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Author Topic: The Brawl Expansion Project  (Read 2827817 times)
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daniel741852
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Posts: 97


Hacker in training.


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« Reply #5535 on: May 09, 2014, 08:39:14 PM »


The brawlex CSS expansion 1.0.2.0 is not working for me for some odd reason, I even tried using the default files and it is still not working, here my codeset.


RSBE01
Super Smash Bros Brawl

SDHC Extension 1.1[Bero]
* C23CB3D8 00000004
* 546302D7 41820014
* 38600001 3C808058
* 60840300 90640000
* 2C1D0000 00000000
* C23EEE18 00000007
* 80610014 54630253
* 41820028 38000009
* 8061000C 5463C43E
* 38630001 1CC30400
* 3C60803E 6063EE58
* 7C6903A6 4E800420
* 80A1000C 00000000
* C23CB620 00000008
* 3D60805A 616B9350
* 816B0000 2C0B0000
* 41820024 2C040040
* 4182001C 39600001
* 91610008 3D60803C
* 616BB410 7D6903A6
* 4E800420 9421FFC0
* 60000000 00000000
* C23CB4AC 00000003
* 38C00000 2C160000
* 41820008 38C00001
* 60000000 00000000
* C23CB5D4 00000009
* 807C001C 2C030001
* 806DCE1C 41820034
* 80030000 90190000
* 80030004 90190004
* 80030008 90190008
* 8003000C 9019000C
* 3C60803C 6063B5E0
* 7C6903A6 4E800420
* 60000000 00000000
* 043EEA20 48191905
* 043EEC1C 48191709
* 06580324 00000028
* 3F008058 63180300
* 83180000 2C180000
* 4182000C 7CB92B78
* 48000008 7F2531D6
* 548006FF 4E800020
* 043EEB6C 481917E1
* 043EED68 481915E5
* 0658034C 00000028
* 3C608058 60630300
* 80630000 2C030000
* 4182000C 3B390001
* 48000008 7F39BA14
* 4E800020 00000000
* 043CBA24 481B48E1
* 043CBD60 481B45A5
* 06580304 00000020
* 3EC08058 62D60300
* 82D60000 2C160000
* 41820008 7C802378
* 7C040040 4E800020
* C23EE0BC 00000003
* 38000000 3C60805A
* 60639350 90030000
* 3C60805A 00000000

File Patch Code v3.5.1b
E0000000 80008000
225664EC 00000000
0401BFE0 4858BE20
065A7E00 00000070
38A00067 38810020
3CE0805A 60E37C18
4BE52531 38A0007F
3883FFE8 38610020
4BE52521 38A00068
60E47C18 38610020
9421FF80 BC410008
38610088 4BA74DB9
7C7C1B78 2C030000
4082000C 38210080
4800001C B8410008
38210080 4BE524E5
38610008 4BA742E1
7C7C1B78 4BA741E8
040223E0 48585BC0
065A7FA0 00000028
80010044 3C608001
6063581C 7C001800
4082000C 7FDDC850
3BDEFFE0 93DB0008
4BA7A424 00000000
0401CD0C 4858B1F4
065A7F00 00000038
2C030000 4182000C
4BA7DD51 4BA74E04
80780008 2C030000
41820014 8118000C
7C634214 7C7B1850
48000008 8078000C
4BA74DE0 00000000
043EE9D8 48000014
043EEBD4 48000014
043D8B9C 48000018
043E9B4C 38600000
043E9D38 38600000
043D8C80 60000000
80000000 80406920
80000001 805A7C00
8A001001 00000000
045A7C10 2F525342
045A7C14 452F7066
80000001 805A7B00
8A001001 00000000
065A7B10 0000000F
2F525342 452F7066
2F736F75 6E642F00
041C6CE0 483E0D20
065A7A00 00000028
9421FF80 BC410008
3C60805A 60637B1F
4BE52931 B8410008
38210080 4BE52995
4BC1F2C4 00000000
065A7900 00000078
9421FF80 7C0802A6
9001000C BC810010
9421FF00 7C872378
54B2BA7E 7CD33378
38800000 9081000C
90810010 90610014
90810018 3880FFFF
9081001C 38610020
90610008 7CE43B78
38A00080 4BE529F5
38610008 4BA752A1
60000000 80210000
B8810010 8001000C
7C0803A6 80210000
4E800020 00000000
043E399C 481C3F04
065A78A0 00000010
80BC0020 7CA59214
3A400000 4BE3C0F4
043DBAEC 481CBDE4
065A78D0 00000018
800302A4 2C130000
41820008 7E609B78
3A600000 4BE3420C
041CDF7C 483D9884
065A7800 00000098
818C0014 9421FF80
BC410008 60000000
60000000 60000000
60000000 7C882378
3C60804D 60630000
3C80805A 60847B00
7CC53378 38C04200
80E40080 2C070000
40820014 60000000
480000B9 2C030000
41820010 B8410008
80210000 4BC26724
70A501FF 3868FFFF
3C80804C 6084FFFF
7C842A14 38A04001
38A5FFFF 8C040001
9C030001 2C050000
4082FFF0 B8410008
80210000 4BC2670C
141CCF90 483DA770
065A7700 00000048
9421FF80 BC410008
7FE3FB78 3C80805A
60847B00 38A00000
38C04000 480001E5
90640080 807F0008
907A0014 907A005C
907A0074 B8410008
80210000 807F0000
4BC25854 00000000
E0000000 80008000

Replacement SoundBank Engine v1.20 [InternetExplorer, Dantarion]
80000000 80406920
80000001 805A7D18
045A7D00 805A7D18
8A001001 00000000
065A7D28 00000015
2F525342 452F7066
2F736678 2F25642E
7361776E 64000000
045A7D10 919B6600
C21C8370 0000003C
9421FF80 BC610008
3C60805A 60637000
94230008 7C611B78
3B5A0007 3C60805A
60637D00 9343FFE0
38800000 9081000C
90810010 93610014
90810018 3880FFFF
9081001C 38610020
90610008 3C80805A
60847D18 7F45D378
3D80803F 618C89FC
7D8903A6 4E800421
38810020 7F63DB78
38A00000 38C00000
3D80805A 618C7900
7D8903A6 4E800421
2C030000 40820114
3C60805A 60637D00
8081FE90 9083FFD0
7F64DB78 3884FFFD
3CC05257 60C65344
38840004 81240000
7C093000 4082FFF4
7C9B2050 9083FFC0
3D2090E6 61290F10
81290000 7D244B78
7C862378 38C60008
80A4002C 7C842A14
38840008 3CE0805A
60E77D00 8167FFE0
38840008 80A40000
7CA53214 80E50000
7C075800 4082FFEC
7D244B78 80C50024
7CA43214 38A50008
80E50000 38A50008
7F63DB78 38630009
80C50000 7CC43214
38E7FFFF 81430000
91460008 81430004
91460014 81430008
91460018 3863000C
38A50008 2C070000
4181FFD0 3C60805A
60637D00 8083FFD0
80A3FFC0 7C852050
7F66DB78 7CE62A14
89070000 99060000
38C60001 38E70001
3884FFFF 2C040000
4181FFE8 38600000
2C030000 3CA0805A
60A57D00 9065FFF0
3C20805A 60217000
80210008 B8610008
38210080 7D8903A6
4182000C 4E800421
48000008 7CE33B78
60000000 00000000
C21C8658 00000007
3E00805A 62107D00
8230FFF0 2C110000
40820010 7CE33B78
3B200000 41820014
4E800421 3A400001
9250FFF0 60000000

