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Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

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Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1570518 times)
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DocStrange
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    « Reply #540 on: May 16, 2010, 09:36:04 AM »


    Wow, I was expecting to hear a bunch of reasons why Poke Floats would never work, I am now full of excite! Btw, congrats on your front page feature, you've deserved it for some time now.
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    Hollow
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    « Reply #541 on: May 16, 2010, 02:18:00 PM »


    I propose bringing back melee Battlefield. That was awesome!
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    Chuy
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    « Reply #542 on: May 16, 2010, 02:31:00 PM »


    I propose bringing back melee Battlefield. That was awesome!
    someone made it i believe i just can't remember who though
    Yep i was right it's in the vault now to fix it
    « Last Edit: May 16, 2010, 02:35:32 PM by Chuy » Logged


    Hollow
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    « Reply #543 on: May 16, 2010, 05:50:24 PM »


    Show Me!
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    hughie
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    « Reply #544 on: May 16, 2010, 05:54:09 PM »


    Can you teach me how to animate a stage?
    I have trouble on this kind of stuff :\
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    Mewtwo2000
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    « Reply #545 on: May 17, 2010, 02:30:47 AM »


    Heya Mewtwo, i need help and from Oizen said, you're the smartest stage person I know.
    So i need help animating a model. Tongue U up 4 it? Cheesy

    Sure, just tell me what do you need to know Tongue
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    hughie
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    « Reply #546 on: May 17, 2010, 05:23:43 AM »


    Heya Mewtwo, i need help and from Oizen said, you're the smartest stage person I know.
    So i need help animating a model. Tongue U up 4 it? Cheesy

    Sure, just tell me what do you need to know Tongue
    K, so i imported a model over a stage, and made a animation for it, but i dont know
    how to animate it. I was think you'd know because you did it on most of your stages.
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    Mewtwo2000
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    « Reply #547 on: May 17, 2010, 05:33:11 AM »


    The animation must be in the same modeldata than the model, and if you want it to loop, you need to make the unknown2 value of the animation to be 1

    Try that and tell me if you got it working well xD
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    Lord_of_D:
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    « Reply #548 on: May 17, 2010, 10:40:57 AM »


    O: saffron city, i hope you make appaer the pokemons like chansey and porygon from the center like in the 64
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    Mewtwo2000
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    « Reply #549 on: May 17, 2010, 11:16:24 AM »


    Yeah, but they will only show, no effect on them ^^U
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    « Reply #550 on: May 17, 2010, 11:19:59 AM »


    Yeah, but they will only show, no effect on them ^^U
    Oh shi~
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    NecroMasterX
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    « Reply #551 on: May 17, 2010, 12:00:55 PM »


    You are the greastest brawl stage hacker. Also, I'm planning to attempt to recreate mk2 from melee, I'm probally gonna need your help.
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    Mewtwo2000
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    « Reply #552 on: May 17, 2010, 04:36:57 PM »


    Then I will help you =)

    Oh, by the way, here's the first pic of Saffron City



    It's in an early state, of course. Just showing I've started it Tongue
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    « Reply #553 on: May 17, 2010, 04:37:31 PM »


    The animation must be in the same modeldata than the model, and if you want it to loop, you need to make the unknown2 value of the animation to be 1

    Try that and tell me if you got it working well xD
    K thnx
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    Chuy
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    « Reply #554 on: May 17, 2010, 04:44:25 PM »




    Oh, by the way, here's the first pic of Saffron City



    It's in an early state, of course. Just showing I've started it Tongue

    Nice really can't wait til you finish it
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