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Question: What Neutral Air should I give to Saber
A double spin slash (Marth/Roy) - 3 (42.9%)
A frontflip slash (Lucina) - 2 (28.6%)
Other (post your idea) - 2 (28.6%)
Total Voters: 7

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Author Topic: Akeno Emiya's Blades Store : Preparing to come back...  (Read 226251 times)
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Akeno/Archer
Middle Class Devil, Counter Guardian, Son of Sparda and
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"You will not forget this Devil's power!" -Vergil

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    « Reply #450 on: May 19, 2014, 04:55:33 AM »


    you should try to give saber a separated GFX file like nebulon so we can use her in brawlex flawlessly
    but I just asy "should"
    Alreay planned that.

    Akeno, you must finish Saber. It's....your destiny!
    It's my "Fate"

    I concur with the above posts.
    but the character has a sword trail, and thusly will have problems if the chosen replacement does not have a sword trail, i'm having problems looking for the SSE enemies that do have sword trails. and i believe our repository of bladed characters might be extremely limited.
    I have a little idea about this. But I need to test it 1st. I'm using Kyouma's BrawlEx for that.

    You can use some SSE enemies that have sword glows and such, so that's not really a problem-- If you want Akeno I can port the GFX over when you're done~
    Well, if you can, that would help Grin

    Worry, not i forgot that ASf1nk has all of them, just have to be careful of the ones you choose.
    Where can I find this?
    Logged

    "Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
    Best color, most stars, and least amount of power. The good life.
    Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.

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    « Reply #451 on: May 19, 2014, 05:01:56 AM »


    Where can I find this?

    Big list!
    0x80452C8C Trace/Zanzou IDs

    01:TexLinkSwordTrace
    02:TexLinkArrowTrace
    03:TexPitSwordTrace
    04:TexIkeSwordTrace
    05:TexDededeHammerTrace
    06:TexCommonHammerTrace
    07:TexCommonSwoadTrace
    08:TexCommonBeamswoadTrace
    09:TexMarthSwoadTrace
    0A:TexPitArrowTrace
    0B:TexLucarioShinsokuTrace
    0C:TexRobotBeamSTrace
    0D:TexRobotBeamLTrace
    0E:TexCyborgEye01_ADD
    0F:TexCyborgSword01_ADD
    10:TexCyborgSword01_MOD
    11:TexCyborgSword02_ADD
    12:TexSakiGun01_ADD
    13:TexSakiSword01_ADD
    14:TexSakiSword02_ADD
    15:eff_assi_MA_Lin_ZANZOU01_ADD
    16:eff_enem_MA_Arman_ZANZOU01_ADD
    17:eff_enem_MA_Kokkon_ZANZOU01_ADD
    18:eff_enem_MA_e063_ZANZOU01_ADD
    19:TexMarthCombiHi
    1A:TexMarthCombiMid
    1B:TexMarthCombiLow
    1C:TexMarthShieldBreaker
    1D:eff_assi_MA_Lin_ZANZOU02_ADD
    1E:eff_assi_MA_Lin_ZANZOU03_MOD
    1F:eff_assi_MA_Lin_ZANZOU04_MOD
    20:eff_enem_MA_Arman_ZANZOU02_MOD
    21:eff_enem_MA_Kokkon_ZANZOU02_ADD
    22:eff_enem_MA_Kokkon_ZANZOU03_MOD
    23:eff_enem_MA_e063_ZANZOU02_MOD
    24:eff_enem_MA_Gyraan_ZANZOU01_ADD
    25:eff_enem_MA_Gyraan_ZANZOU02_MOD
    26:eff_fin_MI_donkey_zanzo01
    27:eff_fin_MI_donkey_zanzo02
    28:eff_fin_MI_donkey_zanzo03
    29:eff_fin_MI_marth_zanzo01
    2A:eff_fin_MI_marth_zanzo02
    2B:eff_fin_MI_marth_zanzo03
    2C:eff_enem_MI_crazyhand_zanzo01
    2D:eff_enem_MI_crazyhand_zanzo02
    2E:eff_enem_MI_crazyhand_zanzo03
    2F:eff_enem_MI_masterhand_zanzo01
    30:eff_enem_MI_masterhand_zanzo02
    31:eff_enem_MI_masterhand_zanzo03
    32:eff_enem_MI_galleom_zanzo01
    33:eff_enem_MI_galleom_zanzo02
    34:eff_enem_MI_galleom_zanzo03
    35:eff_enem_MI_porky_zanzo01
    36:eff_enem_MI_porky_zanzo02
    37:eff_enem_MI_porky_zanzo03
    38:eff_enem_MI_rayquaza_zanzo01
    39:eff_enem_MI_rayquaza_zanzo02
    3A:eff_enem_MI_rayquaza_zanzo03
    3B:eff_enem_MI_taboo_zanzo01
    3C:eff_enem_MI_taboo_zanzo02
    3D:eff_enem_MI_taboo_zanzo03
    3E:eff_enem_MI_cataguard_zanzo01
    3F:eff_enem_MI_cataguard_zanzo02
    40:eff_enem_MI_cataguard_zanzo03
    41:eff_enem_MI_cymal_zanzo01
    42:eff_enem_MI_cymal_zanzo02
    43:eff_enem_MI_cymal_zanzo03
    44:eff_enem_MI_jdus_zanzo01
    45:eff_enem_MI_jdus_zanzo02
    46:eff_enem_MI_jdus_zanzo03
    47:eff_enem_MI_pacci_zanzo01
    48:eff_enem_MI_pacci_zanzo02
    49:eff_enem_MI_pacci_zanzo03
    4A:eff_enem_MI_siralamos_zanzo01
    4B:eff_enem_MI_siralamos_zanzo02
    4C:eff_enem_MI_siralamos_zanzo03
    4D:eff_assi_MI_goroh_zanzo01
    4E:eff_assi_MI_goroh_zanzo02
    4F:eff_assi_MI_goroh_zanzo03
    50:eff_enem_MA_Bosspackun_ZANZOU01_ADD
    51:eff_enem_MA_Bosspackun_ZANZOU02_ADD
    52:eff_enem_MA_Bosspackun_ZANZOU03_ADD
    53:eff_enem_MA_Bosspackun_ZANZOU04_ADD
    54:eff_enem_MA_Bosspackun_ZANZOU05_ADD
    55:eff_enem_MA_Bosspackun_ZANZOU06_MOD
    56:eff_enem_MA_Bosspackun_ZANZOU07_MOD
    57:eff_enem_MA_Bosspackun_ZANZOU08_MOD
    58:eff_enem_MA_Bosspackun_ZANZOU09_MOD
    59:eff_enem_MA_Bosspackun_ZANZOU10_MOD
    5A:eff_enem_MA_Duon_ZANZOU01_ADD
    5B:eff_enem_MA_Duon_ZANZOU02_ADD
    5C:eff_enem_MA_Duon_ZANZOU03_ADD
    5D:eff_enem_MA_Duon_ZANZOU04_ADD
    5E:eff_enem_MA_Duon_ZANZOU05_ADD
    5F:eff_enem_MA_Duon_ZANZOU06_MOD
    60:eff_enem_MA_Duon_ZANZOU07_MOD
    61:eff_enem_MA_Duon_ZANZOU08_MOD
    62:eff_enem_MA_Duon_ZANZOU09_MOD
    63:eff_enem_MA_Duon_ZANZOU10_MOD
    64:eff_enem_MA_Ridley_ZANZOU01_ADD
    65:eff_enem_MA_Ridley_ZANZOU02_ADD
    66:eff_enem_MA_Ridley_ZANZOU03_ADD
    67:eff_enem_MA_Ridley_ZANZOU04_ADD
    68:eff_enem_MA_Ridley_ZANZOU05_ADD
    69:eff_enem_MA_Ridley_ZANZOU06_MOD
    6A:eff_enem_MA_Ridley_ZANZOU07_MOD
    6B:eff_enem_MA_Ridley_ZANZOU08_MOD
    6C:eff_enem_MA_Ridley_ZANZOU09_MOD
    6D:eff_enem_MA_Ridley_ZANZOU10_MOD
    6E:eff_enem_MA_Metaridley_ZANZOU01_ADD
    6F:eff_enem_MA_Metaridley_ZANZOU02_ADD
    70:eff_enem_MA_Metaridley_ZANZOU03_ADD
    71:eff_enem_MA_Metaridley_ZANZOU04_ADD
    72:eff_enem_MA_Metaridley_ZANZOU05_ADD
    73:eff_enem_MA_Metaridley_ZANZOU06_MOD
    74:eff_enem_MA_Metaridley_ZANZOU07_MOD
    75:eff_enem_MA_Metaridley_ZANZOU08_MOD
    76:eff_enem_MA_Metaridley_ZANZOU09_MOD
    77:eff_enem_MA_Metaridley_ZANZOU10_MOD
    78:eff_enem_MA_e063_ZANZOU03_ADD
    79:eff_enem_MA_e063_ZANZOU04_ADD
    7A:eff_enem_MA_e063_ZANZOU05_ADD
    7B:eff_enem_MA_e063_ZANZOU06_MOD
    7C:TexToonlinkSwordTrace
    7D:TexToonlinkArrowTrace
    7E:TexFinIkeSwoadTraceA
    7F:TexFinIkeSwoadTraceB
    80:TexKbLinkArrowTrace
    81:TexKbToonlinkArrowTrace
    82:TexKbPitArrowTrace
    83:TexKbRobotBeamSTrace
    84:TexKbRobotBeamLTrace
    85:TexKbMarthShieldBreaker
    86:TexCommonTraceTest