Unrestricted Pause Camera
* 040A7D60 4E800020
* 04109D88 38800001

Unrestricted Replay Camera
* 0409E934 60000000
* 0409E93C 60000000
* 0409E9AC FC201890
* 0409E9B8 FC600090
* 0409E9BC FC000890
* 0409E9C8 FC001890

Unrestricted Control Editing [spunit262]
* 211973CC 7CC6F82E
* 051973CC 38C20060
* 05197468 38620060
* 05197574 38820060
* 05197680 38E20060
* 051976B4 38620060
* 051978CC 38E20060
* 065A9380 0000000A
* 00010203 04050A0B
* 0C0D0000 00000000
* E0000000 80008000

No Tripping
* 0481CB34 C0220020
* 045A9340 00000000

CPUs Don't Ignore Other CPUs to Target Humans [Magus]
* 04907D60 4800001C

Infinite Replays
* 040EB804 60000000

Save Tags in Replays
* 0404B140 38A00000

CLASSIC EXPANSION PACK

Classic Expansion SSS v6.0s
* 046B8F5C 7C802378
* 046B8F64 7C6300AE
* 040AF618 5460083C
* 040AF68C 38840002
* 040AF6AC 5463083C
* 040AF6C0 88030001
* 040AF6E8 3860FFFF
* 040AF59C 3860000C
* 060B91C8 00000018
* BFA10014 7CDF3378
* 7CBE2B78 7C7D1B78
* 2D05FFFF 418A0014
* 006B929C 00000027
* 066B99D8 00000027
* 00010203 04050709
* 080A0B0C 0D0E0F10
* 11141516 1A191217
* 0618134D 1D4E1B1C
* 2A2B2C2D 2E2F3000
* 006B92A4 00000027
* 066B9A58 00000027
* 31323334 35362722
* 26283738 393A3B3C
* 3D3E3F40 41424344
* 45464748 494A4B4C
* 2524211F 20231E00
* 06407AAC 0000009E
* 01010202 03030404
* 05050606 07070808
* 0909330A 0B0B0C0C
* 0D0D0E0E 130F1410
* 15111612 17131814
* 19151C16 1D171E18
* 1F19201A 211B221C
* 231D241E 634E2932
* 2A332B34 2C352D36
* 2F373038 3139323A
* 2E3BFFFF 40204121
* 42224323 44244525
* 46264727 48284929
* 4A2A4B2B 4C2C4D2D
* 4E2E4F2F 50305131
* 523D533E 543F5540
* 56415742 58435944
* 5A455B46 5C475D48
* 5E495F4A 604B614C
* 624D373C 251F0000

Stage Roster Expansion System v2.0: [Phantom Wings]
* E0000000 80008000
* 04043B20 380000FF
* 04043B40 1C060018
* 04043B58 38840018
* 04949C8C 3884B460
* 04949D10 3884B460
* 04949E20 3884B460
* 04949EFC 3884B460
* C294A588 00000003
* A063001A 2C030040
* 41800008 38600000
* 60000000 00000000
* C294A1D0 00000003
* 7C7D1B78 2C03FFFF
* 40820008 3FA0003F
* 60000000 00000000
* 04015564 48000010
* 2042AEB0 00000041
* 0442AEB0 00000000
* 80000000 8042AEB0
* 80000001 8042AEB0
* 60000030 00000000
* 8A001801 00000000
* 86000000 00000024
* 86000001 00000018
* 62000000 00000000
* 0042B348 024B0000
* 0442B348 00000040
* 0642B34C 00000010
* 73745F63 7573746F
* 6D00002E 72656C00
* 80000000 8042BC18
* 80000001 8042B460
* 8A010001 00000000
* 0442B560 8042BC14
* 0042BC18 010F0000
* 0642BC14 00000008
* 43757374 6F6D0000
* E0000000 80008000
* 04043B34 483E783C
* 0642B370 00000050
* 2C060031 4080000C
* 80040000 48000040
* 3806000F 7C030000
* 40820030 3866FFD0
* 38C4000F 38860001
* 3CA08042 60A5B450
* 38E00000 7E6802A6
* 4BFCB811 7E6803A6
* 38C00031 4BC1878C
* 3884FFE8 4BC1877C
* 04949C88 4BAE1749
* 04949D0C 4BAE16C5
* 04949E1C 4BAE15B5
* 04949F08 4BAE14C9
* 0642B3D0 00000060
* 9421FF80 BC610010
* 7C6802A6 9061000C
* 2C000040 41800030
* 7C030378 3863FFC1
* 3CC08042 60C6BC1C
* 38860001 3CA08042
* 60A5B450 38E00000
* 39200000 4BFCB7AD
* 38000040 540013BA
* 8061000C 7C6803A6
* B8610010 80210000
* 4E800020 00000000
* 0042B455 00000078
* 0442B45C 00000002

Stage-Dependent Song Loaders [Oshtoby]

STGCUSTOM01: always play T05: {FD: Classic Mode Master Hand} [NAMELESS]
* 28708ceb 00000040
* 4a000000 90180f06
* 14000076 ff0027f1
* e0000000 80008000

STGCUSTOM02: always play X06: Classic mode clear [NAMELESS]
* 28708ceb 00000041
* 4a000000 90180f06
* 14000076 ff0026fe
* e0000000 80008000

STGCUSTOM03: always play X10: Tournament Grid
* 28708ceb 00000042
* 4a000000 90180f06
* 14000076 ff002702
* e0000000 80008000

STGCUSTOM04: always play X11: Tournament Match End
* 28708ceb 00000043
* 4a000000 90180f06
* 14000076 ff002703
* e0000000 80008000

STGCUSTOM05: always play X13: Classic: Results Screen
* 28708ceb 00000044
* 4a000000 90180f06
* 14000076 ff002705
* e0000000 80008000

STGCUSTOM06: always play X15: All-Star Rest Area
* 28708ceb 00000045
* 4a000000 90180f06
* 14000076 ff002707
* e0000000 80008000

STGCUSTOM07: always play X16: Home-Run Contest
* 28708ceb 00000046
* 4a000000 90180f06
* 14000076 ff002708
* e0000000 80008000

STGCUSTOM08: always play X17: Cruel Brawl
* 28708ceb 00000047
* 4a000000 90180f06
* 14000076 ff002709
* e0000000 80008000

