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Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

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Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1584335 times)
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Segtendo
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    « Reply #1200 on: July 09, 2010, 05:01:57 PM »


    hey mewtwo 2000 i have a sort of request
    could you put luigis mansion over final destination  with no rel?

    I'll answer this (Mewtwo can too)
    Luigi's Mansion would have to have the same number of ModelDatas as Final Destination.
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    « Reply #1201 on: July 10, 2010, 03:15:26 AM »


    Hey, Mewtwo, how are the boundaries in the Tabuu Stage just released in the Vault?
    Are they edited to be more similar to Final Destination, or still as in the original SSE stage?

    If they are unedited, do you think you'll be able to edit them? Tabuu's stage is great, but not really good to play competitively with its original boundaries...
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    « Reply #1202 on: July 10, 2010, 11:35:39 AM »


    Woah too many awesome stage hacks @.@ My poor SD card is gonna explode from storing too much WIN.
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    « Reply #1203 on: July 10, 2010, 01:37:56 PM »


    Any word on making Saffron City replace a Pokemon stage? D:

    Yes I could use a .rel file, but then I would lose the original stage.  I just want to use Dantarion's code and have both Pokemon Stadium 2 and Saffron City accessible from the same stage.
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    Mewtwo2000
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    « Reply #1204 on: July 11, 2010, 06:27:13 AM »


    Hey, Mewtwo, how are the boundaries in the Tabuu Stage just released in the Vault?
    Are they edited to be more similar to Final Destination, or still as in the original SSE stage?

    If they are unedited, do you think you'll be able to edit them? Tabuu's stage is great, but not really good to play competitively with its original boundaries...

    They are edited. Indeed, it uses FD's boundaries vertically, and a little enlarged horizontally because of the stage being a little longer than FD. I applied the same factor as the difference of sizes between the stages. Test and see xD

    Any word on making Saffron City replace a Pokemon stage? D:

    Yes I could use a .rel file, but then I would lose the original stage.  I just want to use Dantarion's code and have both Pokemon Stadium 2 and Saffron City accessible from the same stage.

    I know, I've not tried it again yet because of lack of time. I would like to have more time to test that and make new stages, but that's difficult right now.
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    « Reply #1205 on: July 11, 2010, 07:37:16 AM »


    Why not over the melee version with a rel?
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    amount18
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    « Reply #1206 on: July 11, 2010, 08:16:30 AM »


    Why not over the melee version with a rel?
    Yes I could use a .rel file, but then I would lose the original stage.  I just want to use Dantarion's code and have both Pokemon Stadium 2 and Saffron City accessible from the same stage.
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    Mewtwo2000
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    « Reply #1207 on: July 11, 2010, 08:27:10 AM »


    I've uploaded the last stage in the STGCUSTOM pack to the vault: The Dark Subspace.

    This stage was originally made by hotdogturtle back when we both were starting to hack stages. I fixed the background on his stage for my own and uploaded it for everybody. Time after that, I fixed some Ice Climber problem too. Now, ported to other stages such as FD or BF, I've uploaded it in its final stage so I can add it to the STGCUSTOM pack I'm going to upload soon.



    « Last Edit: July 11, 2010, 08:29:18 AM by Mewtwo2000 » Logged

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    « Reply #1208 on: July 11, 2010, 10:55:10 AM »


    Quick question.  Was it possible to make the space junk in the background of Sector Z appear/disappear further to the left/right of the stage?

    What I mean is, right now you can see it spawn into view and then start scrolling across the stage, and you can see it disappear before it goes off camera as well.
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    Mewtwo2000
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    « Reply #1209 on: July 11, 2010, 12:40:11 PM »


    Sure, I will modify the space junk when I get some time, it should be easy to do. I made it in not much time and I guess I didn't calculate well, because I designed it to not have this problem, but when tested it was wrong.
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    « Reply #1210 on: July 11, 2010, 04:34:45 PM »


    I've uploaded the last stage in the STGCUSTOM pack to the vault: The Dark Subspace.

    This stage was originally made by hotdogturtle back when we both were starting to hack stages. I fixed the background on his stage for my own and uploaded it for everybody. Time after that, I fixed some Ice Climber problem too. Now, ported to other stages such as FD or BF, I've uploaded it in its final stage so I can add it to the STGCUSTOM pack I'm going to upload soon.




    Nice.
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    ADJSonic
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    « Reply #1211 on: July 11, 2010, 06:09:45 PM »


    Um mewtwo how do you pick which icons they have?
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    « Reply #1212 on: July 12, 2010, 12:35:12 AM »


    I don't believe you can select the icons for the expansion stages in the sense of applying your own custom portrait. They have no predesignated slots of their own, so they always refer to another preexisting level's picture.
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    Mewtwo2000
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    « Reply #1213 on: July 12, 2010, 09:04:46 AM »


    Yeah, the only ones you can pick are preexisting pictures. To choose the ones you want to use, you have to modify the last numbers in the code.

    Here's an example:

    http://www.smashboards.com/showpost.php?p=9402048&postcount=580

    And these are the numbers for each icon:

    01 Battlefield
    02 Fine Destination
    03 Delphino
    04 Luigi's Mansion
    05 Mushroomy Kingdom
    06 Mario Circuit
    07 75m
    08 Rumble Falls
    09 Pirate Ship
    0A Eldin Bridge
    0B Norfair
    0C Orpheon
    0D Yoshi's Island
    0E Halberd
    0F Lylat Cruise
    10 Pokémon Stadium 2
    11 Spear Pillar
    12 Port Town Aero Dive
    13 Summit
    14 Flat Zone
    15 Castle Siege
    16 Warioware, inc.
    17 Distant Planet
    18 Skyworld
    19 Mario Bros.
    1A Newpork City
    1B Smashville
    1C Shadow Moses Island
    1D Greenhill Zone
    1E Pictochat
    1F Hanenbow

    32 Temple
    33 Yoshi's Island
    34 Jungle Japes
    35 Onett
    36 Green Greens
    37 Rainbow Cruise
    38 Corneria
    39 Big Blue
    3A Brinstar
    3B Pokémon Stadium

    64 Menu
    « Last Edit: July 16, 2010, 03:42:52 AM by Mewtwo2000 » Logged

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    « Reply #1214 on: July 12, 2010, 10:07:36 AM »


    I knew that
    and thanks Mewtwo now I'm gonna replace Tabuus destnination with great desert with your permission of course.
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