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Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

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Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1569906 times)
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KTH
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    « Reply #1290 on: August 01, 2010, 02:57:58 PM »


    Very good ^^

    And about my stage Mewtwo2000, you can fix it please?
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    « Reply #1291 on: August 01, 2010, 03:01:24 PM »


    i sent you a PM of what i wanted you to look at for my stage, any ideas mewtwo?

    also i sent you a PM about your sig Cheesy

    NOMG I GOT NINJA'D, nice dude, srsly i love the idea!
    « Last Edit: August 01, 2010, 03:02:16 PM by Judge CR4CK3RW0LF » Logged



    ItalianStallion
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    « Reply #1292 on: August 01, 2010, 03:09:59 PM »


    Of course you used Jigglypuff lol.

    Love the progress man!
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    Mewtwo2000
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    « Reply #1293 on: August 02, 2010, 09:16:28 AM »


    Made first video of Facility

    Note that the stage is not yet finished, so don't worry about boundaries and stuffs yet, just showing it in a WIP state.

    <a href="http://www.youtube.com/watch?v=YREueE2lUqQ" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=YREueE2lUqQ</a>
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    « Reply #1294 on: August 02, 2010, 09:34:38 AM »


    The winner is... Purin!!! lol

    Poor Bond.
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    « Reply #1295 on: August 02, 2010, 02:37:15 PM »


    Mewtwo you are the [censored] foreal!

    This stage looks so good man, it's gonna get a lot of downloads.

    I can't believe it's only a beta though, looks great already.

    Love how it has a roof on some parts of the stage, great thinking man.
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    « Reply #1296 on: August 02, 2010, 07:37:40 PM »


    You mean all parts of the stage Tongue

    That's what makes it unique and why I'm excited it to play it.  Should be absolutely hectic with 4 players.
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    Mewtwo2000
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    « Reply #1297 on: August 03, 2010, 08:42:03 AM »


    Dark Ball Kirby

    Just an emerald version of my Ball kirby, vertexed shadow included xD



    « Last Edit: August 03, 2010, 08:44:15 AM by Mewtwo2000 » Logged

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    « Reply #1298 on: August 03, 2010, 10:31:14 AM »


    Looks awesome! =D
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    Mewtwo2000
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    « Reply #1299 on: August 04, 2010, 05:22:59 PM »


    Hi, I'll be out for 3 days for work. Today I'd been working in a stage, but it's not one of mine.

    I've just made some minor fixes and a global port to Robzdablade's masterpiece, the Kc-mm City. Now you will be able to play it in other stages than 75m, just as FD or BF.

    Also, I've learned a little more stuff while doing this. Now his stage is perfect when in fixed camera mode. Same to pause mode. I will make this for my stages too, when I get some time, of course ^^U

    I leave you yet another jigglypuff picture xD



    If you want the upgrade of the stage, wait for robz to upload it ;P
    « Last Edit: August 04, 2010, 05:24:39 PM by Mewtwo2000 » Logged

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    KTH
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    « Reply #1300 on: August 04, 2010, 05:45:49 PM »


    And Mewtwo2000, about my stage ^^"?
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    Mewtwo2000
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    « Reply #1301 on: August 04, 2010, 06:24:03 PM »


    Oh yeah, I forgot ^^U

    I've just downloaded the last file you sent me, and I've seen that you have the same problems that gamewatching have sometimes. Well, his problem was that he didn't keep the textures I made for him to fix yoshi, and now it's a bit messy. But none of you seem to know about bone renaming.

    You've deleted part of the work I made to fix your stage, and I have to make it again u.u

    I mean, you should know that the models need a bone, an unique bone to be moved, and need an animation to be moved in-game. That's why the bone names can't be the same. I made that animation and moved every model after renaming their bones, and the file you have sent me has the right bone names, but the animation is almost empty.

    I'll do it, but try to not repeat something like that in the future. And be sure you're moving every model you move by using an animation, I mean, selecting it in the model previewer and copy-pasting. Please T_T

    Also, I'm helping with your stage (congo 64), but I will make mine too in the future, just for fun. Everybody must know that I'm not using anyting in KTH's file to make mine, when I make it ^^U

    Just to know ^^U
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    « Reply #1302 on: August 04, 2010, 06:53:16 PM »


    Well, this is how your stage is right now. Just messy, because of bad size textures.



    Don't touch it, I will fix it when I get back here Sunday, or Monday.

    Now for real, I'm leaving until Monday for work, I'm leaving with this Facility picture



    It's nearly finished, I'll get it done soon.

    See ya in a few days ^^U
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    « Reply #1303 on: August 04, 2010, 07:44:35 PM »


    Mewtwo2000, You rock!!!

    You pwn stage making. Sakurai would be proud... I think
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    Kind of want to start making mods for this again

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    « Reply #1304 on: August 04, 2010, 09:26:18 PM »


    Hi, I'll be out for 3 days for work. Today I'd been working in a stage, but it's not one of mine.

    I've just made some minor fixes and a global port to Robzdablade's masterpiece, the Kc-mm City. Now you will be able to play it in other stages than 75m, just as FD or BF.

    Also, I've learned a little more stuff while doing this. Now his stage is perfect when in fixed camera mode. Same to pause mode. I will make this for my stages too, when I get some time, of course ^^U

    I leave you yet another jigglypuff picture xD

    http://i33.tinypic.com/e8lg5e.jpg

    If you want the upgrade of the stage, wait for robz to upload it ;P

    When you said "Global" I hoped that you meant it'll work in PAL too, but I suppose it's worth trying since everything you've made has worked for me while other people's stages usually don't, so maybe this will too.
    « Last Edit: August 04, 2010, 09:32:11 PM by TommoPuppy » Logged


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