    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==--=-=-
    Effect.pac
    External GFX IDs

    -System-
    00 = ef_common(common GFX)
    103 = ef_advcommon [SYS_ADV] (adventure common)
    104 = ef_pokemon[SYS_Pokemon] (Pokeball Pokemon)

    -Fighters-
    01 = ef_mario
    02 = ef_donkey
    03 = ef_link
    04 = ef_samus
    05 = ef_yoshi
    06 = ef_kirby
    07 = ef_fox
    08 = ef_pikachu
    09 = ef_luigi
    0A = ef_captain
    0B = ef_ness
    0C = ef_koopa [Bowser]
    0D = ef_peach
    0E = ef_zelda
    0F = ef_sheik
    10 = ef_popo
    11 = ef_nana (nulled)
    12 = ef_marth
    13 = ef_gamewatch
    14 = ef_falco
    15 = ef_ganon
    16 = ef_wario
    17 = ef_metaknight
    18 = ef_pit
    19 = ef_szerosuit
    1A = ef_pikmin
    1B = ef_lucas
    1C = ef_diddy
    1D = ef_poketrainer
    1E = ef_pokelizardon [Charizard]
    1F = ef_pokezenigame [Squirtle]
    20 = ef_pokefushigisou [Ivysaur]
    21 = ef_dedede
    22 = ef_lucario
    23 = ef_ike
    24 = ef_robot
    25 = ef_pra_mai( nulled)
    26 = ef_purin [Jigglypuff]
    27 = ef_mewtwo (nulled)
    28 = ef_roy (nulled)
    29 = ef_dr_mario (nulled)
    2A = ef_toonlink
    2B = ef_toon_zelda (nulled)
    2C = ef_toon_sheik (nulled)
    2D = ef_wolf
    2E = ef_dixie (nulled)
    2F = ef_snake
    30 = ef_sonic
    31 = ef_gkoopa [Giga Bowser]
    12C = ef_warioman (unused)
    12D = ef_zakoboy [Red Alloy](unused)
    12E = ef_zakogirl [Blue Alloy](unused)
    12F = ef_zakochild [Yellow Alloy](unused)
    130 = ef_zakoball [Green Alloy](unused)

    -Stages Rantou-
    32 = ef_StgBattleField [Battlefield]
    33 = ef_StgFinal [Final Destination]
    34 = ef_StgDolpic [Delfino Plaza]
    35 = ef_StgMansion [Luigi's Mansion]
    36 = ef_StgMarioPast [Mushroomy Kingdom]
    37 = ef_StgKart [Mario Circuit]
    38 = ef_StgDonkey [75m]
    39 = ef_StgJungle [Rumble Falls]
    3A = ef_StgPirates [Pirate Ship]
    3B = -(nulled)
    3C = ef_StgNorfair [Norfair]
    3D = ef_StgOrpheon [Frigate Orpheon]
    3F = ef_StgCrayon [Yoshi's Island (Brawl)]
    3F = ef_StgHalberd [Halberd]
    40 = -(nulled)
    41 = -(nulled)
    42 = -(nulled)
    43 = -(nulled)
    44 = ef_StgStarfox [Lylat Cruise]
    45 = ef_StgStadium [Pokemon Stadium 2]
    46 = ef_StgTengan [Spear Pillar]
    47 = ef_StgFzero [Port Town Aero Dive]
    48 = ef_StgIce [Summit]
    49 = ef_StgGw[Flat Zone 2]
    4A = ef_StgEmblem [Castle Siege]
    4B = ef_StgEmblem00 [Castle Siege_00]
    4C = ef_StgEmblem01 [Castle Siege_01]
    4D = ef_StgMadein [WarioWare Inc.]
    4E = ef_StgEarth [Distant Planet]
    4F = ef_StgPalutena[Skyworld]
    50 = ef_StgFamicom [Mario Bros.]
    51 = ef_StgNewpork [New Pork City]
    52 = ef_StgVillage [Smashville]
    53 = ef_StgMetalgear [Shadow Moses Island]
    54 = ef_StgGreenhill [Green Hill Zone]
    55 = ef_StgPictchat [Pictochat]
    56 = ef_StgPlankton [Hanenbow]
    57 = -(nulled)
    58 = -(nulled)
    59 = -(nulled)
    5A = ef_StgDxShrine [Temple]
    5B = ef_StgDxYorster [Yoshi's Island (Melee)]
    5C = ef_StgDxGarden [Jungle Japes]
    5D = ef_StgDxOnett [Onett]
    5E = ef_StgDxGreens [Green Greens]
    5F = ef_StgDxPStadium [Pokemon Stadium]
    60 = ef_StgDxRCruise [Rainbow Cruise]
    61 = ef_StgDxCorneria [Corneria]
    62 = ef_StgDxBigBlue [Big Blue]
    63 = ef_StgDxZebes [Brinstar]
    64 = ef_StgOldin [Bridge of Eldin]
    65 = ef_StgHomerun [Homerun]
    66 = ef_StgStageedit [Stage Edit]
    12B = ef_StgTarget [Target Smash]

