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Author Topic: The Brawl Expansion Project  (Read 2827464 times)
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Tabuu Forte Akugun
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    « Reply #330 on: January 04, 2014, 12:16:14 AM »


    It could have something to do with PMBR's codes. I'm not using them, but they might have some extra ones in there that are required for Roy and Mewtwo's sounds... Say, what method did you use to assign that PSA the soundbank? I changed mine in the FighterConfig file, but I'm wondering if there's some other place that I need to assign it.

    The Soundbank modifier code is what I used. But I can't guarantee it'll work with BrawlEx.
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    « Reply #331 on: January 04, 2014, 12:18:12 AM »


    I have some feedback

    --- The Brawl Original Iso with ExBrawl Work well (finally I made it work, but there is a problem with my sd, I might need a new one, or fix bad sectors in it)

    .. My Brawl Custom  CBLISS / Stage expansion prepared wbfs , dont work with EXBRAWL, I always keep having freezes with this wbfs.. even If I deactivated CBLISS codes, do anyone know why?

    --- Exbrawl, seems to be not compatible with Dantarion Alternate stage loader , I just cant load stages using commands -_-, can anyone confirm this? (i think its because the new FPC, but a wiser opinion would be appreciated . ps: I have so many stages T_T)

    -- My custom brawl CBLISS/STAGE LOADER PREPARED wbfs is not working well with my EXBRAWL prepared GTC , and I dont know the reason, because my GTC have in escence the old codes that normally works with it but I replaced the old FPC 3.5.1 with the new FPC 3.5.1b...

    --Err I will end this saying that my Custom Brawl wbfs still works flawlesly with my Old GTC codes ( with the FPC 3.5.1), everything works in it : stage loader, alternate stage loader, CBLISS, etc,  I mean that, my SD is not giving me any trouble if I use my old GTC codes -_-
    « Last Edit: January 04, 2014, 12:24:47 AM by shadowXtreme » Logged

    HaloFanODST
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    « Reply #332 on: January 04, 2014, 12:18:29 AM »


    I can give you the sound bank for Tabuu, but not the other bosses.

    140.

    I'll just wait for an update to keep trying.

    Thanks for that, but I need to know how to change SFX ID's, not Soundbanks.
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    « Reply #333 on: January 04, 2014, 12:22:50 AM »


    there is a soundbank code somewhere
    i think EY is more familiar with them
    the sound bank code will than say clone character id uses character id soundbank
    at EY:
     im using the regular css code posted in the op.
    Do you have a sc_selcharacter? for testing purposes i recommend not using one til u get everthing jotted down.
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    « Reply #334 on: January 04, 2014, 12:23:50 AM »


    The Soundbank modifier code is what I used. But I can't guarantee it'll work with BrawlEx.
    I think I figured out the problem I was having with the sounds not loading - the sound banks are counted only numerically, right? But when assigning the sound bank in FighterConfig, you use hex numbers. I'm going to try that out and see how it works.
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    « Reply #335 on: January 04, 2014, 12:24:38 AM »


    I think I figured out the problem I was having with the sounds not loading - the sound banks are counted only numerically, right? But when assigning the sound bank in FighterConfig, you use hex numbers. I'm going to try that out and see how it works.

    I don't think the soundbank code used integers.
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    « Reply #336 on: January 04, 2014, 12:30:18 AM »


    Using a Soundbank code will make the character mute.
    First, you need to change the character's SFX ID to make the code work.
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    « Reply #337 on: January 04, 2014, 12:31:04 AM »


    I don't think the soundbank code used integers.
    Oh, sorry, not the code - I meant the naming of the .sawnd files. They're integers. But when actually assigning sound banks, whether via code or FighterConfig, it's done in hex. I think that's why I was having problems.

    That also explains why Tabuu's is 140 but the numbers I had for Galleom and Duon were over 300. 323 and 325 are their .sawnd file names, but in hex those numbers are 143 and 145.
    « Last Edit: January 04, 2014, 12:33:23 AM by ShinF » Logged


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    « Reply #338 on: January 04, 2014, 12:33:09 AM »


    ok i got it to work some what but i keep getting the deadly Random slot. what am i doing wrong maby its the coding?
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    « Reply #339 on: January 04, 2014, 12:35:15 AM »


    ok i got it to work some what but i keep getting the deadly Random slot. what am i doing wrong maby its the coding?


    This problem is SO common.
    Just keep restarting the game until the deadly Random goes away.
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    « Reply #340 on: January 04, 2014, 12:43:14 AM »


    This problem is SO common.
    Just keep restarting the game until the deadly Random goes away.


    I think Its because the Exbrawl folder, that one contains soo tiny files, and the console have problems reading that extremely tiny files from the SD x_x, I really think that making that files bigger (even with filler coding) would fix the problem xD, and I feel Envy of dolphin users, they only can have that Problem if they didnt used  Exbrawl proper codes or didnt added its files properly..

