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Author Topic: Mega Man Unlimited - Prototype Robot Model  (Read 2307 times)
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Mattimation
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I Animate stuff!

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    « on: October 20, 2013, 05:05:24 AM »


    So I've been obsessed with Mega Man Unlimited lately and began working on a model of this

    Progress:

    Thinking if there are any other things I want to do before texturing it.

    Also just a side question: If I want to make a Heavy Character (so heavy that it takes a while before the knockback hits (like Metal Mario in Smash Bros 64) with PSAing what should I do? I want to make a personal modification of the Zero PSA to have it act kinda like a boss (but without having to be beaten with Stamina)
    « Last Edit: October 20, 2013, 05:06:21 AM by Dedenne (Blase005) » Logged


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    « Reply #1 on: October 20, 2013, 11:33:39 AM »


    Holy damn. I was going to request this, but nevermind. lol

    That's looks pretty good.
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