    -Stages Adventure-
    67 = ef_AdvCloud [AdvCloud]
    68 = ef_AdvJungle [AdvJungle]
    69 = ef_AdvRiver [AdvRiver]
    6A = ef_AdvGrass [AdvGrass]
    6B = ef_AdvZoo [AdvZoo]
    6C = ef_AdvFortress [AdvFortress]
    6D = ef_AdvLakeside [AdvLakeside]
    6E = ef_AdvCave [AdvCave]
    6F = ef_AdvRuinfront [AdvRuinfront]
    70 = ef_AdvRuin [AdvRuin]
    71 = ef_AdvWild [AdvWild]
    72 = ef_AdvCliff [AdvCliff]
    73 = ef_AdvHalberdOut [AdvHalberdOut]
    74 = ef_AdvHalberdIn [AdvHalberdIn]
    75 = ef_AdvAncientOut [AdvAncientOut]
    76 = ef_AdvFactory [AdvFactory]
    77 = ef_AdvDimension [AdvDimension]
    78 = ef_AdvStadium [AdvStadium]
    79 = ef_AdvHalberdSide [AdvHalberdSide]
    7A = ef_AdvStore [AdvStore]
    7B = ef_AdvFlyingPlate[AdvFlyingPlate]
    7C = ef_AdvEscape [AdvEscape]

    -Enemies-
    7D = ef_kuribo [Goomba]
    7E = ef_patapata [Paratroopa]
    7F = ef_hammerbros [Hammer Bros.]
    80 = ef_killer [Bullet Bill]
    81 = ef_met [Met]
    82 = ef_karon [Dry Bones]
    83 = ef_dekakuribo [Giant Goomba]
    84 = ef_blowm [Blown]
    85 = ef_ploum [Ploum]
    86 = ef_gal [Gal]
    87 = ef_galthunder [Galthunder]
    88 = ef_galfire [Galfire]
    89 = ef_galice [Galice]
    8A = ef_melorin [Melorin]
    8B = ef_popperam [Popperam]
    8C = ef_whauel [Whauel]
    8D = ef_bitan [Bitan]
    8E = ef_mechcannon [Mechcannon]
    8F = ef_mizuo [Mizuo]
    90 = ef_roada [Roada]
    91 = ef_bombhead [Bombhead]
    92 = ef_ba [Ba]
    93 = ef_gyraan [Gyraan]
    94 = ef_bucyulus [Bucyulus]
    95 = ef_tautau [Tautau]
    96 = ef_bubot [Bubot]
    97 = ef_flows [Flows]
    98 = ef_aroaros [Aroaros]
    99 = ef_botron [Botron]
    9A = ef_jyakeel [Jyakeel]
    9B = ef_dyeburn [Dyeburn]
    9C = ef_torista [Torista]
    9D = ef_wiiems [Wiiems]
    9E = ef_ghamgha [Ghamgha]
    9F = ef_kyan [Kyan]
    A0 = ef_pacci [Pacci]
    A1 = ef_faulong [Faulong]
    A2 = ef_deathpod [Deathpod]
    A3 = ef_byushi [Byushi]
    A4 = ef_spar [Spar]
    A5 = ef_kokkon [Konkon]
    A6 = ef_jdus [Jdus]
    A7 = ef_arrians [Arrians]
    A8 = ef_mite [Mite]
    A9 = ef_shelly [Shelly]
    AA = ef_ngagog [Ngagog]
    AB = ef_gunnatter [Gunnatter]
    AC = ef_cymal [Cymal]
    AD = ef_teckin [Teckin]
    AE = ef_cataguard [Cataguard]
    AF = ef_siralamos [Siralamos]
    B0 = ef_boobas [Boobas]
    B1 = ef_arman [Arman]
    B2 = ef_prim [Prim]
    B3 = ef_waddledee [Waddle Dee]
    B4 = ef_waddledoo [Waddle Doo]
    B5 = ef_bladeknight [Blade Knight]
    B6 = ef_brontoburt [Bronto Burt]
    B7 = ef_robo [Robo]
    B8 = ef_bonkers [Bonkers]
    B9 = ef_bosspackun [Petey Piranha]
    BA = ef_rayquaza [Rayquaza]
    BB = ef_porkystatue [Porkystatue]
    BC = ef_porky [Porky]
    BD = ef_galleom [Galleom]
    BE = ef_ridley [Ridley]
    BF = ef_duon [Duon]
    C0 = ef_metaridley [Meta Ridley]
    C1 = ef_taboo [Tabuu]
    C2 = ef_masterhand [Masterhand]
    C3 = ef_crazyhand [Crazyhand]
    C4 = ef_falconflyer [Falconflyer]

    -Assist Trophies-
    C5 = ef_jugem [Lakitu]
    C6 = ef_goroh [Samurai Goroh]
    C7 = ef_joe [Knuckle Joe]
    C8 = ef_waluigi [Waluigi]
    C9 = ef_resetsan [Mr. Resetti]
    CA = ef_nintendogs [Nintendog]
    CB = ef_cyborg [Gray Fox]
    CC = ef_shadow [Shadow]
    CD = ef_excitebike [Excitebike]
    CE = ef_devil[Devil]
    CF = ef_hmbros [Hammer Bros.]
    D0 = ef_metroid [Metroid]
    D1 = ef_ast_ridley [Ridley](nulled)
    D2 = ef_wright [Dr. Wright]
    D3 = ef_stafy [Starfy]
    D4 = ef_tingle [Tingle]
    D5 = ef_katana [Kat & Ana]
    D6 = ef_lin [Lyn]
    D7 = ef_customrobo [Custom Robo]
    D8 = ef_littlemac [Little Mac]
    D9 = ef_tank [Advc. Wars]
    DA = ef_jeff [Jeff]
    DB = ef_heririn [Helirin]
    DC = ef_barbara [Barbara]
    DD = ef_robin [Isaac]
    DE = ef_saki [Saki]
    DF = ef_kururi [Kururi]