STGCUSTOM09: always play X18: Boss Battle
* 28708ceb 00000048
* 4a000000 90180f06
* 14000076 ff00270a
* e0000000 80008000

STGCUSTOM0A: always play X19: Trophy Gallery
* 28708ceb 00000049
* 4a000000 90180f06
* 14000076 ff00270b
* e0000000 80008000

STGCUSTOM0B: always play X20: Sticker Album / Album / Chronicle
* 28708ceb 0000004a
* 4a000000 90180f06
* 14000076 ff00270c
* e0000000 80008000

STGCUSTOM0C: always play X21: Coin Launcher
* 28708ceb 0000004b
* 4a000000 90180f06
* 14000076 ff00270d
* e0000000 80008000

STGCUSTOM0D: always play X22: Classic mode clear - trophy [NAMELESS]
* 28708ceb 0000004c
* 4a000000 90180f06
* 14000076 ff00270e
* e0000000 80008000

STGCUSTOM0E: always play X27: Credits
* 28708ceb 0000004d
* 4a000000 90180f06
* 14000076 ff002713
* e0000000 80008000

STGCUSTOM0F: always play Y01: Adventure Map
* 28708ceb 0000004e
* 4a000000 90180f06
* 14000076 ff00281f
* e0000000 80008000

STGCUSTOM10: always play Y02: Step: The Plain
* 28708ceb 0000004f
* 4a000000 90180f06
* 14000076 ff002820
* e0000000 80008000

STGCUSTOM11: always play Y03: Step: The Cave
* 28708ceb 00000050
* 4a000000 90180f06
* 14000076 ff002821
* e0000000 80008000

STGCUSTOM12: always play Y04: Step: Subspace
* 28708ceb 00000051
* 4a000000 90180f06
* 14000076 ff002822
* e0000000 80008000

STGCUSTOM13: always play Y05: Boss Battle Song 1
* 28708ceb 00000052
* 4a000000 90180f06
* 14000076 ff002823
* e0000000 80008000

STGCUSTOM14: always play Y07: Boss Battle Song 2
* 28708ceb 00000053
* 4a000000 90180f06
* 14000076 ff002825
* e0000000 80008000

STGCUSTOM15: always play Y08: Save Point
* 28708ceb 00000054
* 4a000000 90180f06
* 14000076 ff002826
* e0000000 80008000

STGCUSTOM16: always play Y09: {SSE DK Jungle} [NAMELESS]
* 28708ceb 00000055
* 4a000000 90180f06
* 14000076 ff002827
* e0000000 80008000

STGCUSTOM17: always play Y10: {SSE Luigi Mansion} [NAMELESS]
* 28708ceb 00000056
* 4a000000 90180f06
* 14000076 ff002828
* e0000000 80008000

STGCUSTOM18: always play Y11: {Halberd Interior} [NAMELESS]
* 28708ceb 00000057
* 4a000000 90180f06
* 14000076 ff002829
* e0000000 80008000

STGCUSTOM19: always play Y13: {SSE Brinstar} [NAMELESS]
* 28708ceb 00000058
* 4a000000 90180f06
* 14000076 ff00282b
* e0000000 80008000

STGCUSTOM1A: always play Y14: Step: Subspace Ver.2
* 28708ceb 00000059
* 4a000000 90180f06
* 14000076 ff00282c
* e0000000 80008000

STGCUSTOM1B: always play Y15: Step: Subspace Ver.3
* 28708ceb 0000005a
* 4a000000 90180f06
* 14000076 ff00282d
* e0000000 80008000

STGCUSTOM1C: always play Y16: {Halberd Moving} [NAMELESS]
* 28708ceb 0000005b
* 4a000000 90180f06
* 14000076 ff00282e
* e0000000 80008000

STGCUSTOM1D: always play Y17: ???
* 28708ceb 0000005c
* 4a000000 90180f06
* 14000076 ff00282f
* e0000000 80008000

STGCUSTOM1E: always play Z50: ???
* 28708ceb 0000005d
* 4a000000 90180f06
* 14000076 ff002863
* e0000000 80008000

STGCUSTOM1F: always play Z51: ???
* 28708ceb 0000005e
* 4a000000 90180f06
* 14000076 ff002864
* e0000000 80008000

STGCUSTOM20: always play Z54: ???
* 28708ceb 0000005f
* 4a000000 90180f06
* 14000076 ff002867
* e0000000 80008000

STGCUSTOM21: always play Z55: ???
* 28708ceb 00000060
* 4a000000 90180f06
* 14000076 ff002868
* e0000000 80008000

STGCUSTOM22: always play Z56: ???
* 28708ceb 00000061
* 4a000000 90180f06
* 14000076 ff002869
* e0000000 80008000

STGCUSTOM23: always play Z57: ???
* 28708ceb 00000062
* 4a000000 90180f06
* 14000076 ff00286a
* e0000000 80008000

STGCUSTOM24: always play Z58: ???
* 28708ceb 00000063
* 4a000000 90180f06
* 14000076 ff00286b
* e0000000 80008000

Hybrid Air Dodge: (90 Lines) [Phantom Wings]
* 80000000 80623320
* 80000001 00000000
* 60000006 00000000
* 60000003 00000001
* 4A001000 00000000
* 4A101001 00000000
* 36000000 00000032
* 58010000 00000004
* DE000000 80008180
* 58010000 00000060
* DE000000 80008180
* 92210002 00000014
* 92210003 00000068
* 92210004 00000070
* 92210006 0000007C
* 92210009 00000018
* 58010000 00000088
* 92210007 00000064
* 92210008 00000058
* 48001004 00000024
* 92210005 0000000C
* 48001004 00000020
* 92210004 00000014
* 4A001004 00000000
* 32000018 00000000
* 4A001006 00000000
* 30000038 00000021
* 4A001002 00000000
* 36000040 41000000
* 4A001003 00000000
* 9221000A 00000038
* 9221000B 0000003C
* 4A001005 00000000
* 3000000C 00000000
* 1400000C 00000001
* 9421000A 00000010
* 9421000B 00000014
* 4A001004 00000000
* 14000014 00000000
* E2000001 00000000
* 4A001005 00000000
* 9221000A 00000010
* 9221000B 00000014
* 86A0000A 40000000
* 86A0000B 40000000
* 4A001007 00000000
* 9421000A 00000008
* 4A001008 00000000
* 9421000B 0000000C
* 4A001002 00000000
* 34000041 41000000
* 36000040 42000000
* 4A001007 00000000
* 14000008 00000000
* 4A001008 00000000
* 1400000C 3E000000
* 34000041 41C00000
* 4A000000 805A0100
* 9221000A 00000000
* 4A001002 00000000
* 9001000B 00000040
* 8891000B 0000000A
* 34000041 42100000
* 4A001004 00000000
* 14000018 00000000
* E2000005 00000000
* 4A000000 805A0100
* 9221000A 00000000
* 4A001004 00000000
* 36000014 42000000
* 9001000B 00000014
* 8891000B 0000000A
* 4A001006 00000000
* 32000038 00000021
* 4A001004 00000000
* 14000018 00000000
* E2000001 00000000
* 34000015 41FFFFFF
* 4A001009 00000000
* 3000014C 00000000
* 4A001004 00000000
* 14000018 00000001
* E2000002 00000000
* 80100001 00000008
* 62000000 00000001
* E200000F 00000000
* 80000001 00000000
* 80100000 00000244
* 62000000 00000000
* E0000000 80008000

Logged

arnypalmy
Advanced Kitten
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Posts: 20


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« Reply #5536 on: May 09, 2014, 09:20:07 PM »


There's a cosmetics template (All the files already set up for you) in my sig which has links to a brawlex cosmetics tutorial.

