

    *dissapears back into the darkness*

    Looks like an awesome stage.

    I do have some suggestions for it (or maybe an alternate). Although it wouldn't be as true to the original stage in SM64, I think for gameplay's purposes, it would help improve the stage.
    I feel as if the rotating platforms should be fall-through, because it's going to be difficult to navigate through them (it might take a double jump); because of this, it'd be easy to charge up a smash attack and kill your opponent while they're simply trying to jump on over.
    There's quite a big gap between the two gray platforms to the left of the rotating ones. Maybe an additional platform (that visually fits in with the stage) could be added? I just think that it'd be unfair to characters like Ganon that would always end up using an up-b simply to navigate between the two. Actually, looking back at the video, I suppose it's manageable. So nevermind that point.

    Finally, I'd definitely think it'd be cool to see this stage with an alternate or updated background. Kinda how Rainbow Cruise had some green valleys below the playing field (in SM64 it was just a sky), it'd be interesting to see a newer interpretation of the stage's background with more visually appealing elements. A simple background port would work nicely.
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    ToadKart
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    « Reply #6362 on: July 05, 2012, 11:50:42 AM »


    Is this stage going to be auto-scrolling through the entire level, or just the part in the video? You posted some screenshots on the last page that showed different parts of the level. Either way's cool, just wondering. Looks awesome so far!
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    Mewtwo2000
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    « Reply #6363 on: July 05, 2012, 12:04:27 PM »


    Looks like an awesome stage.

    I do have some suggestions for it (or maybe an alternate). Although it wouldn't be as true to the original stage in SM64, I think for gameplay's purposes, it would help improve the stage.
    I feel as if the rotating platforms should be fall-through, because it's going to be difficult to navigate through them (it might take a double jump); because of this, it'd be easy to charge up a smash attack and kill your opponent while they're simply trying to jump on over.
    There's quite a big gap between the two gray platforms to the left of the rotating ones. Maybe an additional platform (that visually fits in with the stage) could be added? I just think that it'd be unfair to characters like Ganon that would always end up using an up-b simply to navigate between the two. Actually, looking back at the video, I suppose it's manageable. So nevermind that point.

    Finally, I'd definitely think it'd be cool to see this stage with an alternate or updated background. Kinda how Rainbow Cruise had some green valleys below the playing field (in SM64 it was just a sky), it'd be interesting to see a newer interpretation of the stage's background with more visually appealing elements. A simple background port would work nicely.


    Well, the descryption in youtube says that everything can change, and that the way the platforms work will probably change, so they are reachable from below. I will probably make it in 3 different ways, so in one is just like in SM64 and the others are more playable.

    About the background, I don't know, maybe I look for some background, but that would be the last thing to look into. After all, that part is just importing something and make it fit the lighting, which isn't difficult at all. I'll look into it when I'm mostly finished.

    Is this stage going to be auto-scrolling through the entire level, or just the part in the video? You posted some screenshots on the last page that showed different parts of the level. Either way's cool, just wondering. Looks awesome so far!


    The idea is having different versions of the stage, in different placements. They're in different layers, so they can't be played as a whole. But sure big areas are possible, but a scrolling version isn't viable.

    By the way, stagers, take a look to this and, if you feel like it, test it. Feedback is appreciated.

    http://forums.kc-mm.com/index.php?topic=47160
    « Last Edit: July 05, 2012, 12:34:30 PM by Mewtwo2000 » Logged

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    « Reply #6364 on: July 05, 2012, 03:04:24 PM »


    Temple of time is out? YES! do want! Can't wait for your other stages. Smiley
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    Mewtwo2000
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    « Reply #6365 on: July 09, 2012, 09:39:56 AM »


    Another stage I started a while ago. More info will be coming.



    And a random picture from Fire Temple. I've not forgotten it.

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    « Reply #6366 on: July 09, 2012, 09:46:59 AM »


    Another stage I started a while ago. More info will be coming.



    And a random picture from Fire Temple. I've not forgotten it.


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    Segtendo
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    « Reply #6367 on: July 09, 2012, 10:20:08 AM »


    Inside Peach's Castle!
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    « Reply #6368 on: July 09, 2012, 11:45:23 AM »


    hey mewtwo, have u bothered to work on mute city yet? o.o
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    « Reply #6369 on: July 09, 2012, 11:47:25 AM »


    Thats a nice looking peachs castle!
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    « Reply #6370 on: July 09, 2012, 01:23:15 PM »


    The new preview for Bowser in the sky is amazing.

    I already got the perfect Dubstep song for it. I always fantasize, and visualize before you release your stages, on what song I should have for them.

    I have one for most of your stages that you have made, that I have on my SD.

    Inside Peach's Castle looks cool. Very cool indeed.

    Now Fire Temple.. Looks beautiful and amazing of course, no question about it.

    One thing. Is the lighting too bright, or has it always been like that?

    Not sure if you make the lighting hit your models, or maybe you can push the fog back some?

    Either way, it looks great! Don't get me wrong.
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    « Reply #6371 on: July 10, 2012, 05:38:12 PM »


    YES! the inside of Mario's castle!!
    Thanks mewtwo!!
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    « Reply #6372 on: July 10, 2012, 06:39:05 PM »


    Sweeeet, that Fire Temple is lookin' good.
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    « Reply #6373 on: July 11, 2012, 01:17:35 AM »


    YES! the inside of Peach's castle!!
    Thanks mewtwo!!
    fixed ^^
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    Mewtwo2000
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    « Reply #6374 on: July 11, 2012, 12:48:05 PM »


    Nostalgic video by me:

    [SSBB hack] - Inside Peach's Castle: The Hall


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