Home Gallery Resources The Team Rules chat Login Register
Poll
Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

Pages:  1 ... 56 57 58 [59] 60 61 62 ... 492
Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1569990 times)
0 Members and 2 Guests are viewing this topic.
Mewtwo2000
The Stage Master
Special Access
*****
Offline Offline

Posts: 3331


Making stages since 2010

  • Awards Former PMDT King for a Day Ceiling Cat Featured

  • View Profile WWW Awards
    « Reply #870 on: June 08, 2010, 10:44:59 AM »


    And what about the new file in FD?
    Logged

    SW FC: SW-5958-4724-5095
    Wii FC: 1247-2259-6207
    Twitch: http://twitch.tv/mewtwo2000
    Visit my stage thread here


    Stage light and fog tutorial
    Stage shadows tutorial

    Mit
    Expert Kitten
    ****
    Offline Offline

    Posts: 84


  • Awards Favorite'd

  • View Profile Awards
    « Reply #871 on: June 08, 2010, 11:40:08 AM »


    What about Saffron D:  That looked like it was nearly complete.
    Logged

    ADJSonic
    Lol Kitten
    *********
    Offline Offline

    Posts: 909

    you must die!

  • Awards Heart Container Tutorial Writer

  • View Profile Awards
    « Reply #872 on: June 08, 2010, 11:44:28 AM »


    Ya I knida agree.

    But um how is Mario Kart alternate.

    I'm already hyped for those stages.

    Um but a question um I try to animate a stage. I want it switch suddenly like in 1 frame.But it autimaticly makes it turn until it gets there.

    P.S. I use v0.63d
    Logged

    http://forums.kc-mm.com/index.php?topic=12143.0

    ya want extra moves on ya psa check out my tutorial.

    Best used with riivolution.

    Kit Sovereign
    Newbie Kitten
    *
    Offline Offline

    Posts: 3


    View Profile Awards
    « Reply #873 on: June 08, 2010, 12:23:27 PM »


    Chuy: Thanks a bunch, that worked like a charm!
    Logged

    laeryn
    Advanced Kitten
    ***
    Offline Offline

    Posts: 45


    View Profile Awards
    « Reply #874 on: June 08, 2010, 12:43:09 PM »


    Too much elements for a simple 3 modeldata stage as FD. It probably works fine as a Battlefield, but as a FD it's a little poor.

    Someone try this one as FD and Battlefield please ^^U

    http://www.mediafire.com/download.php?m2mmgtmyfmr


    I've tried this with both FD and Battlefield.
    Both work. On FD, there are clouds in the sky, and the background feels a lot more complete. On Battlefield, it still has that strange V shaped void in the middle part of the lake.

    But the sky in both is yellow now... XD
    Logged

    Mewtwo2000
    The Stage Master
    Special Access
    *****
    Offline Offline

    Posts: 3331


    Making stages since 2010

  • Awards Former PMDT King for a Day Ceiling Cat Featured

  • View Profile WWW Awards
    « Reply #875 on: June 08, 2010, 01:08:30 PM »


    What about Saffron D:  That looked like it was nearly complete.


    It's nearly complete indeed, but I'm in exams right now and I left my wii in my weekend house. So I can't test lighting, and nothing more can be done until I have my wii back. It will be released as soon as I finish it.

    Ya I knida agree.

    But um how is Mario Kart alternate.

    I'm already hyped for those stages.

    Um but a question um I try to animate a stage. I want it switch suddenly like in 1 frame.But it autimaticly makes it turn until it gets there.

    P.S. I use v0.63d


    Same as above, as I'm in exams and out of wii, I can't make any progress. I will make advances when my wii is back, and I hope having it finished in not much time. Also, to make something happen in only a frame, you must have 2 equal frames before and after the jump. I mean, you have your values in A, the next frames have A values again, the next is B, and the next is B too. If not, there will be some weird effect caused by the interpolation, which tries to smooth the changes in the animation. Only by duplicating frames this is avoided.

    Too much elements for a simple 3 modeldata stage as FD. It probably works fine as a Battlefield, but as a FD it's a little poor.

    Someone try this one as FD and Battlefield please ^^U

    http://www.mediafire.com/download.php?m2mmgtmyfmr


    I've tried this with both FD and Battlefield.
    Both work. On FD, there are clouds in the sky, and the background feels a lot more complete. On Battlefield, it still has that strange V shaped void in the middle part of the lake.

    But the sky in both is yellow now... XD


    I'll take a look to that yellow sky xD

    These are secondary effects of merging color animations I guess xD

    EDIT: My hyrule advances quickly xD

    « Last Edit: June 08, 2010, 01:17:46 PM by Mewtwo2000 » Logged

    SW FC: SW-5958-4724-5095
    Wii FC: 1247-2259-6207
    Twitch: http://twitch.tv/mewtwo2000
    Visit my stage thread here


    Stage light and fog tutorial
    Stage shadows tutorial

    Random1
    Intermediate Kitten
    **
    Offline Offline

    Posts: 11


    View Profile Awards
    « Reply #876 on: June 08, 2010, 01:18:55 PM »


    hi mewtwo2000, i asked you about pal rel's on esh, could you please answer my queries when you get time. thanx. also, about your kongo stage, why does the ground splash when you land on it, and could you please remove the rock and those annoying leaves which make it so you cant see the top, otherwise (apart from the background wierdness, it perfect)
    Logged

    Mewtwo2000
    The Stage Master
    Special Access
    *****
    Offline Offline

    Posts: 3331


    Making stages since 2010

  • Awards Former PMDT King for a Day Ceiling Cat Featured

  • View Profile WWW Awards
    « Reply #877 on: June 08, 2010, 01:24:52 PM »


    One thing, it's NOT MY Kongo xD

    My Kongo will be the n64 one, the one you mean is a helping hand xD

    So, I have no rights to make those changes, the stage is not mine ^^U I've added shadows, and I had tried to make the background stay (which apparently succeded but with an annoying blue wall xD)

    So tell those things to Canon98 ^^U

    About pal rel's, you have to extract them from your game (make an ISO from it). They are in the module folder, you can access that by using wiiscrubber.

