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Author Topic: The Brawl Expansion Project  (Read 2818322 times)
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Don Jon Bravo
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    « Reply #8730 on: January 27, 2017, 07:26:31 PM »


    Hey, when I click the "Alternate Sound Loader BETA for BrawlEX" link in your sig, I get an error. Is that project still being worked on, or has it been canned?

    its an ok process when u want to swap the whole sfx database
    but when you want to load from two databases it gets confusing
    so interest in project is pretty much gone because of that
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    Ghoti
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    « Reply #8731 on: January 28, 2017, 09:37:01 PM »


    its an ok process when u want to swap the whole sfx database
    but when you want to load from two databases it gets confusing
    so interest in project is pretty much gone because of that

    Gotcha. I understand, though I'd still be interested, no matter how complicated Tongue
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    "The people of the world are builders. But look deep into their hearts, and you find that they also have the power to destroy." - Teridax

    Sweetie-Bot
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    « Reply #8732 on: January 29, 2017, 05:33:26 PM »


    its been a while since ive been here but has any progress been made on the clone engine? also do we still have to replace boss sfx to have custom fighter sfx?
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    Sirkura
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    « Reply #8733 on: February 06, 2017, 12:34:10 AM »


    its been a while since ive been here but has any progress been made on the clone engine? also do we still have to replace boss sfx to have custom fighter sfx?

    There is a new FPC that allows adding entries to the BSAR file, but i think its limited still atm, something about actually having to replace the file on the ISO first, before being able to use the code to replace its new added IDs.
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    DragonGold123
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    « Reply #8734 on: February 28, 2017, 05:56:18 AM »


    Is BrawlEx dead..... I'm waiting for the rest of the modules
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    HyperHandCRazy
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    « Reply #8735 on: February 28, 2017, 07:41:42 AM »


    its kinda hard without Phantomwings
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    DragonGold123
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    « Reply #8736 on: March 01, 2017, 05:38:47 AM »


    True... but no one else can make .rel files for the rest of the characters, or did they just stop modding brawl
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    HaloFanODST
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    « Reply #8737 on: March 01, 2017, 07:24:41 PM »


    True... but no one else can make .rel files for the rest of the characters, or did they just stop modding brawl
    With Smash 4, most people left Brawl.
    There are still some Brawl hackers though.
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    « Reply #8738 on: March 04, 2017, 09:49:14 AM »


    True... but no one else can make .rel files for the rest of the characters, or did they just stop modding brawl
    actually Pyotr plans onf finishing the EX modules. From what i understood he was close to fnishing it.
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    Ricky (Br3)
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    « Reply #8739 on: March 04, 2017, 12:02:21 PM »


    If you guys need space on the OP to post important additional info, PM me. I assume that after a few years, the OP must be in need of some updating.
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    DragonGold123
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    « Reply #8740 on: March 04, 2017, 04:28:26 PM »


    actually Pyotr plans onf finishing the EX modules. From what i understood he was close to fnishing it.

    That's great!
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    Ghoti
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    « Reply #8741 on: April 03, 2017, 02:30:28 PM »


    There is a new FPC that allows adding entries to the BSAR file, but i think its limited still atm, something about actually having to replace the file on the ISO first, before being able to use the code to replace its new added IDs.

    Do you have a link to this project?
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    "The people of the world are builders. But look deep into their hearts, and you find that they also have the power to destroy." - Teridax

    DUMMY
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    « Reply #8742 on: April 11, 2017, 09:05:49 PM »


    Does anyone know why I can't use slots 64-7F?
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    Lillith
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    « Reply #8743 on: April 11, 2017, 11:23:52 PM »


    ...Are you using the clone tool thing? If you are, then don't, it is WAY past outdated at this point.
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    I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

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    « Reply #8744 on: April 12, 2017, 12:42:30 AM »


    I was only using the config utility.
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