    -Final Smashes-
    E0 = ef_FinMario [Mario FS]
    E1 = ef_FinDonkey [DK FS]
    E2 = ef_FinLink [Link FS]
    E3 = ef_FinToonLink [ToonLink FS]
    E4 = ef_FinSamus [Samus FS]
    E5 = ef_FinYoshi [Yoshi FS]
    E6 = ef_FinKirby [Kirby FS]
    E7 = ef_FinFox [Fox/Falco FS]
    E8 = ef_FinPikachu [Pikachu FS]
    E9 = ef_FinLuigi [Luigi FS]
    EA = ef_FinCaptain [Falcon FS]
    EB = ef_FinNess [Ness FS]
    EC = ef_FinKoopa [Bowser FS]
    ED = ef_FinPeach [Peach FS]
    EE = ef_FinZelda [Zelda/Sheik FS]
    EF = ef_FinIceclimber [Popo/Nana FS]
    F0 = ef_FinMarth [Marth FS]
    F1 = ef_FinGamewatch [Game&Watch FS]
    F2 = ef_FinGanon [Ganondorf FS]
    F3 = ef_FinWario [Wario FS]
    F4 = ef_FinMetaknight [Meta Knight's FS]
    F5 = ef_FinPit [Pit's FS]
    F6 = ef_FinSZerosuit [Zamus FS]
    F7 = ef_FinPikmin [Olimar's FS]
    F8 = ef_FinLucas [Lucas FS]
    F9 = ef_FinDiddy [Diddy FS]
    FA = ef_FinPokeTrainer [Pokemon Trainer FS]
    FB = ef_FinDedede [Dedede FS]
    FC = ef_FinLucario [Lucario FS]
    FD = ef_FinIke [Ike FS]
    FE = ef_FinRobot [Rob FS]
    FF = ef_FinPurin [Jigglypuff FS]
    100 = ef_FinWolf [Wolf FS]
    101 = ef_FinSnake [Snake FS]
    102 = ef_FinSonic [Sonic FS]

    -Kirby Copy-
    105 = ef_KbMario [Kirby Mario]
    106 = ef_KbDonkey [Kirby DK]
    107 = ef_KbLink [Kirby Link]
    108 = ef_KbSamus [Kirby Samus]
    109 = ef_KbYoshi [Kirby Yoshi]
    10A = ef_KbFox [Kirby Fox]
    10B = ef_KbPikachu [Kirby Pikachu]
    10C = ef_KbLuigi [Kirby Luigi]
    10D = ef_KbCaptain [Kirby Falcon]
    10E = ef_KbNess [Kirby Ness]
    10F = ef_KbKoopa [Kirby Bowser]
    110 = ef_KbPeach [Kirby Peach]
    111 = ef_KbZelda [Kirby Zelda]
    112 = ef_KbSheik [Kirby Sheik]
    113 = ef_KbPopo [Kirby Popo]
    114 = ef_KbMarth [Kirby Marth]
    115 = ef_KbGamewatch [Kirby Game&Watch]
    116 = ef_KbFalco [Kirby Falco]
    117 = ef_KbGanon [Kirby Ganondorf]
    118 = ef_KbWario [Kirby Wario]
    119 = ef_KbMetaknight [Kirby MetaKnight]
    11A = ef_KbPit [Kirby Pit]
    11B = ef_KbSzerosuit [Kirby Zamus]
    11C = ef_KbPikmin [Kirby Olimar]
    11D = ef_KbLucas [Kirby Lucas]
    11E = ef_KbDiddy [Kirby Diddy]
    11F = ef_KbPokelizardon [Kirby Charizard]
    120 = ef_KbPokezenigame [Kirby Squirtle]
    121 = ef_KbPokefushigisou [Kirby Ivysaur]
    122 = ef_KbDedede [Kirby Dedede]
    123 = ef_KbLucario [Kirby Lucario]
    124 = ef_KbIke [Kirby Ike]
    125 = ef_KbRobot [Kirby R.O.B.]
    126 = ef_KbPurin [Kirby Jigglypuff]
    127 = ef_KbToonlink [Kirby ToonLink]
    128 = ef_KbWolf [Kirby Wolf]
    129 = ef_KbSnake [Kirby Snake]
    12A = ef_KbSonic [Kirby Sonic]

    -Minigame-
    131 = ef_coinshooter [Coinshooter]
    132 = ef_cleargetter [ClearGetter]
    133 = ef_chararoll [Solo Mode Shooter]

    Modified and fixed from the one on openSA credit to the original contributors.  -ASF1nk
    Logged

    I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

    Akeno/Archer
    Middle Class Devil, Counter Guardian, Son of Sparda and
    Special Access
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    « Reply #452 on: May 19, 2014, 05:22:07 AM »