This was awesome, thanks!

Would anybody know why using Ex would cause the three independent pokemon to show up as Mario on the CSS screen? The game freezes if you try to select them. I didn't edit anything with them from the normal Minus, so I don't know why they're not working.

Roy and Mewtwo for some reason still cause freezes as well, I'm trying to sort that out. But everything else is working great, you guys are awesome for helping me.

EDIT:

I found the cause of the independent pokemon; it seems without the Code for Gige and Company Fix, the independent pokemon do not show up (this happens in the tutorial as well, I just didn't notice until now). However, re-enabling the code causes some errors in my extra characters...
« Last Edit: May 09, 2014, 11:45:20 PM by arnypalmy » Logged

frostymm
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Posts: 202


Like I ever know what I'm doing.

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    « Reply #5537 on: May 10, 2014, 05:48:25 AM »


    I found the cause of the independent pokemon; it seems without the Code for Gige and Company Fix, the independent pokemon do not show up (this happens in the tutorial as well, I just didn't notice until now). However, re-enabling the code causes some errors in my extra characters...

    You don't need any of those CSS codes anymore. Using the most recent version of BrawlEx you can just edit the CSSRoster.dat with the config editor and specify what characters you want to show up. There are even ID's for the independant pokemon rather than pokemon trainer.
    Logged

    My BrawlEx Cosmetic template for people who are lazy!
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203448
    Supports up to 35 BrawlEx characters currently.

    HaloFanODST
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    Posts: 1812

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    « Reply #5538 on: May 10, 2014, 09:36:53 AM »


    The brawlex CSS expansion 1.0.2.0 is not working for me for some odd reason, I even tried using the default files and it is still not working, here my codeset.


    RSBE01
    Super Smash Bros Brawl

    SDHC Extension 1.1[Bero]
    * C23CB3D8 00000004
    * 546302D7 41820014
    * 38600001 3C808058
    * 60840300 90640000
    * 2C1D0000 00000000
    * C23EEE18 00000007
    * 80610014 54630253
    * 41820028 38000009
    * 8061000C 5463C43E
    * 38630001 1CC30400
    * 3C60803E 6063EE58
    * 7C6903A6 4E800420
    * 80A1000C 00000000
    * C23CB620 00000008
    * 3D60805A 616B9350
    * 816B0000 2C0B0000
    * 41820024 2C040040
    * 4182001C 39600001
    * 91610008 3D60803C
    * 616BB410 7D6903A6
    * 4E800420 9421FFC0
    * 60000000 00000000
    * C23CB4AC 00000003
    * 38C00000 2C160000
    * 41820008 38C00001
    * 60000000 00000000
    * C23CB5D4 00000009
    * 807C001C 2C030001
    * 806DCE1C 41820034
    * 80030000 90190000
    * 80030004 90190004
    * 80030008 90190008
    * 8003000C 9019000C
    * 3C60803C 6063B5E0
    * 7C6903A6 4E800420
    * 60000000 00000000
    * 043EEA20 48191905
    * 043EEC1C 48191709
    * 06580324 00000028
    * 3F008058 63180300
    * 83180000 2C180000
    * 4182000C 7CB92B78
    * 48000008 7F2531D6
    * 548006FF 4E800020
    * 043EEB6C 481917E1
    * 043EED68 481915E5
    * 0658034C 00000028
    * 3C608058 60630300
    * 80630000 2C030000
    * 4182000C 3B390001
    * 48000008 7F39BA14
    * 4E800020 00000000
    * 043CBA24 481B48E1
    * 043CBD60 481B45A5
    * 06580304 00000020
    * 3EC08058 62D60300
    * 82D60000 2C160000
    * 41820008 7C802378
    * 7C040040 4E800020
    * C23EE0BC 00000003
    * 38000000 3C60805A
    * 60639350 90030000
    * 3C60805A 00000000

    File Patch Code v3.5.1b
    E0000000 80008000
    225664EC 00000000
    0401BFE0 4858BE20
    065A7E00 00000070
    38A00067 38810020
    3CE0805A 60E37C18
    4BE52531 38A0007F
    3883FFE8 38610020
    4BE52521 38A00068
    60E47C18 38610020
    9421FF80 BC410008
    38610088 4BA74DB9
    7C7C1B78 2C030000
    4082000C 38210080
    4800001C B8410008
    38210080 4BE524E5
    38610008 4BA742E1
    7C7C1B78 4BA741E8
    040223E0 48585BC0
    065A7FA0 00000028
    80010044 3C608001
    6063581C 7C001800
    4082000C 7FDDC850
    3BDEFFE0 93DB0008
    4BA7A424 00000000
    0401CD0C 4858B1F4
    065A7F00 00000038
    2C030000 4182000C
    4BA7DD51 4BA74E04
    80780008 2C030000
    41820014 8118000C
    7C634214 7C7B1850
    48000008 8078000C
    4BA74DE0 00000000
    043EE9D8 48000014
    043EEBD4 48000014
    043D8B9C 48000018
    043E9B4C 38600000
    043E9D38 38600000
    043D8C80 60000000
    80000000 80406920
    80000001 805A7C00
    8A001001 00000000
    045A7C10 2F525342
    045A7C14 452F7066
    80000001 805A7B00
    8A001001 00000000
    065A7B10 0000000F
    2F525342 452F7066
    2F736F75 6E642F00
    041C6CE0 483E0D20
    065A7A00 00000028
    9421FF80 BC410008
    3C60805A 60637B1F
    4BE52931 B8410008
    38210080 4BE52995
    4BC1F2C4 00000000
    065A7900 00000078
    9421FF80 7C0802A6
    9001000C BC810010
    9421FF00 7C872378
    54B2BA7E 7CD33378
    38800000 9081000C
    90810010 90610014
    90810018 3880FFFF
    9081001C 38610020
    90610008 7CE43B78
    38A00080 4BE529F5
    38610008 4BA752A1
    60000000 80210000
    B8810010 8001000C
    7C0803A6 80210000
    4E800020 00000000
    043E399C 481C3F04
    065A78A0 00000010
    80BC0020 7CA59214
    3A400000 4BE3C0F4
    043DBAEC 481CBDE4
    065A78D0 00000018
    800302A4 2C130000
    41820008 7E609B78
    3A600000 4BE3420C
    041CDF7C 483D9884
    065A7800 00000098
    818C0014 9421FF80
    BC410008 60000000
    60000000 60000000
    60000000 7C882378
    3C60804D 60630000
    3C80805A 60847B00
    7CC53378 38C04200
    80E40080 2C070000
    40820014 60000000
    480000B9 2C030000
    41820010 B8410008
    80210000 4BC26724
    70A501FF 3868FFFF
    3C80804C 6084FFFF
    7C842A14 38A04001
    38A5FFFF 8C040001
    9C030001 2C050000
    4082FFF0 B8410008
    80210000 4BC2670C
    141CCF90 483DA770
    065A7700 00000048
    9421FF80 BC410008
    7FE3FB78 3C80805A
    60847B00 38A00000
    38C04000 480001E5
    90640080 807F0008
    907A0014 907A005C
    907A0074 B8410008
    80210000 807F0000
    4BC25854 00000000
    E0000000 80008000

