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Author Topic: The Smash 3 Project - Get Your DLC Early  (Read 588820 times)
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Nezha B. Rose
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    « Reply #300 on: February 24, 2014, 10:23:15 AM »


    SHOW TIME!!!!!

    After some polishing and improvements, Me and Galaga are proud to present, Smash 3 Bowser!!!


    Side note: were are still giving Bowser some final touch-ups, the lines on the shell is for reference and it will soon be readjusted to look more natural.
    « Last Edit: February 24, 2014, 12:09:43 PM by Scout » Logged


    Miraj
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    « Reply #301 on: February 24, 2014, 10:28:14 AM »


    Like Marth before there're Mario special outfit




    And renders if you want: https://www.dropbox.com/sh/7w89ffp38lwys7p/GhWEIORw06/Renders%20SSB4%20Ultra%20HD/Mario%20%28Without%20Fire%29
    https://www.dropbox.com/sh/7w89ffp38lwys7p/UpE52uAZZN/Renders%20SSB4%20Ultra%20HD/Mario
    « Last Edit: February 24, 2014, 12:13:57 PM by Miraj » Logged


    Xenozoa425
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    « Reply #302 on: February 24, 2014, 11:32:12 AM »


    While those are some really nice and clean looking renders, they're pretty much redundant to our project since we won't be utilizing them.

    You know what would be incredible? A complete overhaul of ZSS's texture mapping. ...If that makes sense. When texturing ZSS, you have to do a TON of trial and error guesswork... specifically around her arms. o_o It took me ages to figure out how to make it look like she's wearing wrist bands (I'm trying my hand at a Super Metroid ZSS).

    I agree that the UV mapping could definitely use some improvement, because it's pretty bad in general. I know that the arms and lower legs in particular are really uneven, but I probably won't be doing any UV mapping changes for her textures. Then again, I'm not looking to make any drastic changes, like the Justin Bailey Suit or the Fusion Zero Suit.
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    Miraj
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    « Reply #303 on: February 24, 2014, 11:49:49 AM »


    While those are some really nice and clean looking renders, they're pretty much redundant to our project since we won't be utilizing them.

    Yeah I understand basically I didn't make it for you'll use them like I said to Taiko it's a gift do what you want of it ^^.
    If I did these two characters it's because of the same pose that's all and thanks for the compliments if you do in the future other characters with same pose I'll provide it anyway for you.
    « Last Edit: February 24, 2014, 11:52:41 AM by Miraj » Logged


    Nezha B. Rose
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    « Reply #304 on: February 24, 2014, 12:10:58 PM »


    Also Miraj, can you put these renders on a spoiler next time? I just had announce a character and he's already on the bottom of this thread.



    Again...

    SHOW TIME!!!!!

    After some polishing and improvements, Me and Galaga are proud to present, Smash 3 Bowser!!!


    Side note: were are still giving Bowser some final touch-ups, the lines on the shell is for reference and it will soon be readjusted to look more natural.
    « Last Edit: February 24, 2014, 06:52:16 PM by Scout » Logged


    BlueBrain
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    « Reply #305 on: February 24, 2014, 02:55:45 PM »


    lol

    that bowser is indeed looking great!
    loving it
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    Shun_One
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    « Reply #306 on: February 24, 2014, 03:01:08 PM »


    So...how about a progress report?



    "But what does it all mean!?"

    We'll fill in a block silhouette as progress on a particular character is further along. When they're nearly done (aka, we are making sure everything works as it should), they'll look like Sonic does currently: partially transparent.
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    lnik3500
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    « Reply #307 on: February 24, 2014, 05:53:34 PM »


    finally a smash 3 bowser!
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    andalsoandy
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    « Reply #308 on: February 24, 2014, 08:52:13 PM »


    So...how about a progress report?



    "But what does it all mean!?"

    We'll fill in a block silhouette as progress on a particular character is further along. When they're nearly done (aka, we are making sure everything works as it should), they'll look like Sonic does currently: partially transparent.

    Dat Wario silhouette...
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    Akeno/Archer
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    « Reply #309 on: February 24, 2014, 10:58:40 PM »


    So...how about a progress report?



    "But what does it all mean!?"

    We'll fill in a block silhouette as progress on a particular character is further along. When they're nearly done (aka, we are making sure everything works as it should), they'll look like Sonic does currently: partially transparent.
    Original way of putting your progress... I like...
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    NinfanNanz
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    « Reply #310 on: February 25, 2014, 01:25:59 AM »


    That progress chart when completed would probably make an awesome wallpaper. Kirby Dance


    « Last Edit: February 25, 2014, 01:37:52 AM by NinfanNanz » Logged

    Shun_One
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    « Reply #311 on: February 26, 2014, 12:17:01 PM »


    That progress chart when completed would probably make an awesome wallpaper. Kirby Dance
    hahaha. I suppose it would. Speaking of progress...



    Would you guys like it if I post each time the chart is updated? Usually I don't.
    « Last Edit: February 26, 2014, 12:21:50 PM by Shun_One » Logged

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    NinfanNanz
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    « Reply #312 on: February 26, 2014, 01:20:37 PM »


    Nah you don't have to.  Do it when convenient. i mean you are already doing a fine pace of updating it.
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    Chaos_Knight
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    « Reply #313 on: February 26, 2014, 04:00:14 PM »


    I'm interested how Snake turns out since his textures are the most realistic.
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    « Reply #314 on: February 26, 2014, 07:26:06 PM »


    A small preview of what's to come, as revealed by the latest progress chart!
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