    I formated My sD in diferent formats ( fat32 16 kb cluster, 4 kb cluster,  8kb cluster, Fat  32 kb cluster) several times in order to minimize to avoid random icons to appear,

    My SD is currently formated on fat32  8kb cluster
    and I am currently using the following hooktype: AXFRAMENEXT

    I am having minor isues with EXBRAWL right now.. but random icons still apear , very often
    « Last Edit: January 04, 2014, 12:57:48 AM by shadowXtreme » Logged

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    « Reply #341 on: January 04, 2014, 02:06:57 AM »


    Hmm, when Duon's sounds are loaded (ie, during the boss battle with him) Roy's sounds work fine. The problem is, I can't get them to load outside of that battle... I must have the wrong ID for him. I thought it might correspond to the hex version of his .sawnd ID, but apparently not. They're probably close to that, though... I'll just start picking random numbers near there till I get it, I guess Tongue
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    « Reply #342 on: January 04, 2014, 03:17:41 AM »


    I'm looking at the log and noticed that none of the BrawlEx assets are loading. What i also noticed is that the common2.pac PW provided tries to load bx_fighter.rel but fails.....


    EXI_DeviceIPL.cpp:284 N[OSREPORT]: File Read  (SD): /private/wii/app/RSBE/pf/system/common2.pac (size:2584256 byte, adr:0x92c82140) at 1
    10:08:936 SrcHWEXI_DeviceIPL.cpp:284 N[OSREPORT]:  <<gfModule>> create Instance (adr:0x8070a940  size: 0x00483234 text:0x8070aa14) 
    10:08:967 SrcHWEXI_DeviceIPL.cpp:284 N[OSREPORT]:  <<gfModule>> create Instance (adr:0x806bb480  size: 0x0004f484 text:0x806bb554) 
    10:08:970 SrcHWEXI_DeviceIPL.cpp:284 N[OSREPORT]:  File Read  (SD): Open failed (/private/wii/app/RSBE/pf/module/bx_fighter.rel) 
    10:08:971 SrcHWEXI_DeviceIPL.cpp:284 N[OSREPORT]:  File Read  (DVD): Open failed (/module/bx_fighter.rel) 

    10:08:983 SrcHWEXI_DeviceIPL.cpp:284 N[OSREPORT]: start -> scStrap
    10:08:984 SrcHWEXI_DeviceIPL.cpp:284 N[OSREPORT]:  <<gfModule>> create Instance (adr:0x811a6160  size: 0x00004020 text:0x811a621c) 
    10:08:984 SrcHWEXI_DeviceIPL.cpp:284 N[OSREPORT]:  <<gfModule>> create Instance (adr:0x811a0840  size: 0x00005900 text:0x811a08fc) 
    10:08:985 SrcHWEXI_DeviceIPL.cpp:284 N[OSREPORT]:  <<gfModule>> create Instance (adr:0x8119a820  size: 0x00006000 text:0x8119a8dc) 


    Maybe this is the REAL problem?

    Post Merge: January 04, 2014, 03:35:11 AM
    Success! Problem Solved!

    Lesson Learned: Make sure to have bx_fighter.rel in your module folder forever and always.
    « Last Edit: January 04, 2014, 03:35:11 AM by Eternal Yoshi » Logged


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    « Reply #343 on: January 04, 2014, 07:32:48 AM »


    and here we assumed you had that in the entire time. glad you fixed it.