    Replacement SoundBank Engine v1.20 [InternetExplorer, Dantarion]
    80000000 80406920
    80000001 805A7D18
    045A7D00 805A7D18
    8A001001 00000000
    065A7D28 00000015
    2F525342 452F7066
    2F736678 2F25642E
    7361776E 64000000
    045A7D10 919B6600
    C21C8370 0000003C
    9421FF80 BC610008
    3C60805A 60637000
    94230008 7C611B78
    3B5A0007 3C60805A
    60637D00 9343FFE0
    38800000 9081000C
    90810010 93610014
    90810018 3880FFFF
    9081001C 38610020
    90610008 3C80805A
    60847D18 7F45D378
    3D80803F 618C89FC
    7D8903A6 4E800421
    38810020 7F63DB78
    38A00000 38C00000
    3D80805A 618C7900
    7D8903A6 4E800421
    2C030000 40820114
    3C60805A 60637D00
    8081FE90 9083FFD0
    7F64DB78 3884FFFD
    3CC05257 60C65344
    38840004 81240000
    7C093000 4082FFF4
    7C9B2050 9083FFC0
    3D2090E6 61290F10
    81290000 7D244B78
    7C862378 38C60008
    80A4002C 7C842A14
    38840008 3CE0805A
    60E77D00 8167FFE0
    38840008 80A40000
    7CA53214 80E50000
    7C075800 4082FFEC
    7D244B78 80C50024
    7CA43214 38A50008
    80E50000 38A50008
    7F63DB78 38630009
    80C50000 7CC43214
    38E7FFFF 81430000
    91460008 81430004
    91460014 81430008
    91460018 3863000C
    38A50008 2C070000
    4181FFD0 3C60805A
    60637D00 8083FFD0
    80A3FFC0 7C852050
    7F66DB78 7CE62A14
    89070000 99060000
    38C60001 38E70001
    3884FFFF 2C040000
    4181FFE8 38600000
    2C030000 3CA0805A
    60A57D00 9065FFF0
    3C20805A 60217000
    80210008 B8610008
    38210080 7D8903A6
    4182000C 4E800421
    48000008 7CE33B78
    60000000 00000000
    C21C8658 00000007
    3E00805A 62107D00
    8230FFF0 2C110000
    40820010 7CE33B78
    3B200000 41820014
    4E800421 3A400001
    9250FFF0 60000000

    Unrestricted Pause Camera
    * 040A7D60 4E800020
    * 04109D88 38800001

    Unrestricted Replay Camera
    * 0409E934 60000000
    * 0409E93C 60000000
    * 0409E9AC FC201890
    * 0409E9B8 FC600090
    * 0409E9BC FC000890
    * 0409E9C8 FC001890

    Unrestricted Control Editing [spunit262]
    * 211973CC 7CC6F82E
    * 051973CC 38C20060
    * 05197468 38620060
    * 05197574 38820060
    * 05197680 38E20060
    * 051976B4 38620060
    * 051978CC 38E20060
    * 065A9380 0000000A
    * 00010203 04050A0B
    * 0C0D0000 00000000
    * E0000000 80008000

    No Tripping
    * 0481CB34 C0220020
    * 045A9340 00000000

    CPUs Don't Ignore Other CPUs to Target Humans [Magus]
    * 04907D60 4800001C

    Infinite Replays
    * 040EB804 60000000

    Save Tags in Replays
    * 0404B140 38A00000

    CLASSIC EXPANSION PACK

    Classic Expansion SSS v6.0s
    * 046B8F5C 7C802378
    * 046B8F64 7C6300AE
    * 040AF618 5460083C
    * 040AF68C 38840002
    * 040AF6AC 5463083C
    * 040AF6C0 88030001
    * 040AF6E8 3860FFFF
    * 040AF59C 3860000C
    * 060B91C8 00000018
    * BFA10014 7CDF3378
    * 7CBE2B78 7C7D1B78
    * 2D05FFFF 418A0014
    * 006B929C 00000027
    * 066B99D8 00000027
    * 00010203 04050709
    * 080A0B0C 0D0E0F10
    * 11141516 1A191217
    * 0618134D 1D4E1B1C
    * 2A2B2C2D 2E2F3000
    * 006B92A4 00000027
    * 066B9A58 00000027
    * 31323334 35362722
    * 26283738 393A3B3C
    * 3D3E3F40 41424344
    * 45464748 494A4B4C
    * 2524211F 20231E00
    * 06407AAC 0000009E
    * 01010202 03030404
    * 05050606 07070808
    * 0909330A 0B0B0C0C
    * 0D0D0E0E 130F1410
    * 15111612 17131814
    * 19151C16 1D171E18
    * 1F19201A 211B221C
    * 231D241E 634E2932
    * 2A332B34 2C352D36
    * 2F373038 3139323A
    * 2E3BFFFF 40204121
    * 42224323 44244525
    * 46264727 48284929
    * 4A2A4B2B 4C2C4D2D
    * 4E2E4F2F 50305131
    * 523D533E 543F5540
    * 56415742 58435944
    * 5A455B46 5C475D48
    * 5E495F4A 604B614C
    * 624D373C 251F0000