    Big list!
    0x80452C8C Trace/Zanzou IDs

    01:TexLinkSwordTrace
    02:TexLinkArrowTrace
    03:TexPitSwordTrace
    04:TexIkeSwordTrace
    05:TexDededeHammerTrace
    06:TexCommonHammerTrace
    07:TexCommonSwoadTrace
    08:TexCommonBeamswoadTrace
    09:TexMarthSwoadTrace
    0A:TexPitArrowTrace
    0B:TexLucarioShinsokuTrace
    0C:TexRobotBeamSTrace
    0D:TexRobotBeamLTrace
    0E:TexCyborgEye01_ADD
    0F:TexCyborgSword01_ADD
    10:TexCyborgSword01_MOD
    11:TexCyborgSword02_ADD
    12:TexSakiGun01_ADD
    13:TexSakiSword01_ADD
    14:TexSakiSword02_ADD
    15:eff_assi_MA_Lin_ZANZOU01_ADD
    16:eff_enem_MA_Arman_ZANZOU01_ADD
    17:eff_enem_MA_Kokkon_ZANZOU01_ADD
    18:eff_enem_MA_e063_ZANZOU01_ADD
    19:TexMarthCombiHi
    1A:TexMarthCombiMid
    1B:TexMarthCombiLow
    1C:TexMarthShieldBreaker
    1D:eff_assi_MA_Lin_ZANZOU02_ADD
    1E:eff_assi_MA_Lin_ZANZOU03_MOD
    1F:eff_assi_MA_Lin_ZANZOU04_MOD
    20:eff_enem_MA_Arman_ZANZOU02_MOD
    21:eff_enem_MA_Kokkon_ZANZOU02_ADD
    22:eff_enem_MA_Kokkon_ZANZOU03_MOD
    23:eff_enem_MA_e063_ZANZOU02_MOD
    24:eff_enem_MA_Gyraan_ZANZOU01_ADD
    25:eff_enem_MA_Gyraan_ZANZOU02_MOD
    26:eff_fin_MI_donkey_zanzo01
    27:eff_fin_MI_donkey_zanzo02
    28:eff_fin_MI_donkey_zanzo03
    29:eff_fin_MI_marth_zanzo01
    2A:eff_fin_MI_marth_zanzo02
    2B:eff_fin_MI_marth_zanzo03
    2C:eff_enem_MI_crazyhand_zanzo01
    2D:eff_enem_MI_crazyhand_zanzo02
    2E:eff_enem_MI_crazyhand_zanzo03
    2F:eff_enem_MI_masterhand_zanzo01
    30:eff_enem_MI_masterhand_zanzo02
    31:eff_enem_MI_masterhand_zanzo03
    32:eff_enem_MI_galleom_zanzo01
    33:eff_enem_MI_galleom_zanzo02
    34:eff_enem_MI_galleom_zanzo03
    35:eff_enem_MI_porky_zanzo01
    36:eff_enem_MI_porky_zanzo02
    37:eff_enem_MI_porky_zanzo03
    38:eff_enem_MI_rayquaza_zanzo01
    39:eff_enem_MI_rayquaza_zanzo02
    3A:eff_enem_MI_rayquaza_zanzo03
    3B:eff_enem_MI_taboo_zanzo01
    3C:eff_enem_MI_taboo_zanzo02
    3D:eff_enem_MI_taboo_zanzo03
    3E:eff_enem_MI_cataguard_zanzo01
    3F:eff_enem_MI_cataguard_zanzo02
    40:eff_enem_MI_cataguard_zanzo03
    41:eff_enem_MI_cymal_zanzo01
    42:eff_enem_MI_cymal_zanzo02
    43:eff_enem_MI_cymal_zanzo03
    44:eff_enem_MI_jdus_zanzo01
    45:eff_enem_MI_jdus_zanzo02
    46:eff_enem_MI_jdus_zanzo03
    47:eff_enem_MI_pacci_zanzo01
    48:eff_enem_MI_pacci_zanzo02
    49:eff_enem_MI_pacci_zanzo03
    4A:eff_enem_MI_siralamos_zanzo01
    4B:eff_enem_MI_siralamos_zanzo02
    4C:eff_enem_MI_siralamos_zanzo03
    4D:eff_assi_MI_goroh_zanzo01
    4E:eff_assi_MI_goroh_zanzo02
    4F:eff_assi_MI_goroh_zanzo03
    50:eff_enem_MA_Bosspackun_ZANZOU01_ADD
    51:eff_enem_MA_Bosspackun_ZANZOU02_ADD
    52:eff_enem_MA_Bosspackun_ZANZOU03_ADD
    53:eff_enem_MA_Bosspackun_ZANZOU04_ADD
    54:eff_enem_MA_Bosspackun_ZANZOU05_ADD
    55:eff_enem_MA_Bosspackun_ZANZOU06_MOD
    56:eff_enem_MA_Bosspackun_ZANZOU07_MOD
    57:eff_enem_MA_Bosspackun_ZANZOU08_MOD
    58:eff_enem_MA_Bosspackun_ZANZOU09_MOD
    59:eff_enem_MA_Bosspackun_ZANZOU10_MOD
    5A:eff_enem_MA_Duon_ZANZOU01_ADD
    5B:eff_enem_MA_Duon_ZANZOU02_ADD
    5C:eff_enem_MA_Duon_ZANZOU03_ADD
    5D:eff_enem_MA_Duon_ZANZOU04_ADD
    5E:eff_enem_MA_Duon_ZANZOU05_ADD
    5F:eff_enem_MA_Duon_ZANZOU06_MOD
    60:eff_enem_MA_Duon_ZANZOU07_MOD
    61:eff_enem_MA_Duon_ZANZOU08_MOD
    62:eff_enem_MA_Duon_ZANZOU09_MOD
    63:eff_enem_MA_Duon_ZANZOU10_MOD
    64:eff_enem_MA_Ridley_ZANZOU01_ADD
    65:eff_enem_MA_Ridley_ZANZOU02_ADD
    66:eff_enem_MA_Ridley_ZANZOU03_ADD
    67:eff_enem_MA_Ridley_ZANZOU04_ADD
    68:eff_enem_MA_Ridley_ZANZOU05_ADD
    69:eff_enem_MA_Ridley_ZANZOU06_MOD
    6A:eff_enem_MA_Ridley_ZANZOU07_MOD
    6B:eff_enem_MA_Ridley_ZANZOU08_MOD
    6C:eff_enem_MA_Ridley_ZANZOU09_MOD
    6D:eff_enem_MA_Ridley_ZANZOU10_MOD
    6E:eff_enem_MA_Metaridley_ZANZOU01_ADD
    6F:eff_enem_MA_Metaridley_ZANZOU02_ADD
    70:eff_enem_MA_Metaridley_ZANZOU03_ADD
    71:eff_enem_MA_Metaridley_ZANZOU04_ADD
    72:eff_enem_MA_Metaridley_ZANZOU05_ADD
    73:eff_enem_MA_Metaridley_ZANZOU06_MOD
    74:eff_enem_MA_Metaridley_ZANZOU07_MOD
    75:eff_enem_MA_Metaridley_ZANZOU08_MOD
    76:eff_enem_MA_Metaridley_ZANZOU09_MOD
    77:eff_enem_MA_Metaridley_ZANZOU10_MOD
    78:eff_enem_MA_e063_ZANZOU03_ADD
    79:eff_enem_MA_e063_ZANZOU04_ADD
    7A:eff_enem_MA_e063_ZANZOU05_ADD
    7B:eff_enem_MA_e063_ZANZOU06_MOD
    7C:TexToonlinkSwordTrace
    7D:TexToonlinkArrowTrace
    7E:TexFinIkeSwoadTraceA
    7F:TexFinIkeSwoadTraceB
    80:TexKbLinkArrowTrace
    81:TexKbToonlinkArrowTrace
    82:TexKbPitArrowTrace
    83:TexKbRobotBeamSTrace
    84:TexKbRobotBeamLTrace
    85:TexKbMarthShieldBreaker
    86:TexCommonTraceTest


    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==--=-=-
    Effect.pac
    External GFX IDs

    -System-
    00 = ef_common(common GFX)
    103 = ef_advcommon [SYS_ADV] (adventure common)
    104 = ef_pokemon[SYS_Pokemon] (Pokeball Pokemon)

