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Author Topic: BrawlBox, To Maya, and BACK!  (Read 24388 times)
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Sammi Husky
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    « Reply #30 on: April 08, 2014, 11:46:45 AM »


    dang, i assume that means its gonna be a while? Hopefully this will eventually get finished, im really looking forward too it Smiley
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    exasm
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    « Reply #31 on: April 12, 2014, 09:15:03 AM »


    I fell off the earth. Really sorry guise Sad
    So, could you share your fix? I'll be happy to compile it myself and share it here if you don't have the time or something.
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    Bakuryu
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    « Reply #32 on: April 17, 2014, 11:10:54 AM »


    Don't disappear we need you! (or atleast your code)  Tongue
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    exasm
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    « Reply #33 on: April 23, 2014, 10:26:28 AM »


    Bump.
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    KingJigglypuff
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    « Reply #34 on: April 23, 2014, 10:38:37 AM »


    Bump.
    You're still hyping over this?

    You should honestly give up. He did the same thing for Brawl Masquerade. Showing previews, but never releasing anything and hyping people up, but never delivering.

    You're better off making a request thread for someone to make their own script.

    But who knows? By some random "miracle",  he could come back with a release. Though right now, you're wasting your breath.

    I would really like to be proved wrong, but I have lost hope. Maybe he'll reveal more when the next version of P:M is out.
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    Sammi Husky
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    « Reply #35 on: April 23, 2014, 11:40:10 AM »


    in all honesty he's probably just caught up with P:M stuff. Don't count him out just yet, im hopeful he'll pull through for us
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    exasm
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    « Reply #36 on: April 23, 2014, 03:24:14 PM »


    You're still hyping over this?

    You should honestly give up. He did the same thing for Brawl Masquerade. Showing previews, but never releasing anything and hyping people up, but never delivering.

    You're better off making a request thread for someone to make their own script.

    But who knows? By some random "miracle",  he could come back with a release. Though right now, you're wasting your breath.

    I would really like to be proved wrong, but I have lost hope. Maybe he'll reveal more when the next version of P:M is out.
    All he has to do is upload his fix of BrawlBox somewhere. Which should be 5 minutes of work.
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    pikazz
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    « Reply #37 on: April 25, 2014, 04:10:37 AM »


    I love that this wasnt posted here:
    BrawlBox2Maya - Fox Wait2, Thanks Eternal_Yoshi for finding a bug!
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    Eternal Yoshi
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    « Reply #38 on: April 25, 2014, 03:49:23 PM »


    That's because it's still not done yet. There's still more to do and flaws to address.
    In the meantime, this.

    <a href="http://www.youtube.com/watch?v=4LpGJx-Ny6o" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=4LpGJx-Ny6o</a>
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    KingJigglypuff
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    « Reply #39 on: April 25, 2014, 03:54:10 PM »


    Well count my point proved wrong (at least for now). \o0o/

    So for now, I'll take back my statement.
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    pikazz
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    « Reply #40 on: April 26, 2014, 04:19:06 PM »


    That's because it's still not done yet. There's still more to do and flaws to address.
    In the meantime, this.

    <a href="http://www.youtube.com/watch?v=4LpGJx-Ny6o" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=4LpGJx-Ny6o</a>

    one thing for sure, when that is released, I will do the animations I always wanted in no time!
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    Dantarion
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    « Reply #41 on: April 27, 2014, 05:36:02 PM »


    EY is testing it more than i have ever used it!

    Post Merge: April 28, 2014, 11:26:19 PM
    Worked on this more a bit. May have to have EY help me with the animation playback speed and to check some stuff.

    https://www.youtube.com/watch?v=mmGq68kdqSQ&feature=youtu.be
    « Last Edit: April 28, 2014, 11:30:13 PM by Dantarion » Logged

    Sammi Husky
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    « Reply #42 on: April 29, 2014, 12:00:16 AM »


    Oh man that is sweet! The anticipation is killing me lol Tongue Can't wait to see this thing in action.
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    Dantarion
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    « Reply #43 on: April 29, 2014, 10:55:30 AM »


    There is some kind of bug where some of the animations end up sideways. After I fix that up, and make the program create folders to put the models/animations/melscript into instead of one big folder, this should be ready to go!

    I fixed a bug in the video where animations were resampled and frames were lost.
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    pikazz
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    « Reply #44 on: April 29, 2014, 11:20:29 AM »


    There is some kind of bug where some of the animations end up sideways. After I fix that up, and make the program create folders to put the models/animations/melscript into instead of one big folder, this should be ready to go!

    I fixed a bug in the video where animations were resampled and frames were lost.
    thats fantastic! its result atleast x3

    but what could be the problem of some is walking on the side? maybe if one of the "Main" bones (TopN, TransN ect) isn't in the animation and making the model Z- Up instead of Y-Up
    (just throwing ideas)

    or it could be too fast by converting and miss the Y-Up flag or some other frames!
    « Last Edit: April 29, 2014, 11:23:48 AM by pikazz » Logged

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