    Stage Roster Expansion System v2.0: [Phantom Wings]
    * E0000000 80008000
    * 04043B20 380000FF
    * 04043B40 1C060018
    * 04043B58 38840018
    * 04949C8C 3884B460
    * 04949D10 3884B460
    * 04949E20 3884B460
    * 04949EFC 3884B460
    * C294A588 00000003
    * A063001A 2C030040
    * 41800008 38600000
    * 60000000 00000000
    * C294A1D0 00000003
    * 7C7D1B78 2C03FFFF
    * 40820008 3FA0003F
    * 60000000 00000000
    * 04015564 48000010
    * 2042AEB0 00000041
    * 0442AEB0 00000000
    * 80000000 8042AEB0
    * 80000001 8042AEB0
    * 60000030 00000000
    * 8A001801 00000000
    * 86000000 00000024
    * 86000001 00000018
    * 62000000 00000000
    * 0042B348 024B0000
    * 0442B348 00000040
    * 0642B34C 00000010
    * 73745F63 7573746F
    * 6D00002E 72656C00
    * 80000000 8042BC18
    * 80000001 8042B460
    * 8A010001 00000000
    * 0442B560 8042BC14
    * 0042BC18 010F0000
    * 0642BC14 00000008
    * 43757374 6F6D0000
    * E0000000 80008000
    * 04043B34 483E783C
    * 0642B370 00000050
    * 2C060031 4080000C
    * 80040000 48000040
    * 3806000F 7C030000
    * 40820030 3866FFD0
    * 38C4000F 38860001
    * 3CA08042 60A5B450
    * 38E00000 7E6802A6
    * 4BFCB811 7E6803A6
    * 38C00031 4BC1878C
    * 3884FFE8 4BC1877C
    * 04949C88 4BAE1749
    * 04949D0C 4BAE16C5
    * 04949E1C 4BAE15B5
    * 04949F08 4BAE14C9
    * 0642B3D0 00000060
    * 9421FF80 BC610010
    * 7C6802A6 9061000C
    * 2C000040 41800030
    * 7C030378 3863FFC1
    * 3CC08042 60C6BC1C
    * 38860001 3CA08042
    * 60A5B450 38E00000
    * 39200000 4BFCB7AD
    * 38000040 540013BA
    * 8061000C 7C6803A6
    * B8610010 80210000
    * 4E800020 00000000
    * 0042B455 00000078
    * 0442B45C 00000002

    Stage-Dependent Song Loaders [Oshtoby]

    STGCUSTOM01: always play T05: {FD: Classic Mode Master Hand} [NAMELESS]
    * 28708ceb 00000040
    * 4a000000 90180f06
    * 14000076 ff0027f1
    * e0000000 80008000

    STGCUSTOM02: always play X06: Classic mode clear [NAMELESS]
    * 28708ceb 00000041
    * 4a000000 90180f06
    * 14000076 ff0026fe
    * e0000000 80008000

    STGCUSTOM03: always play X10: Tournament Grid
    * 28708ceb 00000042
    * 4a000000 90180f06
    * 14000076 ff002702
    * e0000000 80008000

    STGCUSTOM04: always play X11: Tournament Match End
    * 28708ceb 00000043
    * 4a000000 90180f06
    * 14000076 ff002703
    * e0000000 80008000

    STGCUSTOM05: always play X13: Classic: Results Screen
    * 28708ceb 00000044
    * 4a000000 90180f06
    * 14000076 ff002705
    * e0000000 80008000

    STGCUSTOM06: always play X15: All-Star Rest Area
    * 28708ceb 00000045
    * 4a000000 90180f06
    * 14000076 ff002707
    * e0000000 80008000

    STGCUSTOM07: always play X16: Home-Run Contest
    * 28708ceb 00000046
    * 4a000000 90180f06
    * 14000076 ff002708
    * e0000000 80008000

    STGCUSTOM08: always play X17: Cruel Brawl
    * 28708ceb 00000047
    * 4a000000 90180f06
    * 14000076 ff002709
    * e0000000 80008000

    STGCUSTOM09: always play X18: Boss Battle
    * 28708ceb 00000048
    * 4a000000 90180f06
    * 14000076 ff00270a
    * e0000000 80008000

    STGCUSTOM0A: always play X19: Trophy Gallery
    * 28708ceb 00000049
    * 4a000000 90180f06
    * 14000076 ff00270b
    * e0000000 80008000

    STGCUSTOM0B: always play X20: Sticker Album / Album / Chronicle
    * 28708ceb 0000004a
    * 4a000000 90180f06
    * 14000076 ff00270c
    * e0000000 80008000

    STGCUSTOM0C: always play X21: Coin Launcher
    * 28708ceb 0000004b
    * 4a000000 90180f06
    * 14000076 ff00270d
    * e0000000 80008000

    STGCUSTOM0D: always play X22: Classic mode clear - trophy [NAMELESS]
    * 28708ceb 0000004c
    * 4a000000 90180f06
    * 14000076 ff00270e
    * e0000000 80008000

    STGCUSTOM0E: always play X27: Credits
    * 28708ceb 0000004d
    * 4a000000 90180f06
    * 14000076 ff002713
    * e0000000 80008000

    STGCUSTOM0F: always play Y01: Adventure Map
    * 28708ceb 0000004e
    * 4a000000 90180f06
    * 14000076 ff00281f
    * e0000000 80008000

    STGCUSTOM10: always play Y02: Step: The Plain
    * 28708ceb 0000004f
    * 4a000000 90180f06
    * 14000076 ff002820
    * e0000000 80008000

    STGCUSTOM11: always play Y03: Step: The Cave
    * 28708ceb 00000050
    * 4a000000 90180f06
    * 14000076 ff002821
    * e0000000 80008000

    STGCUSTOM12: always play Y04: Step: Subspace
    * 28708ceb 00000051
    * 4a000000 90180f06
    * 14000076 ff002822
    * e0000000 80008000

    STGCUSTOM13: always play Y05: Boss Battle Song 1
    * 28708ceb 00000052
    * 4a000000 90180f06
    * 14000076 ff002823
    * e0000000 80008000

    STGCUSTOM14: always play Y07: Boss Battle Song 2
    * 28708ceb 00000053
    * 4a000000 90180f06
    * 14000076 ff002825
    * e0000000 80008000

    STGCUSTOM15: always play Y08: Save Point
    * 28708ceb 00000054
    * 4a000000 90180f06
    * 14000076 ff002826
    * e0000000 80008000

    STGCUSTOM16: always play Y09: {SSE DK Jungle} [NAMELESS]
    * 28708ceb 00000055
    * 4a000000 90180f06
    * 14000076 ff002827
    * e0000000 80008000

    STGCUSTOM17: always play Y10: {SSE Luigi Mansion} [NAMELESS]
    * 28708ceb 00000056
    * 4a000000 90180f06
    * 14000076 ff002828
    * e0000000 80008000

    STGCUSTOM18: always play Y11: {Halberd Interior} [NAMELESS]
    * 28708ceb 00000057
    * 4a000000 90180f06
    * 14000076 ff002829
    * e0000000 80008000

    STGCUSTOM19: always play Y13: {SSE Brinstar} [NAMELESS]
    * 28708ceb 00000058
    * 4a000000 90180f06
    * 14000076 ff00282b
    * e0000000 80008000

    STGCUSTOM1A: always play Y14: Step: Subspace Ver.2
    * 28708ceb 00000059
    * 4a000000 90180f06
    * 14000076 ff00282c
    * e0000000 80008000

    STGCUSTOM1B: always play Y15: Step: Subspace Ver.3
    * 28708ceb 0000005a
    * 4a000000 90180f06
    * 14000076 ff00282d
    * e0000000 80008000

    STGCUSTOM1C: always play Y16: {Halberd Moving} [NAMELESS]
    * 28708ceb 0000005b
    * 4a000000 90180f06
    * 14000076 ff00282e
    * e0000000 80008000