    There's a program somewhere to make the appropiate changes to rel files, or if you know how to hex, you can do it by yourself. Here's a guide:

    http://ssbbcustom.wikia.com/wiki/Module_files
    Logged

    SW FC: SW-5958-4724-5095
    Wii FC: 1247-2259-6207
    Twitch: http://twitch.tv/mewtwo2000
    Visit my stage thread here


    Stage light and fog tutorial
    Stage shadows tutorial

    ItalianStallion
    Weapon X
    Overlord Kitten
    ******
    Offline Offline

    Posts: 6287


    Might controls everything

  • Awards Good Citizen Super Saiyan Topic Heart Container Star Hacker

  • View Profile WWW Awards
    « Reply #878 on: June 08, 2010, 02:30:26 PM »


    oh yes i see competion here Wink
    Logged


    FroznHobo
    Mega Kitten
    *****
    Offline Offline

    Posts: 104


  • Awards Hot Topic Starstormer Dedicated Hacker

  • View Profile Awards
    « Reply #879 on: June 08, 2010, 02:44:43 PM »


    how did you make the spires? gimme.
    Logged

    Mewtwo2000
    The Stage Master
    Special Access
    *****
    Offline Offline

    Posts: 3331


    Making stages since 2010

  • Awards Former PMDT King for a Day Ceiling Cat Featured

  • View Profile WWW Awards
    « Reply #880 on: June 08, 2010, 02:58:06 PM »


    Vertex hacking a normal block xD

    It had an impressive result I guess xD
    Logged

    SW FC: SW-5958-4724-5095
    Wii FC: 1247-2259-6207
    Twitch: http://twitch.tv/mewtwo2000
    Visit my stage thread here


    Stage light and fog tutorial
    Stage shadows tutorial

    FroznHobo
    Mega Kitten
    *****
    Offline Offline

    Posts: 104


  • Awards Hot Topic Starstormer Dedicated Hacker

  • View Profile Awards
    « Reply #881 on: June 08, 2010, 03:00:26 PM »


    i need that model, but i'm not familiar with vertex hacking stage pieces. either teach me/show me a guide, or let me get the model off of mediafire.
    Logged

    Canon98
    KC:MM Team
    Hyper Kitten
    ******
    Offline Offline

    Posts: 298

  • Awards Fiery Topic Dedicated Hacker Starstormer Ninja

  • View Profile Awards
    « Reply #882 on: June 08, 2010, 03:02:58 PM »


    hi mewtwo2000, i asked you about pal rel's on esh, could you please answer my queries when you get time. thanx. also, about your kongo stage, why does the ground splash when you land on it, and could you please remove the rock and those annoying leaves which make it so you cant see the top, otherwise (apart from the background wierdness, it perfect)

    I was thinking about removing the middle rock but we'll see (Melee's had a small landform under the main logs). I may desaturate the log's color a bit so it doesn't look as cartoony. I will also remove the splashes in the future release along with other nit-picky changes. Barrel MIGHT(and thats stretching it) be added, if its even possible.

    Anymore feedback is very appreciated. :3



    Aaaaaaaaand back to mewtwo2000's topic  Wink

    Logged

    Mewtwo2000
    The Stage Master
    Special Access
    *****
    Offline Offline

    Posts: 3331


    Making stages since 2010

  • Awards Former PMDT King for a Day Ceiling Cat Featured

  • View Profile WWW Awards
    « Reply #883 on: June 08, 2010, 03:18:07 PM »


    i need that model, but i'm not familiar with vertex hacking stage pieces. either teach me/show me a guide, or let me get the model off of mediafire.


    Sure, here you go http://www.mediafire.com/download.php?nnm0gjchzzu

    Anyway, you will need to adapt your textures when used. You'll know what I mean when you test it Tongue

    PS: OMG, I'm over 9000 downloads in the Vault O.o xD
    « Last Edit: June 08, 2010, 03:19:36 PM by Mewtwo2000 » Logged

    SW FC: SW-5958-4724-5095
    Wii FC: 1247-2259-6207
    Twitch: http://twitch.tv/mewtwo2000
    Visit my stage thread here


    Stage light and fog tutorial
    Stage shadows tutorial

    FroznHobo
    Mega Kitten
    *****
    Offline Offline

    Posts: 104


  • Awards Hot Topic Starstormer Dedicated Hacker

  • View Profile Awards
    « Reply #884 on: June 08, 2010, 03:19:28 PM »


    gracias senior. you just saved me a load of time.
    Logged

    Pages:  1 ... 56 57 58 [59] 60 61 62 ... 492
    Print
    Jump to: