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« Reply #30 on: April 10, 2014, 08:55:20 AM » |
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You're the only one who has the problem can't help you sorry I already fixed it maybe you're PAL. Just a little colo for the pleasure of many fans :p
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« Reply #31 on: April 10, 2014, 06:16:00 PM » |
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You're the only one who has the problem can't help you sorry I already fixed it maybe you're PAL. Just a little colo for the pleasure of many fans :p The second ear looks a bit weird. The one that is light grey.
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« Reply #32 on: April 10, 2014, 06:53:35 PM » |
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The second ear looks a bit weird. The one that is light grey.
So it means the artwork is a bit weird itself? And now the second pokemon tada.
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« Reply #33 on: April 11, 2014, 04:49:25 AM » |
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Two questions with your HUD:
1) Are you using the proper font (DFHei<A,C,E>.ttc) for the in-battle names? I can't get any decent shots to see.
2) Is the reason you don't have the black outlines for the name text due to how Brawl assigns transparency to those textures? If not, is it possible to do that and make it more accurate to what's there now?
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« Reply #35 on: April 11, 2014, 09:19:58 AM » |
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So it means the artwork is a bit weird itself? And now the second pokemon tada. I think he's talking about the way they're masked. Specifically, this area I've noticed was a bit iffy: It looks like the light grey part where the ear bends was a result of the mask bleeding over, and there's a slight halo of red around the eye iris. I've noticed a few spots on the other ones too, which I can point out if you'd like.
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« Last Edit: April 11, 2014, 09:24:23 AM by Taiko »
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« Reply #36 on: April 11, 2014, 10:38:29 AM » |
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Hum I see I fixed it as much as possible think it's more accurate (there was space between the two masks) but like you can it's already on the original.
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« Last Edit: April 11, 2014, 10:41:14 AM by Miraj »
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« Reply #37 on: April 11, 2014, 05:08:41 PM » |
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1)Nope the font doesn't exist it's handmade.
Incorrect. After the Little Mac trailer, I went on a search for the font, and actually found a match. Better still, I actually have the fonts on my system. And now, you can have them too. Yes, I also found the fonts for the Brawl name textures, so now there's no reason whatsoever to do copy/paste of letters for any new character name in Brawl.
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« Reply #38 on: April 11, 2014, 06:27:56 PM » |
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Ah it's cool it spent time to remake the letters but what's the difference between a,c,e? Test for ZSS
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« Last Edit: April 11, 2014, 06:37:57 PM by Miraj »
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« Reply #39 on: April 11, 2014, 08:31:08 PM » |
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Thank you for making these. I decided to make some matching CSPs to go with some of the costume mods I have. They're not perfect, but I thought I'd share it here.
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« Reply #40 on: April 11, 2014, 09:45:59 PM » |
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Almost, the mask for Greninja is better, you can still see some of the lighter spots are still getting coloured though. For ZSS, around her hair has a blue halo, and the reflections on the metal are still reflecting the blue of her suit. The very edges of her still have blue as well.
Though good, these can be even better!
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« Last Edit: April 11, 2014, 10:08:56 PM by Taiko »
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« Reply #41 on: April 12, 2014, 05:52:44 AM » |
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Almost, the mask for Greninja is better, you can still see some of the lighter spots are still getting coloured though. For ZSS, around her hair has a blue halo, and the reflections on the metal are still reflecting the blue of her suit. The very edges of her still have blue as well.
Though good, these can be even better!
Thanks and yeah for ZSS she's not finished I have to improve the mask around her hair. Thank you for making these. I decided to make some matching CSPs to go with some of the costume mods I have. They're not perfect, but I thought I'd share it here. Can be very cool THANKS ^^.
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« Reply #42 on: April 12, 2014, 10:20:39 PM » |
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It seems the E is the perfect match. The difference is stroke weights, I think. Probably more noticeable in the japanese characters, but not so much for the latin ones.
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« Reply #43 on: April 13, 2014, 01:07:47 PM » |
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how do you get that female announcer i so want it
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« Reply #44 on: April 16, 2014, 08:38:22 PM » |
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can you create a sel map and menu whith the skin?
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