    STGCUSTOM1D: always play Y17: ???
    * 28708ceb 0000005c
    * 4a000000 90180f06
    * 14000076 ff00282f
    * e0000000 80008000

    STGCUSTOM1E: always play Z50: ???
    * 28708ceb 0000005d
    * 4a000000 90180f06
    * 14000076 ff002863
    * e0000000 80008000

    STGCUSTOM1F: always play Z51: ???
    * 28708ceb 0000005e
    * 4a000000 90180f06
    * 14000076 ff002864
    * e0000000 80008000

    STGCUSTOM20: always play Z54: ???
    * 28708ceb 0000005f
    * 4a000000 90180f06
    * 14000076 ff002867
    * e0000000 80008000

    STGCUSTOM21: always play Z55: ???
    * 28708ceb 00000060
    * 4a000000 90180f06
    * 14000076 ff002868
    * e0000000 80008000

    STGCUSTOM22: always play Z56: ???
    * 28708ceb 00000061
    * 4a000000 90180f06
    * 14000076 ff002869
    * e0000000 80008000

    STGCUSTOM23: always play Z57: ???
    * 28708ceb 00000062
    * 4a000000 90180f06
    * 14000076 ff00286a
    * e0000000 80008000

    STGCUSTOM24: always play Z58: ???
    * 28708ceb 00000063
    * 4a000000 90180f06
    * 14000076 ff00286b
    * e0000000 80008000

    Hybrid Air Dodge: (90 Lines) [Phantom Wings]
    * 80000000 80623320
    * 80000001 00000000
    * 60000006 00000000
    * 60000003 00000001
    * 4A001000 00000000
    * 4A101001 00000000
    * 36000000 00000032
    * 58010000 00000004
    * DE000000 80008180
    * 58010000 00000060
    * DE000000 80008180
    * 92210002 00000014
    * 92210003 00000068
    * 92210004 00000070
    * 92210006 0000007C
    * 92210009 00000018
    * 58010000 00000088
    * 92210007 00000064
    * 92210008 00000058
    * 48001004 00000024
    * 92210005 0000000C
    * 48001004 00000020
    * 92210004 00000014
    * 4A001004 00000000
    * 32000018 00000000
    * 4A001006 00000000
    * 30000038 00000021
    * 4A001002 00000000
    * 36000040 41000000
    * 4A001003 00000000
    * 9221000A 00000038
    * 9221000B 0000003C
    * 4A001005 00000000
    * 3000000C 00000000
    * 1400000C 00000001
    * 9421000A 00000010
    * 9421000B 00000014
    * 4A001004 00000000
    * 14000014 00000000
    * E2000001 00000000
    * 4A001005 00000000
    * 9221000A 00000010
    * 9221000B 00000014
    * 86A0000A 40000000
    * 86A0000B 40000000
    * 4A001007 00000000
    * 9421000A 00000008
    * 4A001008 00000000
    * 9421000B 0000000C
    * 4A001002 00000000
    * 34000041 41000000
    * 36000040 42000000
    * 4A001007 00000000
    * 14000008 00000000
    * 4A001008 00000000
    * 1400000C 3E000000
    * 34000041 41C00000
    * 4A000000 805A0100
    * 9221000A 00000000
    * 4A001002 00000000
    * 9001000B 00000040
    * 8891000B 0000000A
    * 34000041 42100000
    * 4A001004 00000000
    * 14000018 00000000
    * E2000005 00000000
    * 4A000000 805A0100
    * 9221000A 00000000
    * 4A001004 00000000
    * 36000014 42000000
    * 9001000B 00000014
    * 8891000B 0000000A
    * 4A001006 00000000
    * 32000038 00000021
    * 4A001004 00000000
    * 14000018 00000000
    * E2000001 00000000
    * 34000015 41FFFFFF
    * 4A001009 00000000
    * 3000014C 00000000
    * 4A001004 00000000
    * 14000018 00000001
    * E2000002 00000000
    * 80100001 00000008
    * 62000000 00000001
    * E200000F 00000000
    * 80000001 00000000
    * 80100000 00000244
    * 62000000 00000000
    * E0000000 80008000


    You're using an outdated version.
    Use the latest one.
    Logged

    Before someone attacks me:
    No, I won't say/accept the term "American" to refer exclusively to people or things from the United States.
    America is a continent and deal with it.
    I'm an American, but not necessarily from the U.S.

    Heavy-taste
    Advanced Kitten
    ***
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    Posts: 40



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    « Reply #5539 on: May 10, 2014, 09:55:35 AM »


    Someone have an idear when phantomwing will update this?
    I don´t want to hurry anybody, just wanted to ask.
    Logged


    HaloFanODST
    Holy Kitten
    *
    Offline Offline

    Posts: 1812

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    « Reply #5540 on: May 10, 2014, 09:57:37 AM »


    Someone have an idear when phantomwing will update this?
    I don´t want to hurry anybody, just wanted to ask.

    He should be doing SFXConfig.dat files to make the clones have their own Cheesy

    I might be wrong. I hope I'm not.
    Logged

    Before someone attacks me:
    No, I won't say/accept the term "American" to refer exclusively to people or things from the United States.
    America is a continent and deal with it.
    I'm an American, but not necessarily from the U.S.

    Nebulon
    Holy Kitten
    *
    Offline Offline

    Posts: 1196


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    « Reply #5541 on: May 10, 2014, 10:26:19 AM »


    Someone have an idear when phantomwing will update this?
    I don´t want to hurry anybody, just wanted to ask.

    Well, this is how I see it:

    No doubt he knows that with the research we've gotten the character count to it's maximum. I've messaged him (with no response) and I've told Sammi (with no response) but I'm going to assume that one of them read it. I'd be surprised if PW didn't know.

    So what could he be working on now? Here are my theories, and keep in mind that they're not all likely:

    -SFX for clones. I could see this being a priority considering the way some of the clones sound being over other characters. I don't fully know what'd it be or if it would count the boss slot and extra data clone options that I've done, but considering production wouldv'e started before the success of boss slots and extra data, I could see this at least existing for fighters 3F to 63.

    -Universal modules. This is a stretch, but it would be fantastic. The game comes with modules that we can download in the iso dump of files. What if he made it so that you could just use those generic ones? in a sense, it would allow us to clone anyone. We'd probably need a tutorial on how to change certain values, since I'm assuming he'd make it doable, but still complicated since it would probably need to be. This would be unfortunate for anyone working on a module, but it would overall make it much easier.

    -Or more modules maybe. Maybe he wants to release them in a pack, rather than individually?

    -Super Stage Expansion. Okay... so I'm probably the only one here who wants this MORE than anything else, but with close to 100 characters to pick from, it'd be awesome if each character had a stage that represented them. I TRY to do that, but it doesn't always work, and it wouldn't work now considering that the max for stages is 78. That's a lot but with so many high quality and awesome stages being released all the time, I would go bananas if we upend it to 100 or more. I'd take this over new modules any day. I love stages.

