|
|
« Reply #45 on: April 17, 2014, 05:25:20 AM » |
|
I'm on holidays for now so don't have my computer but yeah why not I'll think about that.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #46 on: April 17, 2014, 01:19:02 PM » |
|
I think he's talking about the way they're masked. Specifically, this area I've noticed was a bit iffy: It looks like the light grey part where the ear bends was a result of the mask bleeding over, and there's a slight halo of red around the eye iris. I've noticed a few spots on the other ones too, which I can point out if you'd like. Ya that's what I meant.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #47 on: April 24, 2014, 04:40:59 AM » |
|
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #48 on: April 27, 2014, 11:10:25 AM » |
|
and peach? :c
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #49 on: April 30, 2014, 09:57:39 PM » |
|
Hey how i can run the SSB4 HUD with gecko OS?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #50 on: May 01, 2014, 10:38:55 AM » |
|
You have to put the hud file like this sd>private>wii>app>rsbe>pf>info2>info_en.pac I suppose if it doesn't work I don't know sorry.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #51 on: May 22, 2014, 08:36:31 PM » |
|
can you crate a peach csp?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #52 on: May 23, 2014, 01:18:34 AM » |
|
I'll continue the work during holidays because I have contests next month and yes I'll do Peach if you want.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #53 on: May 26, 2014, 08:37:44 PM » |
|
Hey, this hack looks really cool, but I can't get it to work. I insert the file into the pf/info2 folder, rename as info.pac, and my game freezes after the strap menu. I've had no trouble with other hacks/textures before, why might this be happening?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #54 on: May 27, 2014, 03:15:32 PM » |
|
How do you boot the game?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #55 on: May 27, 2014, 05:16:19 PM » |
|
How do you boot the game?
Using Gecko. I've found alot of other people having problems with various info.pacs too but no solution. I suspect it's somehow conflicting with other hacks on my card but I wouldn't know where to start looking
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #56 on: May 28, 2014, 12:34:30 AM » |
|
Try it without other hacks.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #57 on: May 28, 2014, 12:45:58 PM » |
|
I will, although It'd really serve me no purpose without my other hacks too, I'd like to find out what specifically is interfering but I don't know what could. What does the info.pac file control besides damage percent and "GO" screens? Is it possible that another location could control some of the same functions? Like for example your CSS imports Portraits, but from what I've read the "portrite" folder also contains files for portraits, although they don't seem to conflict
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #58 on: May 28, 2014, 01:08:04 PM » |
|
info.pac is for the entire HUD and no there's not other try maybe with an other iso.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #59 on: June 01, 2014, 08:43:51 PM » |
|
info.pac is for the entire HUD and no there's not other try maybe with an other iso.
Well I actually just realized that the pack I'm using already does have some subtle HUD modifications, like a different damage portrait for DK with yellow teeth, unless that's not considered part of the HUD, but there was no info.pac to begin with
|
|
|
Logged
|
|
|
|
|
|