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Author Topic: The Brawl Expansion Project  (Read 2826835 times)
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SonicBrawler
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    « Reply #45 on: January 01, 2014, 06:51:50 AM »


    sorry if u already explained it (although I skimmed through and didnt see it) but how do you create/properly edit the slotconfig? thats the only thing i dont understand
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    « Reply #46 on: January 01, 2014, 06:57:56 AM »


    And so, Brawl's transformation into a Smash M.U.G.E.N. is finally complete.

    In all seriousness though. This looks pretty amazing. Though at the moment. I don't think there are 100 PSAs worth using...

    Still, you always make quite the big come backs... Like a phantom, you vanish without warning... And then you make a grand entrance out of nowhere.

    It's amazing how far Brawl hacking has come... I remember when there were just textures I couldn't use. Because I knew nothing about hexing files into an ISO.

    And I remember when PSA first came out. And how stunned I was with Phoenix Mario. And now here we are, being able to add new slots to the roster.
    « Last Edit: January 01, 2014, 07:02:49 AM by _Data_Drain_ » Logged


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    « Reply #47 on: January 01, 2014, 07:05:31 AM »


    i... am wet... and ultra moist... but this just seems a bit too confusing for me to set up @_@

    but ill keep trying.. but as Data said above.. there's not 100 PSA's out there, but o well x3
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    « Reply #48 on: January 01, 2014, 08:03:26 AM »


    anyone getting this to work? I have marth and marthex all set. but when i try to add ikeex, i just get a mario slot :/
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    « Reply #49 on: January 01, 2014, 09:20:29 AM »


    ....................
    *mr doggie gets out of bed*
    "Alright lets see whats new one kc-mm."
    Best thing i've woken up to in forever! I'm definetly giving this a shot!
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    « Reply #50 on: January 01, 2014, 09:57:56 AM »



    ##########################################
    ##
    ### Usage
    ##
    ##########################################

    To use the BrawlEx Clone Engine, copy
    the contents of the Core Files directory
    into the following directory of your SD
    card:

    SD:/private/wii/RSBE/pf/

    is that directory? or this?

    SD:/private/wii/app/RSBE/pf/
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    Segtendo
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    « Reply #51 on: January 01, 2014, 10:03:30 AM »


    Tanks PW. Works fine with XP now.

    Now to figure out how to do this...
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    « Reply #52 on: January 01, 2014, 10:45:52 AM »


    Alright, I'll be "that guy".

    Any word of a possible PAL support?
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    Climaxing to a jump scare would be pretty great.

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    « Reply #53 on: January 01, 2014, 10:50:03 AM »


    On the subject of my Transformation Question, which PSA Command would I use to change the characters?

    Also, I can't seem to get the added character to work.

    It crashes when I select Training Mode.

    I edited the values in bold for the CSS Code.

    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900D8 00000008
    2C170028 41820168
    02680DE0 0022FFFF
    06680DE0 00000027
    00010203 06070811
    123F091A 0E171613
    1B212640 0D051410
    1F25200B 27410C15
    2422180A 23192900

    Like you said, edit the 27 to be 28, 29 to be 3F, and 00 to be 29.

    Also, does it matter if you have the Cosmetic, CSS, and Slot Configs?

    Edit: I tried using the code without the edits, and I'm able to go to Training Mode, though there's 4 Mario slots (one of them is over Random). But after selecting one of them and picking a Stage, I get a silent crash.

    I booted the my Wii back up the second time to try the other slots, but now they all had the Random Icon and crashed when I tried to put my cursor over it.

    Now the third time I attempt it, I get a crash when selecting Training Mode.

    Could we perhaps get some sort of video tutorial on this?
    « Last Edit: January 01, 2014, 11:43:29 AM by KingOfTheHillJigglypuff » Logged

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    « Reply #54 on: January 01, 2014, 11:45:07 AM »


    Merging my existing codes with 3.5.1b and the edited css , the game loads but it crashed when i go over the new random icon or the new mario icon,.

    without my existing codes, brawl is not even loading
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    « Reply #55 on: January 01, 2014, 11:45:37 AM »


    Wowee
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    « Reply #56 on: January 01, 2014, 11:46:04 AM »


    Whoa...
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    « Reply #57 on: January 01, 2014, 11:58:03 AM »


    This looks incredible, I can't way to try this!

    But if you could, alot of newbs will need a video tutorial so they can do this from scratch,so,if anyone could make one,im sure millions will appreciate it
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    « Reply #58 on: January 01, 2014, 12:08:09 PM »


    Well I used Just CE codes, game loaded , the 3F and 40 SLOTS are random icons, and they crash when I put the cursor them, and there are 3 extra random slots scattered on my character selection screen, lucas and other two characters are missing, I wonder why..

    it could not be a common2 problem, I just tried my former codes (CBLISS, outdated FPC 3.5.1,RSBE, FPC 3.5.3 updater), and they worked properly with EXBRAWL files

    i used this directory:

    SD:/private/wii/app/RSBE/pf/
    « Last Edit: January 01, 2014, 12:15:56 PM by shadowXtreme » Logged

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    « Reply #59 on: January 01, 2014, 12:27:20 PM »


    This looks incredible, I can't way to try this!

    But if you could, alot of newbs will need a video tutorial so they can do this from scratch,so,if anyone could make one,im sure millions will appreciate it

    ^^ I agree with him. While I THINK I know how it works and all, it would be nice just to be certain.

    Anyway. I'm still stunned. I had trouble sleeping because of this, I [censored] you not.
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