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Author Topic: The Brawl Expansion Project  (Read 993948 times)
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Sammi Husky
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    « Reply #8760 on: April 27, 2017, 02:38:59 AM »


    ...Are you using the clone tool thing? If you are, then don't, it is WAY past outdated at this point.

    If anyone actually want an explanation for this finally, it's because Nintendo DMCA'd me and got all my accounts hosting it taken down.

    I should maybe make a new one now that i actually know what i'm doing and went to school for programming. I made that tool WAY before. Before i started working on BBox even.
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    Ricky (Br3)
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    « Reply #8761 on: April 27, 2017, 07:33:29 AM »


    Yay, it's Sammy Husky!

    Last I saw you was on GBATemp, working on 3DS hacking tools!
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    itman
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    « Reply #8762 on: April 27, 2017, 04:37:53 PM »


    If anyone actually want an explanation for this finally, it's because Nintendo DMCA'd me and got all my accounts hosting it taken down.

    I should maybe make a new one now that i actually know what i'm doing and went to school for programming. I made that tool WAY before. Before i started working on BBox even.

    Hey, I'm actually in the middle of making one, and I'd love some input from you! I'm trying to streamline the process as much as possible.
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    Sammi Husky
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    « Reply #8763 on: April 27, 2017, 07:58:26 PM »


    Hey, I'm actually in the middle of making one, and I'd love some input from you! I'm trying to streamline the process as much as possible.

    Well my first recommendation is to never use anything remotely close to one of nintendo's icons for the app. That's how they DMCA'd mine. Other than that, don't bundle brawlEx files like I did. Just have them select their brawlEx install directory.

    I'll try to get around to making something at some point, and maybe some exmodules
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    Ebola16
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    « Reply #8764 on: April 27, 2017, 08:16:49 PM »


    and maybe some exmodules

    If you're interested in exmodules again, it'd be nice to get a fix for Captain Falcon's exmodule Final Smash. I believe this was the last one you posted.
    Would anybody like to test this Captain Falcon module on the actual console? I'm fairly certain i've fixed his crashes, but i can't test on console. Also, sorry for not being around. Been very busy with life stuff as of late..i haven't even had time to complete my work for Minus, let alone work on the Tool/Modules...anyways. Im also working on Yoshi's ExModule atm, who is also almost done, but there are a few quirks to work out still.
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    « Reply #8765 on: April 28, 2017, 11:13:02 PM »



    I'll try to get around to making something at some point, and maybe some exmodules

    ^^this
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    itman
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    « Reply #8766 on: April 30, 2017, 08:11:15 PM »


    Well my first recommendation is to never use anything remotely close to one of nintendo's icons for the app. That's how they DMCA'd mine. Other than that, don't bundle brawlEx files like I did. Just have them select their brawlEx install directory.

    I'll try to get around to making something at some point, and maybe some exmodules

    I'm surprised you got DMCA'd -- you would think the entire Brawl Vault would be shut down at that point since so many partition files are available on here. Also there are so many applications out there using Nintendo made things. Plus it's not like you were making any money off of it. Thanks for the advice though, I'll be careful.
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    spiritpyros
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    « Reply #8767 on: May 08, 2017, 08:47:30 PM »



    I'll try to get around to making something at some point, and maybe some exmodules

    If you do decide to start again can you try and find out why Zelda Sheik modules wont work on regular wiis yet seems to work fine in dolphin
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    Tyshy!
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    « Reply #8768 on: May 11, 2017, 03:39:43 PM »


    Does anyone know where i can find a list of the ids for the enemy and boss sfx?
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    Lillith
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    « Reply #8769 on: May 11, 2017, 04:24:11 PM »


    Here ya go~
    www.pastebin.com/q9FJs26G

    ...As for individual SFX things, you should be able to find the IDs by opening 'smashbros_sound.BRSAR' in Brawlbox.
    um... good luck.
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    I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

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    « Reply #8770 on: May 11, 2017, 11:47:09 PM »


    Here ya go~
    www.pastebin.com/q9FJs26G

    ...As for individual SFX things, you should be able to find the IDs by opening 'smashbros_sound.BRSAR' in Brawlbox.
    um... good luck.
    Thanks!!!
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    Ricky (Br3)
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    « Reply #8771 on: May 23, 2017, 07:59:08 PM »


    Is a Stage Selection Expansion on the works? What is the closest thing we have to that right now?
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    « Reply #8772 on: May 25, 2017, 07:17:08 PM »


    Is a Stage Selection Expansion on the works? What is the closest thing we have to that right now?
    I too am curious of this. Maybe a way to organize them like the CSS organizer, only with stages.
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    Sirkura
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    « Reply #8773 on: June 26, 2017, 06:48:09 AM »


    Well my first recommendation is to never use anything remotely close to one of nintendo's icons for the app. That's how they DMCA'd mine. Other than that, don't bundle brawlEx files like I did. Just have them select their brawlEx install directory.

    I'll try to get around to making something at some point, and maybe some exmodules

    DMCA is usualy an app that is 100% automated, so i wouldn't worry about it, its likely a false positive for detecting traces of nintendo's coding. Adding files to a pasworded zip helps a lot in stopping false possitives. it encrypts so the sniffers can't peek in it. Also removing any nintendo searchable tags in the dl name would help. I normally stick a readme in the dl with the password.

    Its good to have you back sammi <3
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    Ebola16
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    « Reply #8774 on: August 06, 2017, 08:05:05 PM »


    Dolphin Emulator has finally gained SDHC compatibility! https://dolphin-emu.org/download/dev/84ecc0ecc9cf9acf355dbfbd7b15032ffffaa9eb/

    Don't forget to use the SDHC Extension 1.1 code when using SDHC.

    This will be essential for modifications that require more space later on in Dolphin.

    The Batch convert (pcs to pac) plugin will be useful for people who removed .pac files to save space for Dolphin. These .pac files are used for transforming characters, classic mode, Project M's All-Star mode, etc.
    « Last Edit: August 13, 2017, 10:50:41 AM by Ebola16 » Logged

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