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Question: What Neutral Air should I give to Saber
A double spin slash (Marth/Roy) - 3 (42.9%)
A frontflip slash (Lucina) - 2 (28.6%)
Other (post your idea) - 2 (28.6%)
Total Voters: 7

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Author Topic: Akeno Emiya's Blades Store : Preparing to come back...  (Read 140201 times)
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Akeno/Archer
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    « Reply #30 on: February 18, 2014, 06:49:33 PM »


    Oh no I mean like change them.
    I know the default ones but for Sasuke I was gonna have on for his Susano'o and Susano'o arm. But Marths default one is just his sword I think
    I dunno... I think Kyouma, BlackJax and Jrush would know better than me about this...
    Oh, now that I think about it, BlackJax made a tutorial about them...
    « Last Edit: February 18, 2014, 06:51:10 PM by Saber(Akeno) » Logged

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    « Reply #31 on: February 18, 2014, 08:51:03 PM »


    Link plz? Or maybe I can find it on my own Tongue
    Ima off to sleep, its late here in 'Murica
    « Last Edit: February 18, 2014, 08:52:43 PM by Kokuto » Logged


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    « Reply #32 on: February 18, 2014, 11:10:11 PM »


    Hi Akeno you might be interested in this, well maybe you will.

    http://forums.kc-mm.com/index.php?topic=66271.0
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    Akeno/Archer
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    « Reply #33 on: February 19, 2014, 06:46:59 AM »


    Link plz? Or maybe I can find it on my own Tongue
    Ima off to sleep, its late here in 'Murica

    Err... Lemme find it...

    Hi Akeno you might be interested in this, well maybe you will.

    http://forums.kc-mm.com/index.php?topic=66271.0
    If ANYBODY rigs her over LINK OR MARTH, Imma gonna collab them Im srs here
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    « Reply #34 on: February 19, 2014, 05:14:01 PM »


    I found it no need to look for it any more.
    And I finally read Sabers moveset and that sounds epic :0
    I posted Kokuto's in my thread, I intend to make him complicated for some reason
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    « Reply #35 on: February 19, 2014, 07:16:13 PM »


    I found it no need to look for it any more.
    And I finally read Sabers moveset and that sounds epic :0
    I posted Kokuto's in my thread, I intend to make him complicated for some reason
    I hope so Laugh

    Kokuto seems complicaated, indeed... Hope you won't get bored of him...
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    « Reply #36 on: February 19, 2014, 07:36:09 PM »


    The reason I decided to complicate him was because Sasuke could have been so much more and I feel like I kind of let some people down with it so I wanted my next moveset to be amazing : D
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    « Reply #37 on: February 20, 2014, 02:40:15 PM »


    The reason I decided to complicate him was because Sasuke could have been so much more and I feel like I kind of let some people down with it so I wanted my next moveset to be amazing : D

    I see... Well, at least, you have to make a great one Tongue

    Anyway, updates on Saber :
    I made almost all the A attacks, finished the Side B animations and making the Up B animation. I'll try to get some brawlbox previews tomorrow, or get a vid of them.
    And I'll close the poll Sunday. So, I'll make the CSPs for Saber with the pose with the most wanted.
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    « Reply #38 on: February 20, 2014, 03:29:34 PM »


    Dayum you work fast!
    I could do you vid for you if ye want, Ima most likely record the first Kokuto preview tonight as well as Nero
    I only did the animations not involving chains for obvious reasons xD
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    « Reply #39 on: February 20, 2014, 03:36:28 PM »


    Dayum you work fast!
    I could do you vid for you if ye want, Ima most likely record the first Kokuto preview tonight as well as Nero
    I only did the animations not involving chains for obvious reasons xD
    Well... Almost all the animations were made by @-nu... I use the same and just modify their codings to adapt Saber's gameplay... I have like... 5 or 6 animations to make... So, it's not that hard... Besides, I was already working on her before I made the thread... But the hard part is when I'll have to re-do the whole PSA, because you can't open it in BrawlBox...
    Thanks for the offer, but that's not ready yet Cheesy
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    « Reply #40 on: February 20, 2014, 03:45:49 PM »


    Oh when you said you did almost all her A attacks I thought you meant animated+PSA'd
    That's why I was like Dayum 0-o
    And for best PSA results don't work on it in brawlbox, my Sasuke can't grab due to brawlbox PSA's strangeness
    The best way to go about it is to program like 5 moves in normal PSA, save it, open it in brawlbox, check to make sure its legit, then(Without saving from brawlbox PSA) go back in to normal PSA and continue. Im not sure but brawlbox can only open PSAs from either 1.9 or 2.3...
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    « Reply #41 on: February 20, 2014, 03:57:04 PM »


    Oh when you said you did almost all her A attacks I thought you meant animated+PSA'd
    That's why I was like Dayum 0-o
    And for best PSA results don't work on it in brawlbox, my Sasuke can't grab due to brawlbox PSA's strangeness
    The best way to go about it is to program like 5 moves in normal PSA, save it, open it in brawlbox, check to make sure its legit, then(Without saving from brawlbox PSA) go back in to normal PSA and continue. Im not sure but brawlbox can only open PSAs from either 1.9 or 2.3...
    I see... Because I can't PSA her on Brawlbox... And that's kinda hard sometimes... Especially for some hitboxes you're not sure they're well placed... But owell... I'm gonna remake her PSA from scratch... Because the coding is... Uugh... horribly hard to understand...
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    « Reply #42 on: February 20, 2014, 04:05:27 PM »


    I mean when your remaking it from scratch, don't start in brawlbox. If you save something in brawlbox, PSA cant read it. It does work the other way around tho. Brawlbox can open files saved by PSA.
    And whenever you see a bunch or code that seems to have no purpose, you can do the logical thing and leave it
    Or you can go the drunken mans route and remove all the confusing [censored] and see what that changes. Sometimes all the random code is for a very specific purpose that you may not need.
    But if your willing to take the time to remake it from scratch that's always better
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    « Reply #43 on: February 20, 2014, 04:46:25 PM »


    I mean when your remaking it from scratch, don't start in brawlbox. If you save something in brawlbox, PSA cant read it. It does work the other way around tho. Brawlbox can open files saved by PSA.
    And whenever you see a bunch or code that seems to have no purpose, you can do the logical thing and leave it
    Or you can go the drunken mans route and remove all the confusing [censored] and see what that changes. Sometimes all the random code is for a very specific purpose that you may not need.
    But if your willing to take the time to remake it from scratch that's always better
    I'll take the time to make it easier to work with... Because right now, it's... Really confusing...
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    « Reply #44 on: February 20, 2014, 05:16:53 PM »


    Lol I know that feel
    Remember my Kenpachi
    He started out as SQleons Ichigo
    The horrors of that code
    I just butchered it like I'll never understand this so ima get rid of it xD
    I wish thee best of luck on your first complete character AWESOME 2.0!
    (The marth one is cool but its...still marth Tongue)
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