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Question: What Neutral Air should I give to Saber
A double spin slash (Marth/Roy) - 3 (42.9%)
A frontflip slash (Lucina) - 2 (28.6%)
Other (post your idea) - 2 (28.6%)
Total Voters: 7

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Author Topic: Akeno Emiya's Blades Store : Preparing to come back...  (Read 226230 times)
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    « Reply #225 on: April 03, 2014, 05:32:22 PM »


    I'm working on updating some of Sabers animations. Mainly her taunts and Wins. I made a new lose animation for her as well. I fixed up her Side taunt so she moves her legs into position instead of them sliding to it. I'll work on that new Win soon. I'm actually starting it now.


    EDIT: Okay I have a preview of the pose.
    I used this to work from v
    You see this pose all the time in the ending or artworks.



    I'm working on the actual animation transition right now, then I'll do the easy part, which is the Wait part of it.

    EDIT 2: Okay update time. I just finished her Win3 animation. This is what I did for her. Hope you like it. I even animated her hair and little bow tie for her hair.

    Here's her Win3Wait to finish it off. I changed her expression to not look so intense all the time. Just to see what it looked like. I think it looks okay.
    « Last Edit: April 04, 2014, 02:25:02 AM by HeavyD88 » Logged

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    « Reply #226 on: April 04, 2014, 12:39:48 PM »


    I'm working on updating some of Sabers animations. Mainly her taunts and Wins. I made a new lose animation for her as well. I fixed up her Side taunt so she moves her legs into position instead of them sliding to it. I'll work on that new Win soon. I'm actually starting it now.


    EDIT: Okay I have a preview of the pose.
    I used this to work from v

    I'm working on the actual animation transition right now, then I'll do the easy part, which is the Wait part of it.

    EDIT 2: Okay update time. I just finished her Win3 animation. This is what I did for her. Hope you like it. I even animated her hair and little bow tie for her hair.

    Here's her Win3Wait to finish it off. I changed her expression to not look so intense all the time. Just to see what it looked like. I think it looks okay.
    Awesome job you did there! Though, let her expression as serious as she is. She's a King, after all Tongue
    I like the fact that you mixed the Taunt animation that she dooes in Fate/Zero with the pose she does in the artwork! Dunno if you made it on purpose or not, but that's really great.
    Would you let me see the lose animation you did?
    Oh, and there's another animation I'd like you to make if possible: that'd be a new taunt. See the new pic in the OP?
    If you can get me animatin where she does this stance, that'd be cool too  Wink
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    « Reply #227 on: April 04, 2014, 12:51:01 PM »


    The stance will be easy. Its the motion to and from that will take time. But I'll see what I can do.

    Also I'll show you the Lose soon I'm testing her stuff now. I did a few animations other than the ones I listed, and fixed a few others that needed fixing.
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    « Reply #228 on: April 04, 2014, 01:01:46 PM »


    So Akeno PK is back in business which means I will be working on Kokuto all next week.
    BUT
    I'll try to finish Sabers FS this weekend, it shouldn't be that hard to animate its really just a big slash lol
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    « Reply #229 on: April 04, 2014, 01:20:37 PM »


    The stance will be easy. Its the motion to and from that will take time. But I'll see what I can do.
    Hmm... yea... I'd say... Something that looks like UBW:
    She lowers her guard, faces her enemy in the eyes, and goes into this stance... Dunno if I said it correctly though... I'd suggest you to watch Fate/Unlimited Blade Works, the fight between Saber and Archer, but that's a 1hour 30 movie, and I dunno if you wanna do that... lol...

    Also I'll show you the Lose soon I'm testing her stuff now. I did a few animations other than the ones I listed, and fixed a few others that needed fixing.
    Alright, sounds good! Lemme know when you have them!

