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Author Topic: The Brawl Expansion Project  (Read 1209015 times)
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KingJigglypuff
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    « Reply #8790 on: December 22, 2017, 06:27:19 AM »


    Before Sammi's fix, if you were to attempt to play Wifi Multiman Brawl or Wifi Homerun Contest, the game would crash.
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    Alejandro MiddleCorn
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    « Reply #8791 on: December 22, 2017, 08:59:33 PM »


    Before Sammi's fix, if you were to attempt to play Wifi Multiman Brawl or Wifi Homerun Contest, the game would crash.

    Oh, for Wi-fi.
    I don't use Wi-fi so I found that strange.
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    « Reply #8792 on: December 24, 2017, 03:39:17 PM »


    I can't seem to replace characters in smash infinite without either the portrait in the CSP disappearing or the game crashing when I start the match. Does anyone have a tutorial on how to replace characters in already made brawlex packs?
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    szion
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    « Reply #8793 on: March 17, 2018, 07:08:33 AM »


    Wow it's been a while..

    Well, anyways on to the point of this post. It's recently come to my attention that the CSS expansion wouldn't work on Wifi. (crash upon making a room). KingJigglyPuff came to me about this some time ago and i finally was able to get to it and fix the issue.

    If anybody is interested, the only file you need to replace is MiscData[13] in common3.pac (in newer BBox versions it's named sora_menu_sel_char). Replace that with the one here to fix the wifi issues (PMEx version)
    are there any limitations to this fix?
    Does this fix work for any EX build? Ive tried that misc data 13 thing and replaced sora_menu_sel_char and now the CSS is inaccessible entirely offline and online. using it with LXP atm to no avail.
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    KingJigglypuff
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    « Reply #8794 on: March 17, 2018, 08:09:08 AM »


    are there any limitations to this fix?
    Does this fix work for any EX build? Ive tried that misc data 13 thing and replaced sora_menu_sel_char and now the CSS is inaccessible entirely offline and online. using it with LXP atm to no avail.
    Which BrawlBox version are you using to implement the fix? I would recommend v0.71 if you're not already using, as later versions tend to corrupt modules.
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    szion
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    « Reply #8795 on: March 17, 2018, 10:02:03 AM »


    Which BrawlBox version are you using to implement the fix? I would recommend v0.71 if you're not already using, as later versions tend to corrupt modules.
    i tried 68b and 77, ill try 71 thx OWO

    Post Merge: March 17, 2018, 10:33:40 AM
    Which BrawlBox version are you using to implement the fix? I would recommend v0.71 if you're not already using, as later versions tend to corrupt modules.
    https://streamable.com/p6lsj
    Used 0.71 to the same result...made a vid incase a problem can be identified..im not sure what i did wrong?
    « Last Edit: March 17, 2018, 10:33:40 AM by szion » Logged

    KingJigglypuff
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    « Reply #8796 on: March 17, 2018, 11:10:17 AM »


    It appears you're inserting it correctly. It might just be your common3 that's the problem. Try inserting the fix into a vanilla PMEx common3.
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    szion
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    « Reply #8797 on: March 17, 2018, 11:38:12 AM »


    It appears you're inserting it correctly. It might just be your common3 that's the problem. Try inserting the fix into a vanilla PMEx common3.
    the vanilla common3 works for cobalt atm but doesnt work with XP..which is unfortunately the mod i need it for, considering idk how to put wiimmfi on cobalt SD's =_=...so im using LXP for its wiimmfi, as a base, but both their, and vanilla common3's, edited with the fix or not, are incompatible with LXP
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    « Reply #8798 on: March 17, 2018, 05:16:24 PM »


    LXP's patching directory is different from vanilla and PMEx AFAIK so it might not work anyways, however it shouldn't crash. That's either corruption / their common3 has other edits or a gct code conflicting with something
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    szion
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    « Reply #8799 on: March 17, 2018, 05:30:42 PM »


    LXP's patching directory is different from vanilla and PMEx AFAIK so it might not work anyways, however it shouldn't crash. That's either corruption / their common3 has other edits or a gct code conflicting with something
    im not sure i have any way of knowing which one it is so thats..end of the line for me. thanks anyway yall
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    NTSC_Master
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    « Reply #8800 on: March 19, 2018, 02:50:51 PM »


    I'm having an issue with the loading process. After i click the "Brawl" button, the game crashes. Please help. If it helps, here are the files I am using:
    https://drive.google.com/open?id=1bwG8xmqOXPG3WXj5VkflGtCk0h-KbCBo

    Post Merge: March 19, 2018, 03:06:53 PM
    I'm having an issue with the loading process. After i click the "Brawl" button, the game crashes. Please help. If it helps, here are the files I am using:
    https://drive.google.com/open?id=1bwG8xmqOXPG3WXj5VkflGtCk0h-KbCBo

    Thanks! Awesome Face
    « Last Edit: March 19, 2018, 03:06:53 PM by NTSC_Master » Logged

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    « Reply #8801 on: April 09, 2018, 02:14:08 AM »


    Sorry if this might be necro-posting, but I've ran into a problem in regards to BrawlEx. For some unknown reason, Kitsu's BrawlEx 2.04 pack with codes and even my own refuses to load up the codes in Dolphin with Gecko. All of the files are there, and I've tried using both a 2gb and 4gb Virtual SD card, but it won't work, yet Project M DX and Smash Sisters seems to load up with no problem what so ever. Does anyone know what could be causing it?
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    AudryckBVMods
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    « Reply #8802 on: May 05, 2018, 10:19:33 AM »


    Steam/SSBB Guy, trying setting the hooktype to AXNextFrame in Gecko OS, BrawlEX usually only really wnats to work with AXNextFrame.
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    « Reply #8803 on: May 05, 2018, 03:39:16 PM »


    I tried setting it to AXNextFrame and it did nothing.
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    spiritpyros
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    « Reply #8804 on: May 07, 2018, 01:15:46 AM »


    Did you make sure you used the gameconfig.txt
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