|
|
« Reply #5640 on: May 15, 2014, 02:05:03 AM » |
|
here's somthing awsome i thought i would let people know who are useing brawlex with riivolution, if you remember before when we would use riivolution we couldn't save custom stages to the sd card if the sd card was bigger than 2gigs but now thnks to sammi's brawl minus xml. for riivolution combined with brawlex we are able to save custom stages to the sd card while using riivolution even if the sd card is 4gig or higher.
Post Merge: May 15, 2014, 02:12:32 AM sorry forgot to add you will also need the sdhc extsion code.
|
|
« Last Edit: May 15, 2014, 02:12:32 AM by leondanny56 »
|
Logged
|
quote from Nepgear: i can do many things, just nothing particularly well.
|
|
|
|
|
|
« Reply #5641 on: May 15, 2014, 06:31:08 AM » |
|
here's somthing awsome i thought i would let people know who are useing brawlex with riivolution, if you remember before when we would use riivolution we couldn't save custom stages to the sd card if the sd card was bigger than 2gigs but now thnks to sammi's brawl minus xml. for riivolution combined with brawlex we are able to save custom stages to the sd card while using riivolution even if the sd card is 4gig or higher.
Post Merge: May 15, 2014, 02:12:32 AM sorry forgot to add you will also need the sdhc extsion code.
does the brsar works
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #5642 on: May 15, 2014, 07:04:47 AM » |
|
yes my .brsar works fine when using byond you's.xml for revolution but if im using sammi's brawl minus.xml the .brsar dosent work so instead i have to set it up the same as i would for geco os, so i have to put it in as .sawnd file for each character i want different sounds on i also have to use the code needed for sfx for geco os and i also have to put the .sawnds in the sfx folder on the sd card.
|
|
|
Logged
|
quote from Nepgear: i can do many things, just nothing particularly well.
|
|
|
|
|
|
« Reply #5643 on: May 15, 2014, 10:31:21 AM » |
|
yes my .brsar works fine when using byond you's.xml for revolution but if im using sammi's brawl minus.xml the .brsar dosent work so instead i have to set it up the same as i would for geco os, so i have to put it in as .sawnd file for each character i want different sounds on i also have to use the code needed for sfx for geco os and i also have to put the .sawnds in the sfx folder on the sd card.
so do I just load riivo for gecko users normally or do I have to change something
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #5644 on: May 15, 2014, 10:38:08 AM » |
|
So huge deal with brawlex you can't use the characters in tourny.....Has anyone started work on this or is PW already have some fixes in mind for this I think its a big deal seen as its a versus mode.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #5645 on: May 15, 2014, 04:29:38 PM » |
|
so do I just load riivo for gecko users normally or do I have to change something
pretty much the same as geco just make sure when you include sammi's brawl minus.xml and make sure you use the css roster.dat instead of the css code, but if you decide to use a sd card that is 4 gig or higher you have to add the sd extension code to it.
|
|
|
Logged
|
quote from Nepgear: i can do many things, just nothing particularly well.
|
|
|
|
|
|
« Reply #5646 on: May 15, 2014, 06:11:28 PM » |
|
I've been trying to get my BEx hacks to run on Dolphin, and I've been able to set up everything except for the IOS. Whenever I try to download using NUS Downloader (from the official site) it keeps telling me that TMD timed out or something. I've tried running as administrator and also setting a firewall exception for it, and it still won't run.
Anyone know of an alternative or something?
|
|
|
Logged
|
In other words, LURK MORE. In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE. 3. ... You seriously don't know who Clinton is? If only hacking Brawl paid bills. O snap But you are in a Smash Bros. thread. You can't have an opinion here.
|
|
|
|
|
|
« Reply #5647 on: May 15, 2014, 07:55:00 PM » |
|
OMG finally i can play brawex on meh wii u. Thx.
So any news on new ex modules?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #5648 on: May 15, 2014, 09:18:54 PM » |
|
sorry no new exmodules yet.
but yeah brawlex + riivolution + brawl minus.xml + sdhc extension code + css roster.dat = brawlex working with riivolution.
however .thp don't work so far and sfx has to be set up the same way you would set it up for geco instead of how you would for riivolution normally.
also thanks to this all files have to be set up the same as geco os which means you have to use sel character.pac instead of common5.pac for the css to work properly.
|
|
« Last Edit: May 15, 2014, 09:19:54 PM by leondanny56 »
|
Logged
|
quote from Nepgear: i can do many things, just nothing particularly well.
|
|
|
|
|
|
« Reply #5649 on: May 15, 2014, 10:34:35 PM » |
|
I'm starting my own pack, or at least making my own Brawl EX to my standards.
curiously has someone made a package that has all the or SC_selcharacter that has all the entry information in the PAT files already done? or should i use someone else's pack. i can get them to work. just the time needed tests my patience. or can someone upload just their SC_Selcharacter package and maybe the ingame information? or is someone working on a a base package. sort of like the STage Expansion set?
|
|
|
Logged
|
|
|
|
|
|
|
|
« Reply #5651 on: May 15, 2014, 10:49:38 PM » |
|
I think someone did such a thing... I'm going to look for it...
If someone did do something this conevient. i would forever test them. i've got a PSA to test out soon, and i need Brawlex to work. and my old one is busted. so in the process i decided to get it CSP/CSS/BP/etc cosmetics compliant. and it is only tedious.
EDIT: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203448 found one. this is extremely convient. and recently updated, so this is awesome. i'll just have to figure out how to do the info.pac
|
|
« Last Edit: May 15, 2014, 10:59:16 PM by Ultraxwing »
|
Logged
|
|
|
|
|
|
|
« Reply #5652 on: May 15, 2014, 11:24:59 PM » |
|
I'm the greatest I know =3
Though if PW is in fact expanding the roster even further, I'll need to update that a bit. Currently it only supports 35 additional brawlex character I think.
|
|
« Last Edit: May 15, 2014, 11:26:54 PM by frostymm »
|
Logged
|
|
|
|
|
|
|
« Reply #5653 on: May 15, 2014, 11:30:54 PM » |
|
I'm the greatest I know =3
Though if PW is in fact expanding the roster even further, I'll need to update that a bit. Currently it only supports 35 additional brawlex character I think.
I worship thee. heck, 35 is perfect for my specific tastes. though, updating that would be quite sexy. very very sexy. about the info.pac stuff, will the be implemented soon? or should i impliment that my self? i could wait for an update. wouldn't bother me.
thank you my lovely friend =3
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #5654 on: May 15, 2014, 11:36:32 PM » |
|
I worship thee. heck, 35 is perfect for my specific tastes. though, updating that would be quite sexy. very very sexy. about the info.pac stuff, will the be implemented soon? or should i impliment that my self? i could wait for an update. wouldn't bother me.
thank you my lovely friend =3
Well I would definitely like to update it with both more slots set up AND the info.pac finished but I wouldn't hold my breath on that. Time is something that is not on my side this semester. I'd say implement the info files for whatever characters you put in as you put them in and if/when I get around to updating this you might have saved yourself a little bit of effort. Or heck somebody else might update it =p Wouldn't bother me in the slightest
|
|
|
Logged
|
|
|
|
|
|