    So Akeno PK is back in business which means I will be working on Kokuto all next week.
    BUT
    I'll try to finish Sabers FS this weekend, it shouldn't be that hard to animate its really just a big slash lol
    Alright. You know what? If you don't wanna through the trouble of animatinc the whole thing at once, you can make it separately, and I can mergr them into one animation (except the start, of course)
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    « Reply #230 on: April 04, 2014, 01:22:04 PM »


    I already started making them separately, I don't know how your psa-ing it but its in this right now
    FStart
    FAttack
    FEnd
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    « Reply #231 on: April 04, 2014, 01:24:45 PM »


    I already started making them separately, I don't know how your psa-ing it but its in this right now
    FStart
    FAttack
    FEnd
    No need for end, the bigass "EKUSU---KALIBAAAAA!!" goes in the FinalAttack. I did a prototype for this awhile ago, but it was Link's animation + Excalibur and it was quite OP... Lol.
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    « Reply #232 on: April 04, 2014, 02:48:43 PM »


    Okay, here's what I did for her Lose animation. Tell me what you think. I'll post more of what I did soon. They take a while to make into a gif.
    I fixed her legs a bit in her SpecialHi. You know, when you get it to work that is.
    I gave her some movement for her SpecialAirNLoop when she's falling.
    I made her do a legitimate flip for her SpecialAirNEnd, and made it so she didn't disappear. Doing so actually fixed the glitch where you see her stretch all weirdly before hitting ground to strike.
    Okay, I have the pose down for her new Low Taunt. Now on to animating it.
    « Last Edit: April 04, 2014, 03:57:51 PM by HeavyD88 » Logged

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    « Reply #233 on: April 04, 2014, 03:49:35 PM »


    Okay, here's what I did for her Lose animation. Tell me what you think. I'll post more of what I did soon. They take a while to make into a gif.
    I fixed her legs a bit in her SpecialHi. You know, when you get it to work that is.
    I gave her some movement for her SpecialAirNLoop when she's falling.
    I made her do a legitimate flip for her SpecialAirNEnd, and made it so she didn't disappear. Doing so actually fixed the glitch where you see her stretch all weirdly before hitting ground to strike.
    Thanks man! You did well on these! I can't see what you did with the Up B cuz my phone doesn't wanna lemme see... But you did well to remove the invisibility, I made it because she originally appears in a huge glass crashing entry, but I'll put the invisibility coding instead though... Good idea for the lose animation, and that mouvement on her N-B lookss good, thanks man!
    I know gifs are long to record/upload, but you made a great job there! Thanks again! You and Kokuto are great animators!
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    « Reply #234 on: April 04, 2014, 04:00:00 PM »


    Well thank you! I'm slowly getting better at this. But it's still time consuming. I'm almost done with her Low Taunt. I just got the pose down. It's in my last post.
    « Last Edit: April 04, 2014, 04:21:17 PM by HeavyD88 » Logged

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    « Reply #235 on: April 04, 2014, 04:05:43 PM »


    Well thank you! I'm slowly getting better at this. But it's still time consuming. I'm almost done with her Low Taunt. I just got the pose down. It's in my last post.
    Just saw it. Her left leg should be a lil' more behind, and her rght arm should be a lil' less stiff. Other than that, Kakkoi pose you did there! (Means cool, justincase)
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    « Reply #236 on: April 04, 2014, 04:07:33 PM »


    Just saw it. Her left leg should be a lil' more behind, and her rght arm should be a lil' less stiff. Other than that, Kakkoi pose you did there! (Means cool, justincase)
    Okay, actually her arm isn't really all that straight. But I guess I could bend it a bit more. Same with her leg.

    EDIT: Okay, I moved her leg back a little more, and bent her arm a bit as well. It's a very small edit but hopefully it looks a bit closer to what she does. So does Saber stand straight and then make that pose you showed me? Or just go into that pose?
    « Last Edit: April 04, 2014, 04:21:30 PM by HeavyD88 » Logged

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    « Reply #237 on: April 04, 2014, 04:21:47 PM »


    I see HD fixed my rather derpy Special Hi
    I never really got around to fixing that   
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    « Reply #238 on: April 04, 2014, 04:36:28 PM »


    I see HD fixed my rather derpy Special Hi
    I never really got around to fixing that   
    Yeah, it always looks weird when the legs don't move for certain animations. Don't worry about it though, it was a quick fix.
    « Last Edit: April 04, 2014, 04:39:14 PM by HeavyD88 » Logged

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    « Reply #239 on: April 04, 2014, 05:01:08 PM »


    It probly was, I'm fairly confident in the rest of the animation
    Oh and Akeno, other than the FS do you want me to do any other ones? That will possibly take awhile and if I just do that and stop it will most likely look like crap
    (Like when I did your other ones, I did one for Kokuto first lol)
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