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« Reply #900 on: January 10, 2014, 04:09:49 PM » |
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I'm not using BP's or anything,but the more slots more chances to freeze thing makes since,I'm going to delete a slot or two and try again.
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« Reply #901 on: January 10, 2014, 04:11:13 PM » |
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I'm not using BP's or anything,but the more slots more chances to freeze thing makes since,I'm going to delete a slot or two and try again.
Mine exactly froze if I didn't have BPs and RSPs
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« Reply #902 on: January 10, 2014, 04:34:51 PM » |
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Nevermind it worked,I guess the last slot I added I messed up on.
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« Last Edit: January 10, 2014, 05:31:29 PM by Jade_Rock »
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« Reply #903 on: January 10, 2014, 07:40:56 PM » |
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whew. tut's rendering out. anybody who wants to check it out, i add new csp's, BP's, and RSP's. it's a follow up tutorial on the css icons and csp's tutorial as the game would freeze on anything but timed matches, and on the wii, it wouldn't work at all.
i'll post a link when its up
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« Reply #904 on: January 10, 2014, 08:04:59 PM » |
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whew. tut's rendering out. anybody who wants to check it out, i add new csp's, BP's, and RSP's. it's a follow up tutorial on the css icons and csp's tutorial as the game would freeze on anything but timed matches, and on the wii, it wouldn't work at all.
i'll post a link when its up
Sweet, can't wait to have Sephiroth working 100%
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I DONT TAKE REQUESTS.
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« Reply #905 on: January 10, 2014, 08:36:40 PM » |
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The crash I reported with Sephy and Roy's NB stopped happening when I used the updated MarthEx .rels.
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« Reply #906 on: January 10, 2014, 08:54:07 PM » |
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The crash I reported with Sephy and Roy's NB stopped happening when I used the updated MarthEx .rels.
My Sephiroth is only crashing because he's missing some cosmetics at the moment. The clone itself works perfectly.
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I DONT TAKE REQUESTS.
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« Reply #907 on: January 10, 2014, 08:56:02 PM » |
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Tutorial is up. hopefully the quality clears up a little after youtube gets their crap together lol
at least for adding more then up to 8, the franchise icon bit at the end is a little... not right. but that is ONLY for the results screen and it shouldn't cause any crashes or anything
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« Last Edit: January 10, 2014, 09:31:31 PM by sammi-husky »
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« Reply #908 on: January 10, 2014, 11:32:58 PM » |
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Tutorial is up. hopefully the quality clears up a little after youtube gets their crap together lol BrawlEx BP's, RSP's, and Franchise Icons [tutorial]at least for adding more then up to 8, the franchise icon bit at the end is a little... not right. but that is ONLY for the results screen and it shouldn't cause any crashes or anything So i followed through and i think i got all of the cosmetics to show up but for some reason the game freezes after the battle. I'm guessing i did the hex part incorrectly or i messed up on result.pac. What is the reason of subtracting 1 from the franchise icon ID during the hex part and do we always subtract by 1? Also has team battle been freezing for anyone? When i use it and hover the hand over a clone the game freezes.
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« Last Edit: January 10, 2014, 11:36:53 PM by ShadowSnake »
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« Reply #909 on: January 10, 2014, 11:40:14 PM » |
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Is anybody else having trouble with this build? I took the contents of the .rar and put them in X:\private\wii\app\rsbe\pf Then I took the .gct file and put it in X:\codes But When I launch the game through Gecko, it freezes right after I select "BRAWL" just before the CSS shows up. Is there something really obvious I'm forgetting to do?
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« Reply #910 on: January 11, 2014, 12:04:25 AM » |
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Is anybody else having trouble with this build? I took the contents of the .rar and put them in X:\private\wii\app\rsbe\pf Then I took the .gct file and put it in X:\codes But When I launch the game through Gecko, it freezes right after I select "BRAWL" just before the CSS shows up. Is there something really obvious I'm forgetting to do?
You may need to update the bx_fighter.rel. Also, if that doesn't work change the config settings in Gecko's hook type to axnextframe if you haven't.
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« Reply #911 on: January 11, 2014, 12:31:20 AM » |
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So i followed through and i think i got all of the cosmetics to show up but for some reason the game freezes after the battle. I'm guessing i did the hex part incorrectly or i messed up on result.pac. What is the reason of subtracting 1 from the franchise icon ID during the hex part and do we always subtract by 1?
Also has team battle been freezing for anyone? When i use it and hover the hand over a clone the game freezes.
The reason for subtracting one...i honestly dont know. the vBrawl stuff did it, ASF's pack did, and it didn't work when i didn't do it. so i subtracted one and it worked lol. but yes, always subtracted by one. if your freezing at the results screen, make sure that your RSP is getting loaded (pf/menu/common/char_bust_tex) and that everything is named correctly. if it's cosmetic slot 110, the name of the file will be MenSelchrFaceB1100. so slot 110+ add a 0 to the end. also make sure that the texture inside is labled like this MenSelchrFaceB.1101 so 110+ the number of the color. in this case 1. though generally they have one for each. and the last thing you need to do is make sure that you put STGRESULT.pac in pf/stage/melee if your STILL getting freezes, then in the cosmetic config of the character, change the number back to what it originally was. that should stop the freezing, but ONLY if your RSP's are set up right. otherwise they will still freeze.
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« Reply #912 on: January 11, 2014, 12:43:49 AM » |
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You may need to update the bx_fighter.rel. Also, if that doesn't work change the config settings in Gecko's hook type to axnextframe if you haven't.
I updated the bx_fighter.rel, it got me to the CSS screen, but all of the additional characters were Mario, and made no announcer sounds when selected. I tried to start a match as just Capt. Falcon Vs. Bowser, and it froze after selecting a map before the match started. I repeated this with different characters and different maps. I changed my Gecko's hook type, but it didn't make a difference in this case. Any idea how to fix this?
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« Reply #913 on: January 11, 2014, 12:46:41 AM » |
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did you try following one of my video tutorials in the OP of the thread? if your sure you have everything set up right, then i dont know what to say. freezing on the css and having the characters be mario's sounds like a problem with the CSS code, or that Brawl can't find the character files.
can you post the CSS code your using?
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« Reply #914 on: January 11, 2014, 01:06:43 AM » |
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did you try following one of my video tutorials in the OP of the thread? if your sure you have everything set up right, then i dont know what to say. freezing on the css and having the characters be mario's sounds like a problem with the CSS code, or that Brawl can't find the character files.
can you post the CSS code your using?
I haven't yet watched one of your tutorial videos, I just found out about this and wanted to see if I could get ASF1nk's build to work, since I thought a pre-made build would be the easiest way to use this clone engine. I'm not sure if I set everything up right, but I explained in my first post a few posts up how I set everything up. According to the build I downloaded, this is the CSS code:
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« Last Edit: January 11, 2014, 01:10:07 AM by KingJellyFish »
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