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Author Topic: The Brawl Expansion Project  (Read 2826850 times)
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ShinF
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    « Reply #225 on: January 03, 2014, 11:23:04 AM »


    This is absolutely incredible - I'll have to try it out in a little while, but first I'm gonna watch that stream and tutorial video.
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    KingJigglypuff
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    « Reply #226 on: January 03, 2014, 12:01:23 PM »


    As for the Gamecube controller desync bug, I think it's the File Patch 3.5.1b code that's causing it.

    Because I removed everything relating to BrawlEx except the File Patch 3.5.1b code, and I still got the occasional desync.
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    Sammi Husky
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    « Reply #227 on: January 03, 2014, 12:13:52 PM »


    damn I am having some troubles with this!!!

    I early tried BrawlEx with a Brawl non modified wbfs, and it worked
    now I am trying again, but with a modified iso (Stage expansion 2.0, Cbliss ready), and I am
    getting freezes before entering to the css, damn!,
    Cbliss modifies selcharacter_en, selmap_en, and in my case the common5_en, that could be the problem? because I am really getting sick with this xD,. I am making a new wbfs, but with the original selcharacter_en, and a selmap modified for Stage expansion 2.0 only, (but I left some CBLISS modified files around, -_-)

    CBLISS isn't compatible with this unfortunately, so that could be your problem
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    HaloFanODST
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    « Reply #228 on: January 03, 2014, 12:42:23 PM »


    You know, I can understand everything of this but the code.
    The code is the part I can't understand.
    I don't know how to edit those types or codes, nor hexing.
    And Brawl- is different from vBrawl.
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    « Reply #229 on: January 03, 2014, 12:56:56 PM »


    i will be making a vbrawl tut later today, hopefully that will clear some issues, as people can follow that one exactly
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    HaloFanODST
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    « Reply #230 on: January 03, 2014, 01:05:40 PM »


    i will be making a vbrawl tut later today, hopefully that will clear some issues, as people can follow that one exactly

    Everything in your tutorial for Brawl Minus was the same as I expected, but the coding part was totally different.
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    « Reply #231 on: January 03, 2014, 01:14:23 PM »


    Everything in your tutorial for Brawl Minus was the same as I expected, but the coding part was totally different.

    For vBrawl, just use the default css code in the OP, add one to the icon count number, then add a number you want to use for the ID of that slot right before the 0's start. if just one extra slot, you should add 3F.
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    HaloFanODST
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    « Reply #232 on: January 03, 2014, 01:25:03 PM »


    You mean, this:
    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900D8 00000008
    2C170028 41820168
    02680DE0 0022FFFF
    06680DE0 00000024
    00010203 06070811
    12091A0E 1716131B
    21260D05 14101F25
    200B270C 15242218
    0A23193F 29000000

    To add one extra slot.
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    ShinF
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    « Reply #233 on: January 03, 2014, 01:26:13 PM »


    Change the line

    06680DE0 00000024

    to

    06680DE0 00000025.

    You have to add 1 to the end for each slot you add.
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    « Reply #234 on: January 03, 2014, 01:32:33 PM »


    This is how I get it:
    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900D8 00000008
    2C170028 41820168
    02680DE0 0022FFFF
    06680DE0 00000025
    00010203 06070811
    12091A0E 1716131B
    21260D05 14101F25
    200B270C 15242218
    0A23193F 29000000
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    Before someone attacks me:
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    America is a continent and deal with it.
    I'm an American, but not necessarily from the U.S.

    ShinF
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    « Reply #235 on: January 03, 2014, 01:35:20 PM »


    That's how I've got mine, and it's working, so yeah.
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    Sammi Husky
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    « Reply #236 on: January 03, 2014, 01:37:52 PM »


    This is how I get it:
    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900D8 00000008
    2C170028 41820168
    02680DE0 0022FFFF
    06680DE0 00000025
    00010203 06070811
    12091A0E 1716131B
    21260D05 14101F25
    200B270C 15242218
    0A23193F 29000000

    That should be perfect
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    Eternal Yoshi
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    « Reply #237 on: January 03, 2014, 02:44:37 PM »


    I got the module fixed and tested it on Dolphin, and I got...... an extra slot that loads Independent Charizard.....
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    SpoonTheMan
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    « Reply #238 on: January 03, 2014, 02:55:01 PM »


    I got the module fixed and tested it on Dolphin, and I got...... an extra slot that loads Independent Charizard.....

    Lolwut O.o How exactly is that fixed? XD
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    Convour
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    « Reply #239 on: January 03, 2014, 02:55:23 PM »


    Thought this was pretty funny. I used 3 cloned characters (Marth, Ike, Sonic) and used Pictochat. It said "Now Entering: RSBE01"

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