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Author Topic: Re: Shadow Dragon Import Studio - Heavenly Messengers  (Read 15118 times)
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Kage Ryu
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    « on: November 09, 2013, 10:09:47 PM »




    Welcome to the Shadow Dragon's importation domain. 'Tis a small, humble domain, but Kage Ryu wishes you to enjoy your stay.


    Latest Release:

    Sylph

    Click image for Vault link.

    Previews:
    <a href="http://youtu.be/94k4BPB0fg4" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/94k4BPB0fg4</a>

    Gameplay video. Poor quality and worse frame rate, but it shows how each fairy swaps in during different attacks.


    Sephie had one large sword in Tales of Symphonia, so to fit Pit, it has been split into two smaller swords.


    However, when using one of Pit's twinblade attacks, it becomes a large sword again that she twirls.



    Each of Sylph's victory animations is a different fairy.


    Previous:


    Click images for Vault link.



    Current Projects:

    Edea - From Bravely Default. Modeling stage (paused)
    Honedge - Steel-Ghost Pokémon. Imported. Still tweaking rig, making textures, and adding shaders. (paused)
    Majora Collab - Black Boo's original character. Modeling...
    Brawl Vaultulmination - Everything in the Vault, all at once, at the same time—in one mod. Setting up to rig.
    ??? - It's a secret to everybody. (Not Zelda-related.)
    « Last Edit: April 29, 2014, 10:27:31 AM by Kage Ryu » Logged



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    « Reply #1 on: November 09, 2013, 10:18:55 PM »


    i DEMAND to be the first to say, may this thread live long and prosper.
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    « Reply #2 on: November 10, 2013, 12:15:32 AM »


    Dat Bisharp <3
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    « Reply #3 on: November 10, 2013, 06:04:45 AM »


    I never really played Gen 5, so I didnt know who bisharp was until I got Y and now is partt of one of my teams. Bisharp is amazing. You did a really good job.
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    « Reply #4 on: November 11, 2013, 07:06:03 PM »


    i DEMAND to be the first to say, may this thread live long and prosper.
    Dat Bisharp <3
    I never really played Gen 5, so I didnt know who bisharp was until I got Y and now is partt of one of my teams. Bisharp is amazing. You did a really good job.
    Thank you all muchly for your kind words. (:


    This is probably more of a A&A-forum thing, but I've also started on a PSA for him:


    Pretty much just the idle animations at this point, and I'll be too busy with life things to work on it for a while, but it's in the works.

    Also made a few more recolors that will come with the PSA.


    @SonicBrawler: Bisharp pretty much stole the spot of my second-favorite Pokémon when I discovered him and his Pokédex entry in B/W for the first time, which is really saying something considering he's not a dragon.
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    So very Spexcellent.

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    « Reply #5 on: November 11, 2013, 07:12:50 PM »


    PSA?

    *Awaits with bated breath*

    Also, good work, yes.
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    Kage Ryu
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    « Reply #6 on: March 24, 2014, 11:50:26 PM »


    Oh right, I have a model thread. *grabs Phoenix Down and a duster*

    I'll just put this here:



    I finally finished my five-year money drainer (some call it college), so I should have more time to post stuff like this. Huzzay! It feels nice to model again.



    PSA?

    *Awaits with bated breath*

    Also, good work, yes.
    I actually had a start on that, left it for a while, tested it again, and then it kept freezing for some reason. I'll get back to that eventually, but I might as well restart from scratch in light of seeing what Bisharp does in X/Y. Gonna have to adjust the model to allow for the blades to retract/extend.
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    « Reply #7 on: March 25, 2014, 02:56:55 PM »


    Nice start on Edea, I loved Bravely Default. Do you plan on making the rest of the main characters?
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    « Reply #8 on: March 25, 2014, 03:30:05 PM »


    Oh right, I have a model thread. *grabs Phoenix Down and a duster*

    I'll just put this here:



    I finally finished my five-year money drainer (some call it college), so I should have more time to post stuff like this. Huzzay! It feels nice to model again.


    I actually had a start on that, left it for a while, tested it again, and then it kept freezing for some reason. I'll get back to that eventually, but I might as well restart from scratch in light of seeing what Bisharp does in X/Y. Gonna have to adjust the model to allow for the blades to retract/extend.
    Ooooh! He's back! Welcome back! And that model looks promising!
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    « Reply #9 on: March 25, 2014, 08:30:49 PM »


    Nice start on Edea, I loved Bravely Default. Do you plan on making the rest of the main characters?
    Thanks!
    Not really. I wouldn't really know who to put them over for one (because they can be, like, anything), but mostly it's just that Edea's the only one I'm motivated to make (and she has a canonical starting weapon).



    Ooooh! He's back! Welcome back! And that model looks promising!
    Thank you!
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    Kage Ryu
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    « Reply #10 on: April 03, 2014, 11:47:41 PM »




    Today I learned there is no face on Honedge's sheath. Clever clever, Nintendo.


    [EDIT]
    UVs done and base colors laid out.
    « Last Edit: April 05, 2014, 12:30:20 AM by Kage Ryu » Logged



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    « Reply #11 on: April 05, 2014, 08:54:05 AM »


    Dat sword... Err, I mean... Dat Pokémon...
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    « Reply #12 on: April 09, 2014, 12:34:55 PM »


    Added a section at the end of the OP for planned projects. Who knows? They might actually get done someday.


    Also this:


    Just needs textures to be done, proper shaders to be imported, and a small tweak to the rigging (which isn't much, considering only the part of the tassel connecting the sword and the scabbard is weighted to more than one bone).
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    « Reply #13 on: April 10, 2014, 05:46:07 PM »


    You probably already figured this out, but I featured your Bisharp the other day.
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    Kage Ryu
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    « Reply #14 on: April 10, 2014, 06:48:41 PM »


    You probably already figured this out, but I featured your Bisharp the other day.
    Oh?
    Wow, that's awesome! I actually don't frequent much more than the forums anymore so I didn't notice, but that is fantastic.

    Thank you very muchly! I appreciate the feature. And Bisharp thanks you. (:
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