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Author Topic: The Brawl Expansion Project  (Read 2840168 times)
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Ricky (Br3)
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    « Reply #7425 on: October 20, 2014, 05:51:15 PM »


    What files could be causing a freeze at the end of the match?

    I did everything just how I remembered, but it's been a while since I mess with these, so I might have forgotten somethin'.
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    ZX_BraveSol_ZX
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    « Reply #7426 on: October 20, 2014, 05:53:00 PM »


    did you remember results screen portraits?
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    Ricky (Br3)
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    « Reply #7427 on: October 20, 2014, 08:16:54 PM »


    I THINK I did. They're the ones on menu\common\char_bust_tex, right?
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    Nebulon
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    « Reply #7428 on: October 20, 2014, 08:22:22 PM »


    So where in the EX Fighter config do you edit announcer calls? If there's a tut or something for it you can just point me there, but if someone knows then it'd help me out big time.
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    Ricky (Br3)
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    « Reply #7429 on: October 20, 2014, 08:29:56 PM »


    It's in the OP. The "code" code doesn't really help, though.

    Cosmetic Config Files
    (COSC)


    CosmeticConfig files control the data associated with displaying portrait data for the character as well as their franchise icon and announcer call. They also control the text-based name shown for the character on the victory screen.

    Example Path:
    SD:/private/wii/app/RSBE/pf/BrawlEx/CosmeticConfig/Cosmetic3F.dat

    File Format:

    Cosmetic Config0x00 Tag ("COSC")
    0x04 File Size (0x40)
    0x08 Version (2)
    0x0C Edit Flags

    0x10 Cosmetic ID
    0x11 Unknown
    0x12 *Primary Character
    0x13 *Secondary Character
    0x14 Franchise
    0x15 Unknown3
    0x16 Unknown4
    0x17 Unknown5
    0x18 Announcer SFX
    0x1C Unknown6
    0x1D Unknown7
    0x1E Unknown8
    0x1F Unknown9
    0x20 Victory Name (0x20 chars)

    Edit Flags:
    0x01 Set Primary Character, Secondary Character

    * Not set unless specified in Edit Flags.
    « Last Edit: October 20, 2014, 08:31:14 PM by br3compactor » Logged

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    Nebulon
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    « Reply #7430 on: October 20, 2014, 08:35:45 PM »


    It's in the OP. The "code" code doesn't really help, though.

    It's in the OP. The "code" code doesn't really help, though.

    It's in the OP. The "code" code doesn't really help, though.


    Ah, I haven't visited the OP in a while. Thank you!
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    Ricky (Br3)
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    « Reply #7431 on: October 20, 2014, 08:45:37 PM »


    Ah, I haven't visited the OP in a while. Thank you!

    Glad to help Smiley
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    Soceguera120
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    « Reply #7432 on: October 20, 2014, 08:55:50 PM »


    Hello all, I have a problem. When I try to extract the BrawlEx Config Utility, it won't allow me to. Does anybody have an alternative link or can somebody put it on dropbox? Thank you!
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    « Reply #7433 on: October 21, 2014, 12:52:22 AM »


    I THINK I did. They're the ones on menu\common\char_bust_tex, right?
    yeah that's right. Is the crash only happening with a particular character? Might be a psa issue. I know I've had that before.
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    « Reply #7434 on: October 21, 2014, 04:43:52 AM »


    How can I get sc_selmap.pac to load? Mine won't.
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    Ricky (Br3)
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    « Reply #7435 on: October 21, 2014, 08:32:41 AM »


    yeah that's right. Is the crash only happening with a particular character? Might be a psa issue. I know I've had that before.

    No, I've already tested by changing its cosmetic slot for another character that worked. And it had no issues. I don't know what could be wrong.

    EDIT: Figured out the issue! The compression. It should have been "none". Now it works alright Grin
    « Last Edit: October 21, 2014, 09:15:02 AM by br3compactor » Logged

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    « Reply #7436 on: October 21, 2014, 07:31:13 PM »


    I'm probably being stupid, but I copied the files from Nebulon's BrawlEx pack, with the RSBE01.gct that came with it to my SD card and made sure Riivolution's Ocarina Handler was set to AXNextFrame, but I get a black screen when I try to launch Brawl. I assumed the BrawlEx pack had all the needed files, but I guess I was wrong. What do I do after copying the BrawlEx pack to my SD card? I haven't modded Brawl (or even used my Wii) for a long time, so maybe I'm doing something wrong in Riivolution, too.
    « Last Edit: October 21, 2014, 07:36:47 PM by Julum » Logged

    brawlboy22
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    « Reply #7437 on: October 21, 2014, 08:27:16 PM »


    I'm probably being stupid, but I copied the files from Nebulon's BrawlEx pack, with the RSBE01.gct that came with it to my SD card and made sure Riivolution's Ocarina Handler was set to AXNextFrame, but I get a black screen when I try to launch Brawl. I assumed the BrawlEx pack had all the needed files, but I guess I was wrong. What do I do after copying the BrawlEx pack to my SD card? I haven't modded Brawl (or even used my Wii) for a long time, so maybe I'm doing something wrong in Riivolution, too.
    To use brawlex with riivo you need the proper xml. Might as well use gecko my friend.
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    Nebulon
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    « Reply #7438 on: October 21, 2014, 09:49:40 PM »


    Okay, so I'm helping on a project that is trying to put two characters on one icon. So far it's a success. The only thing left to do is to have the 2nd character also have team colors. Wario has two sets of team colors, and I wanted to know if anyone knew how to achieve the same effect on a nonWario character.
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    « Reply #7439 on: October 21, 2014, 10:04:16 PM »


    Wario has two sets of team colors, and I wanted to know if anyone knew how to achieve the same effect on a nonWario character.
    Been trying to figure this out, too...
    Doubt I'll figure it out, but if I do I'll let you know.
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