    -Dare I say, perhaps increasing the size even more? as in, beyond 63 somehow... I don't think that's possible, but I'm not educated too much in that so... I'm going to ignorantly give it a "maybe".

    But forreal I'd love a Stage engine, where you can open and close stage slots the same way we can for characters, and we can make more pages and... man I'm probably the only one that wants this but if he made the clone engine for stages I'd skip work for a day and just set that up lol says a lot about me, but I love trying new stages.
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    Want to talk about my pack? Let's take it over here to the Brawl 4 All thread: http://forums.kc-mm.com/index.php?topic=71453.msg1306822#msg1306822

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    « Reply #5542 on: May 10, 2014, 11:10:34 AM »


    Nah, you're not the only one who would love a stage engine. Smiley
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    « Reply #5543 on: May 10, 2014, 11:22:10 AM »


    I don't quite understand how the costume expansion feature works.

    I assume checking off 1-9 gives you ten costumes... but what's the need for 10 and 11? And then, what does "?A" and "?B" stand for?

    In any case, anything I check doesn't really give me results anyway.

    Oh, and provided I wanted to give characters who are already in the game more costumes, would I have to edit their own respective .DAT files from the ISO?
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    « Reply #5544 on: May 10, 2014, 11:34:00 AM »


    You don't need any of those CSS codes anymore. Using the most recent version of BrawlEx you can just edit the CSSRoster.dat with the config editor and specify what characters you want to show up. There are even ID's for the independant pokemon rather than pokemon trainer.


    He's using Brawl Minus and trying to add new characters, he cannot use the newest version using the CSS expansion. And people, please stop calling the CSS code version 'outdated'. It's just as up to date as the CSS expansion method, the engine is exactly the same. The only difference is that you don't need codes anymore. It's rather desceptive to new users to call the CSS code method outdated when the engine is exactly the same.

    Furthermore, the CSS code method is currently the one minus uses because of the flickering icon issue with the CSS expansion.

    If he want's to add more characters he will need to edit minus' CSS code. If your on the most recent version of minus here , then all you would have to do is setup the clone and add the ID to the code. Adding the giga and company code breaks BrawlEx. In this version of minus, the pokemon slots should be perfectly fine. It was caused by having the wrong ID's in the CSS code since older versions of minus used switched around character ID's
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    « Reply #5545 on: May 10, 2014, 01:23:55 PM »


    does anyone have a brawl ex pack that works with all star mode, classic mode
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    « Reply #5546 on: May 10, 2014, 01:26:45 PM »


    Well, this is how I see it:

    No doubt he knows that with the research we've gotten the character count to it's maximum. I've messaged him (with no response) and I've told Sammi (with no response) but I'm going to assume that one of them read it. I'd be surprised if PW didn't know.


    Sorry about not getting back to you about that. But you seemed to be getting the hang of things just fine without my help.



    Anyways, I may as well give you guys a heads up for what's to come in the next release. It might not be as grand as anyone may have been thinking, but I think it covers some of the most essential features.

    -Expanding the number of character slots from 100 to 128:
    For the most part, I want to avoid using the forbidden 7 slots and the boss slots all together as ExSlots are a lot more secure than regular slots (e.g. Kirby is unable to copy ExSlot characters whereas that's not the case for regular slots). Increasing the roster to 128 should allow us to properly have 100 characters in the roster despite the unused slots.

    -Fixing All Star and Classic mode for ExCharacters:
    I'd like to get BrawlEx to a state where there is a minimal chance of the game crashing providing everything is configured properly.

    -Various config file updates:
    -- Add Result Camera data to Slot Configs.
    -- Add Victory Announcer Calls to Slot Configs.
    -- Add ColorSet identifiers to Slot Configs. (allowing colors to show up properly in training mode)
    -- Add per-color Final Smashes to Fighter Configs.

    As of today, all of these features are up and running as standalone units. The main cause for delay has been implementing it all into the bx_fighter.rel file.


    As for the other features,

    I haven't taken the time to do sound effects, but I have a feeling that if I were to do them, I would implement them as a separate BrawlEx system similar to how the CSSRosterExpansion is separate from the Clone Engine.

    Modules are always on my todo list, but right now they aren't really a primary focus.

    The BrawlEx Stage Roster Expansion will probably be my next big project once I get the BrawlEx Clone Engine to a state where I want it to be. The old Stage Roster Expansion code has a lot of room for improvement which I think could be implemented better using custom modules.



    Seeing as I have all the core features for the next release ready, I expect that I'll be able to make the next BrawlEx Clone Engine release reasonably soon. But as usual, I can't make any guarantees.
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    « Reply #5547 on: May 10, 2014, 01:29:27 PM »


    Good to see you, PhantomWings.
    Can't wait for future updates.
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    « Reply #5548 on: May 10, 2014, 01:31:15 PM »


    If he want's to add more characters he will need to edit minus' CSS code. If your on the most recent version of minus here , then all you would have to do is setup the clone and add the ID to the code. Adding the giga and company code breaks BrawlEx. In this version of minus, the pokemon slots should be perfectly fine. It was caused by having the wrong ID's in the CSS code since older versions of minus used switched around character ID's


    Ah, that's it! I'm using the older version of Minus, so I had to change the values for the independent pokemon in the CSS code to 1E1D1C instead of 5E5D5C. Now the pokemon show up and work, thanks.

    You said you were involved in developing Minus, right? If so, thank you, because I've been playing the different versions of it for the past two years.

    I have another quick question for you then (this is all new to me, so I seem to have an endless supply of questions, sorry). You guys added Pichu to the latest version of Minus using the Ex engine; I attempted to add in your Pichu over a clone slot of Pikachu, which seems to work, only the sound and some visual effects aren't all working. Any clue as to how I can fix that? Is there a tutorial for the sound stuff lying around on the forums somewhere?
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    « Reply #5549 on: May 10, 2014, 01:50:26 PM »


    Ahh, glad to see you around PW. I was reading up on your info you put up on OpenSA recently, very good indeed. In any case, that all sounds pretty amazing. Smiley Can't wait to experiment around with it comes out.

    One thing i just remembered, has anyone else experienced luigi and others Final smashes not having music when using BrawlEx? as in, not clones. Just the vBrawl characters.

    Ah, that's it! I'm using the older version of Minus, so I had to change the values for the independent pokemon in the CSS code to 1E1D1C instead of 5E5D5C. Now the pokemon show up and work, thanks.

    You said you were involved in developing Minus, right? If so, thank you, because I've been playing the different versions of it for the past two years.

    Yes im one of the main devs, Glad to see you enjoy minus!

    The reason sfx and such might not work is if you forgot to add the .sawnd files for pichu's sfx. May i ask why your using older versions of minus? BrawlEx is already setup in the new version and the older GCT's may contain things that clash with it unfortunately.

    As for the gfx stuff, if your using Minus' pichu there shouldn't be any graphical clashes going on even with a pikachu and pichu in the same match.

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