    -Fighters-
    01 = ef_mario
    02 = ef_donkey
    03 = ef_link
    04 = ef_samus
    05 = ef_yoshi
    06 = ef_kirby
    07 = ef_fox
    08 = ef_pikachu
    09 = ef_luigi
    0A = ef_captain
    0B = ef_ness
    0C = ef_koopa [Bowser]
    0D = ef_peach
    0E = ef_zelda
    0F = ef_sheik
    10 = ef_popo
    11 = ef_nana (nulled)
    12 = ef_marth
    13 = ef_gamewatch
    14 = ef_falco
    15 = ef_ganon
    16 = ef_wario
    17 = ef_metaknight
    18 = ef_pit
    19 = ef_szerosuit
    1A = ef_pikmin
    1B = ef_lucas
    1C = ef_diddy
    1D = ef_poketrainer
    1E = ef_pokelizardon [Charizard]
    1F = ef_pokezenigame [Squirtle]
    20 = ef_pokefushigisou [Ivysaur]
    21 = ef_dedede
    22 = ef_lucario
    23 = ef_ike
    24 = ef_robot
    25 = ef_pra_mai( nulled)
    26 = ef_purin [Jigglypuff]
    27 = ef_mewtwo (nulled)
    28 = ef_roy (nulled)
    29 = ef_dr_mario (nulled)
    2A = ef_toonlink
    2B = ef_toon_zelda (nulled)
    2C = ef_toon_sheik (nulled)
    2D = ef_wolf
    2E = ef_dixie (nulled)
    2F = ef_snake
    30 = ef_sonic
    31 = ef_gkoopa [Giga Bowser]
    12C = ef_warioman (unused)
    12D = ef_zakoboy [Red Alloy](unused)
    12E = ef_zakogirl [Blue Alloy](unused)
    12F = ef_zakochild [Yellow Alloy](unused)
    130 = ef_zakoball [Green Alloy](unused)

    -Stages Rantou-
    32 = ef_StgBattleField [Battlefield]
    33 = ef_StgFinal [Final Destination]
    34 = ef_StgDolpic [Delfino Plaza]
    35 = ef_StgMansion [Luigi's Mansion]
    36 = ef_StgMarioPast [Mushroomy Kingdom]
    37 = ef_StgKart [Mario Circuit]
    38 = ef_StgDonkey [75m]
    39 = ef_StgJungle [Rumble Falls]
    3A = ef_StgPirates [Pirate Ship]
    3B = -(nulled)
    3C = ef_StgNorfair [Norfair]
    3D = ef_StgOrpheon [Frigate Orpheon]
    3F = ef_StgCrayon [Yoshi's Island (Brawl)]
    3F = ef_StgHalberd [Halberd]
    40 = -(nulled)
    41 = -(nulled)
    42 = -(nulled)
    43 = -(nulled)
    44 = ef_StgStarfox [Lylat Cruise]
    45 = ef_StgStadium [Pokemon Stadium 2]
    46 = ef_StgTengan [Spear Pillar]
    47 = ef_StgFzero [Port Town Aero Dive]
    48 = ef_StgIce [Summit]
    49 = ef_StgGw[Flat Zone 2]
    4A = ef_StgEmblem [Castle Siege]
    4B = ef_StgEmblem00 [Castle Siege_00]
    4C = ef_StgEmblem01 [Castle Siege_01]
    4D = ef_StgMadein [WarioWare Inc.]
    4E = ef_StgEarth [Distant Planet]
    4F = ef_StgPalutena[Skyworld]
    50 = ef_StgFamicom [Mario Bros.]
    51 = ef_StgNewpork [New Pork City]
    52 = ef_StgVillage [Smashville]
    53 = ef_StgMetalgear [Shadow Moses Island]
    54 = ef_StgGreenhill [Green Hill Zone]
    55 = ef_StgPictchat [Pictochat]
    56 = ef_StgPlankton [Hanenbow]
    57 = -(nulled)
    58 = -(nulled)
    59 = -(nulled)
    5A = ef_StgDxShrine [Temple]
    5B = ef_StgDxYorster [Yoshi's Island (Melee)]
    5C = ef_StgDxGarden [Jungle Japes]
    5D = ef_StgDxOnett [Onett]
    5E = ef_StgDxGreens [Green Greens]
    5F = ef_StgDxPStadium [Pokemon Stadium]
    60 = ef_StgDxRCruise [Rainbow Cruise]
    61 = ef_StgDxCorneria [Corneria]
    62 = ef_StgDxBigBlue [Big Blue]
    63 = ef_StgDxZebes [Brinstar]
    64 = ef_StgOldin [Bridge of Eldin]
    65 = ef_StgHomerun [Homerun]
    66 = ef_StgStageedit [Stage Edit]
    12B = ef_StgTarget [Target Smash]

    -Stages Adventure-
    67 = ef_AdvCloud [AdvCloud]
    68 = ef_AdvJungle [AdvJungle]
    69 = ef_AdvRiver [AdvRiver]
    6A = ef_AdvGrass [AdvGrass]
    6B = ef_AdvZoo [AdvZoo]
    6C = ef_AdvFortress [AdvFortress]
    6D = ef_AdvLakeside [AdvLakeside]
    6E = ef_AdvCave [AdvCave]
    6F = ef_AdvRuinfront [AdvRuinfront]
    70 = ef_AdvRuin [AdvRuin]
    71 = ef_AdvWild [AdvWild]
    72 = ef_AdvCliff [AdvCliff]
    73 = ef_AdvHalberdOut [AdvHalberdOut]
    74 = ef_AdvHalberdIn [AdvHalberdIn]
    75 = ef_AdvAncientOut [AdvAncientOut]
    76 = ef_AdvFactory [AdvFactory]
    77 = ef_AdvDimension [AdvDimension]
    78 = ef_AdvStadium [AdvStadium]
    79 = ef_AdvHalberdSide [AdvHalberdSide]
    7A = ef_AdvStore [AdvStore]
    7B = ef_AdvFlyingPlate[AdvFlyingPlate]
    7C = ef_AdvEscape [AdvEscape]