    Post Merge: January 04, 2014, 09:26:32 AM
    Code:
    25:07:700 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: #ftManager entry : EntryId[010000] ChrKind[68:None] Color[0] SlotNo[0]
    25:07:712 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: Non-recoverable Exception 2
    25:07:712 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ------------------------- Context 0x804dd558 -------------------------
    25:07:712 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: r0   = 0x0000000f (            15)  r16  = 0x81265b90 (   -2128192624)
    25:07:712 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: r1   = 0x805b4630 (   -2141501904)  r17  = 0x805b4900 (   -2141501184)
    25:07:712 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: r2   = 0x805a9320 (   -2141547744)  r18  = 0x80b85808 (   -2135402488)
    25:07:712 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: r3   = 0x00000008 (             8)  r19  = 0x00000000 (             0)
    25:07:712 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: r4   = 0x804dd558 (   -2142382760)  r20  = 0x81266534 (   -2128190156)
    25:07:712 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: r5   = 0x801d6d30 (   -2145555152)  r21  = 0x812674c0 (   -2128186176)
    25:07:712 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: r6   = 0x00000037 (            55)  r22  = 0x812674a8 (   -2128186200)
    25:07:713 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: r7   = 0x00000002 (             2)  r23  = 0x80b8542c (   -2135403476)
    25:07:713 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: r8   = 0x80b85808 (   -2135402488)  r24  = 0x80b85808 (   -2135402488)
    25:07:713 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: r9   = 0x80b8511c (   -2135404260)  r25  = 0x80b85400 (   -2135403520)
    25:07:713 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: r10  = 0x81266af8 (   -2128188680)  r26  = 0x812666b4 (   -2128189772)
    25:07:713 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: r11  = 0x805b4650 (   -2141501872)  r27  = 0x81265c64 (   -2128192412)
    25:07:713 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: r12  = 0x8075f5d0 (   -2139753008)  r28  = 0x00000005 (             5)
    25:07:713 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: r13  = 0x805a4420 (   -2141567968)  r29  = 0x00000007 (             7)
    25:07:713 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: r14  = 0x00000000 (             0)  r30  = 0x0000000f (            15)
    25:07:713 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: r15  = 0x81265c5c (   -2128192420)  r31  = 0x81265d1c (   -2128192228)
    25:07:713 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: LR   = 0x8075d3f0                   CR   = 0x42000048
    25:07:713 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: SRR0 = 0x801d6d30                   SRR1 = 0x00001030
    25:07:713 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]:
    25:07:713 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: GQRs----------
    25:07:713 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: gqr0 = 0x00000000 gqr4 = 0x00060006
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: gqr1 = 0x00000000 gqr5 = 0x00070007
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: gqr2 = 0x00040004 gqr6 = 0x05070507
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: gqr3 = 0x00050005 gqr7 = 0x08070807
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]:
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]:
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: FPRs----------
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: fr0 = 1 fr1 = 1
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: fr2 = 0 fr3 = 0
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: fr4 = 0 fr5 = 0
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: fr6 = 0 fr7 = 0
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: fr8 = 0 fr9 = 16777216
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: fr10 = 1 fr11 = 0
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: fr12 = 0 fr13 = 0
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: fr14 = 0 fr15 = 0
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: fr16 = 0 fr17 = 0
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: fr18 = 0 fr19 = 0
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: fr20 = 0 fr21 = 0
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: fr22 = 0 fr23 = 0
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: fr24 = 0 fr25 = 0
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: fr26 = 0 fr27 = 0
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: fr28 = -1 fr29 = -1
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: fr30 = 1 fr31 = 1
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]:
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]:
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: PSFs----------
    25:07:714 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ps0 = 0x0 ps1 = 0x0
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ps2 = 0x0 ps3 = 0x0
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ps4 = 0x0 ps5 = 0x0
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ps6 = 0x0 ps7 = 0x0
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ps8 = 0x0 ps9 = 0xffffffff
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ps10 = 0x0 ps11 = 0x0
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ps12 = 0x0 ps13 = 0x0
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ps14 = 0x0 ps15 = 0x0
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ps16 = 0x0 ps17 = 0x0
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ps18 = 0x0 ps19 = 0x0
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ps20 = 0x0 ps21 = 0x0
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ps22 = 0x0 ps23 = 0x0
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ps24 = 0x0 ps25 = 0x0
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ps26 = 0x0 ps27 = 0x0
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ps28 = 0xffffffff ps29 = 0xffffffff
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: ps30 = 0x0 ps31 = 0x0
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]:
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: Address:      Back Chain    LR Save
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: 0x805b4630:   0x805b4650    0x8075d3a4
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: 0x805b4650:   0x805b4660    0x80799798
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: 0x805b4660:   0x805b4680    0x80711358
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: 0x805b4680:   0x805b46c0    0x807122a8
    25:07:715 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: 0x805b46c0:   0x805b46f0    0x808ebbc0
    25:07:716 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: 0x805b46f0:   0x805b4890    0x80a31c8c
    25:07:716 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: 0x805b4890:   0x805b4970    0x80a31520
    25:07:716 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: 0x805b4970:   0x805b49a0    0x810ceb38
    25:07:716 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: 0x805b49a0:   0x805b49f0    0x810ce938
    25:07:716 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: 0x805b49f0:   0x805b4bc0    0x810c6554
    25:07:716 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: 0x805b4bc0:   0x805b4be0    0x810d41d8
    25:07:716 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: 0x805b4be0:   0x805b4c10    0x8082f36c
    25:07:716 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: 0x805b4c10:   0x805b4c60    0x8081e484
    25:07:716 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: 0x805b4c60:   0x805b4c70    0x80814354
    25:07:716 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: 0x805b4c70:   0x805b4c80    0x80948ad0
    25:07:716 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: 0x805b4c80:   0x805b4ea0    0x8094dc50
    25:07:716 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]:
    25:07:716 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: DSISR = 0x40000000                   DAR  = 0x69f0fd38
    25:07:717 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: TB = 0x005f6d9461861e29
    25:07:717 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]:
    25:07:717 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: Instruction at 0x801d6d30 (read from SRR0) attempted to access invalid address 0x69f0fd38 (read from DAR)
    25:07:717 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]:
    25:07:717 Src\HW\EXI_DeviceIPL.cpp:297 N[OSREPORT]: Last interrupt (5): SRR0 = 0x8075db90  TB = 0x005f6d946185e901

    this is what i get when i try to have a pikachu clone slot
    « Last Edit: January 04, 2014, 09:26:32 AM by SonicBrawler » Logged

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    « Reply #344 on: January 04, 2014, 10:44:51 AM »


    That does it.

    I'm switching back to Gecko. Im srs here
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