    -Enemies-
    7D = ef_kuribo [Goomba]
    7E = ef_patapata [Paratroopa]
    7F = ef_hammerbros [Hammer Bros.]
    80 = ef_killer [Bullet Bill]
    81 = ef_met [Met]
    82 = ef_karon [Dry Bones]
    83 = ef_dekakuribo [Giant Goomba]
    84 = ef_blowm [Blown]
    85 = ef_ploum [Ploum]
    86 = ef_gal [Gal]
    87 = ef_galthunder [Galthunder]
    88 = ef_galfire [Galfire]
    89 = ef_galice [Galice]
    8A = ef_melorin [Melorin]
    8B = ef_popperam [Popperam]
    8C = ef_whauel [Whauel]
    8D = ef_bitan [Bitan]
    8E = ef_mechcannon [Mechcannon]
    8F = ef_mizuo [Mizuo]
    90 = ef_roada [Roada]
    91 = ef_bombhead [Bombhead]
    92 = ef_ba [Ba]
    93 = ef_gyraan [Gyraan]
    94 = ef_bucyulus [Bucyulus]
    95 = ef_tautau [Tautau]
    96 = ef_bubot [Bubot]
    97 = ef_flows [Flows]
    98 = ef_aroaros [Aroaros]
    99 = ef_botron [Botron]
    9A = ef_jyakeel [Jyakeel]
    9B = ef_dyeburn [Dyeburn]
    9C = ef_torista [Torista]
    9D = ef_wiiems [Wiiems]
    9E = ef_ghamgha [Ghamgha]
    9F = ef_kyan [Kyan]
    A0 = ef_pacci [Pacci]
    A1 = ef_faulong [Faulong]
    A2 = ef_deathpod [Deathpod]
    A3 = ef_byushi [Byushi]
    A4 = ef_spar [Spar]
    A5 = ef_kokkon [Konkon]
    A6 = ef_jdus [Jdus]
    A7 = ef_arrians [Arrians]
    A8 = ef_mite [Mite]
    A9 = ef_shelly [Shelly]
    AA = ef_ngagog [Ngagog]
    AB = ef_gunnatter [Gunnatter]
    AC = ef_cymal [Cymal]
    AD = ef_teckin [Teckin]
    AE = ef_cataguard [Cataguard]
    AF = ef_siralamos [Siralamos]
    B0 = ef_boobas [Boobas]
    B1 = ef_arman [Arman]
    B2 = ef_prim [Prim]
    B3 = ef_waddledee [Waddle Dee]
    B4 = ef_waddledoo [Waddle Doo]
    B5 = ef_bladeknight [Blade Knight]
    B6 = ef_brontoburt [Bronto Burt]
    B7 = ef_robo [Robo]
    B8 = ef_bonkers [Bonkers]
    B9 = ef_bosspackun [Petey Piranha]
    BA = ef_rayquaza [Rayquaza]
    BB = ef_porkystatue [Porkystatue]
    BC = ef_porky [Porky]
    BD = ef_galleom [Galleom]
    BE = ef_ridley [Ridley]
    BF = ef_duon [Duon]
    C0 = ef_metaridley [Meta Ridley]
    C1 = ef_taboo [Tabuu]
    C2 = ef_masterhand [Masterhand]
    C3 = ef_crazyhand [Crazyhand]
    C4 = ef_falconflyer [Falconflyer]

    -Assist Trophies-
    C5 = ef_jugem [Lakitu]
    C6 = ef_goroh [Samurai Goroh]
    C7 = ef_joe [Knuckle Joe]
    C8 = ef_waluigi [Waluigi]
    C9 = ef_resetsan [Mr. Resetti]
    CA = ef_nintendogs [Nintendog]
    CB = ef_cyborg [Gray Fox]
    CC = ef_shadow [Shadow]
    CD = ef_excitebike [Excitebike]
    CE = ef_devil[Devil]
    CF = ef_hmbros [Hammer Bros.]
    D0 = ef_metroid [Metroid]
    D1 = ef_ast_ridley [Ridley](nulled)
    D2 = ef_wright [Dr. Wright]
    D3 = ef_stafy [Starfy]
    D4 = ef_tingle [Tingle]
    D5 = ef_katana [Kat & Ana]
    D6 = ef_lin [Lyn]
    D7 = ef_customrobo [Custom Robo]
    D8 = ef_littlemac [Little Mac]
    D9 = ef_tank [Advc. Wars]
    DA = ef_jeff [Jeff]
    DB = ef_heririn [Helirin]
    DC = ef_barbara [Barbara]
    DD = ef_robin [Isaac]
    DE = ef_saki [Saki]
    DF = ef_kururi [Kururi]

    -Final Smashes-
    E0 = ef_FinMario [Mario FS]
    E1 = ef_FinDonkey [DK FS]
    E2 = ef_FinLink [Link FS]
    E3 = ef_FinToonLink [ToonLink FS]
    E4 = ef_FinSamus [Samus FS]
    E5 = ef_FinYoshi [Yoshi FS]
    E6 = ef_FinKirby [Kirby FS]
    E7 = ef_FinFox [Fox/Falco FS]
    E8 = ef_FinPikachu [Pikachu FS]
    E9 = ef_FinLuigi [Luigi FS]
    EA = ef_FinCaptain [Falcon FS]
    EB = ef_FinNess [Ness FS]
    EC = ef_FinKoopa [Bowser FS]
    ED = ef_FinPeach [Peach FS]
    EE = ef_FinZelda [Zelda/Sheik FS]
    EF = ef_FinIceclimber [Popo/Nana FS]
    F0 = ef_FinMarth [Marth FS]
    F1 = ef_FinGamewatch [Game&Watch FS]
    F2 = ef_FinGanon [Ganondorf FS]
    F3 = ef_FinWario [Wario FS]
    F4 = ef_FinMetaknight [Meta Knight's FS]
    F5 = ef_FinPit [Pit's FS]
    F6 = ef_FinSZerosuit [Zamus FS]
    F7 = ef_FinPikmin [Olimar's FS]
    F8 = ef_FinLucas [Lucas FS]
    F9 = ef_FinDiddy [Diddy FS]
    FA = ef_FinPokeTrainer [Pokemon Trainer FS]
    FB = ef_FinDedede [Dedede FS]
    FC = ef_FinLucario [Lucario FS]
    FD = ef_FinIke [Ike FS]
    FE = ef_FinRobot [Rob FS]
    FF = ef_FinPurin [Jigglypuff FS]
    100 = ef_FinWolf [Wolf FS]
    101 = ef_FinSnake [Snake FS]
    102 = ef_FinSonic [Sonic FS]

    -Kirby Copy-
    105 = ef_KbMario [Kirby Mario]
    106 = ef_KbDonkey [Kirby DK]
    107 = ef_KbLink [Kirby Link]
    108 = ef_KbSamus [Kirby Samus]
    109 = ef_KbYoshi [Kirby Yoshi]
    10A = ef_KbFox [Kirby Fox]
    10B = ef_KbPikachu [Kirby Pikachu]
    10C = ef_KbLuigi [Kirby Luigi]
    10D = ef_KbCaptain [Kirby Falcon]
    10E = ef_KbNess [Kirby Ness]
    10F = ef_KbKoopa [Kirby Bowser]
    110 = ef_KbPeach [Kirby Peach]
    111 = ef_KbZelda [Kirby Zelda]
    112 = ef_KbSheik [Kirby Sheik]
    113 = ef_KbPopo [Kirby Popo]
    114 = ef_KbMarth [Kirby Marth]
    115 = ef_KbGamewatch [Kirby Game&Watch]
    116 = ef_KbFalco [Kirby Falco]
    117 = ef_KbGanon [Kirby Ganondorf]
    118 = ef_KbWario [Kirby Wario]
    119 = ef_KbMetaknight [Kirby MetaKnight]
    11A = ef_KbPit [Kirby Pit]
    11B = ef_KbSzerosuit [Kirby Zamus]
    11C = ef_KbPikmin [Kirby Olimar]
    11D = ef_KbLucas [Kirby Lucas]
    11E = ef_KbDiddy [Kirby Diddy]
    11F = ef_KbPokelizardon [Kirby Charizard]
    120 = ef_KbPokezenigame [Kirby Squirtle]
    121 = ef_KbPokefushigisou [Kirby Ivysaur]
    122 = ef_KbDedede [Kirby Dedede]
    123 = ef_KbLucario [Kirby Lucario]
    124 = ef_KbIke [Kirby Ike]
    125 = ef_KbRobot [Kirby R.O.B.]
    126 = ef_KbPurin [Kirby Jigglypuff]
    127 = ef_KbToonlink [Kirby ToonLink]
    128 = ef_KbWolf [Kirby Wolf]
    129 = ef_KbSnake [Kirby Snake]
    12A = ef_KbSonic [Kirby Sonic]

    -Minigame-
    131 = ef_coinshooter [Coinshooter]
    132 = ef_cleargetter [ClearGetter]
    133 = ef_chararoll [Solo Mode Shooter]

    Modified and fixed from the one on openSA credit to the original contributors.  -ASF1nk
    Wow... That's... a big list... *collapse*
    Logged

    "Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
    Best color, most stars, and least amount of power. The good life.
    Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.

    Archer(AkenoS3)
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    Posts: 918


    Archer Class Servant Master Race

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    « Reply #453 on: May 29, 2014, 09:30:32 AM »


    So... it's been a long time since I posted anything here. I'm gonna start by saying that I'm sorry for the delay with Saber and Ryuko. Right now, Saber received a new Air Neutral B and another Air Down B that I still need to be tested. I'm also working on Ryuko but with less focus than Saber.
    Now, I'll tell you guys what needs to be done for Saber:
    A new Side Tilt Animation
    A revamped Down Smash Animation
    A new Neutral Air Animation
    A revamped Back Air Animation
    A new Side B Animation
    An External GFX for the Air Down B
    The Final Smash. The real one.

    Unfortunately, until June 20th, progress will be slow because of the Finals. If I have some time, I'll work on Saber or I'll do something else. I plan to learn animating from the old class Sdoom recorded a long time ago, but I'll still focus on PSAs more than animating.

    Don't worry, next time I'll post with my real account, it will be either a release or a BETA test.

    Until then, I'll be using this account.
    Logged

    On PC On Phone
    My PSA thread below.
    A forgotten place of a forgotten hero.


    Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.

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    That's what comes of under-estimating me.

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    « Reply #454 on: May 30, 2014, 09:34:34 PM »


    Cool hopefully she will be done soon. I love playing as her. Such a good character.
    Logged

    WiFi Brawl FC:0606-0014-4748

    You turned into a real boring [censored] while I was away. -Yoko

    Hooray for surpassing 4000 downloads!! Thanks guys!


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    « Reply #455 on: May 31, 2014, 04:56:58 AM »


    Cool hopefully she will be done soon. I love playing as her. Such a good character.
    Yea! I fixed the On Hit Cancel, I slowed her down and I balanced her according to her speed. I'd like to know if you can help with the Side B though... It need 2 more hits in its animation... I'll send you the most recent version a bit later in the day.
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    « Reply #456 on: May 31, 2014, 05:26:10 AM »


    Sure, no problem. Its been a little while since we worked on her together.
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    « Reply #457 on: May 31, 2014, 05:43:22 AM »


    Sure, no problem. Its been a little while since we worked on her together.
    Yea! It's been a long time... But we're gonna finish that soon. I think it's time to call some testers. I need a few ones... Maybe 7. 'cuz 7 Servants Wink
    Here is the current list of testers:

    1 - Naoto-san
    2 -
    3 -
    4 -
    5 -
    6 -
    7 -

    If you want to be part of the testers, feel free to post here.
    « Last Edit: May 31, 2014, 05:50:44 AM by AkenoS3 » Logged

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    « Reply #458 on: May 31, 2014, 07:19:24 AM »


    Alrighty then! i'll be glad to test!
    it's what i'm mostly known for.
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    « Reply #459 on: May 31, 2014, 09:08:39 AM »


    Ermagerd ill test
    Oh wait
    Wii
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    « Reply #460 on: May 31, 2014, 09:31:10 AM »


    Alright, Ultraxwing you're added, and Hidan you'll be the 8th Serv-- I mean, tester if you get back your Wii.
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    « Reply #461 on: May 31, 2014, 10:40:15 AM »


    Dash Momentum is still too much.
    Jab: It's fine. But the third jab has no SFX nor Rumble ans hits too late. Also, the damage could be toned down a bit. Like 3 + 4 + 6 = 13 rather than the current 4 + 5 + 7 = 16
    Side Tilt: Doesn't hit until after the blade is swung. This is obviously a Timer issue that can easily be fixed.
    Up Tilt: It's fine, but a bit hard to with with.
    Down Tilt: This move is fine.
    Dash Attack: The hitboxes are clunky.
    Side Smash: Suffers from the same issue as Side Tilt.
    Up Smash: This move is fine.
    Down Smash: The move is fine, but my only gripe with it is that it suddenly makes her move backward. I know it's TransN movement, but it's just too sudden.
    Neutral Air: This move is fine.
    Forward Air: This move is rather hard to hit with.
    Back Air: Same issue as Forward Air. Also, the animation still looks odd to me.
    Up Air: The animation should be changed to make it look unique, because it seems to use the exact same animation as Neutral Air.
    Down Air: This move is fine. But it uses Link's Action Override for Down Air, so she bounces up and skips a few Animation Frames when the attack hits.
    Grab Attack: It's too powerful. Make it 3 or 2 damage.
    Forward Throw: The animation needs polish. It looks like she just punts the victim with her sword, rather than swinging it.
    Back Throw: Same as Link's, so no complaints.
    Up Throw: Same as Link's, so no complaints.
    Down Throw: This move looks fine. But maybe this should be remapped to Up Throw, then make a new Down Throw.
    Neutral Special: The move doesn't hit up close when not charged.
    Side Special: It's fine, but I feel like she should go off the edge on the ground. She also can't swing her sword when in the air. She should also be put into Helpless or have Air Side Special disabled once it's used in the Air.
    Up Special: This move is fine, but the ground Up Special could use some animation polish and have the animation be a bit longer.
    Down Special: This move is fine, but when used in the Air, she uses her Neutral Special.
    Final Smash: I'm not sure what this is supposed to do.
    Overall, this moveset is coming along nicely, but there are things that need to be fixed. Another issue she has is that her hitboxes on her attacks are too realistic. You also forgot to fix her OHC system, so moves can't be spammed.

    For your issues, I looked into BrawlBox.

    Use theses values for the OHC system.

    10009 (Dec) 2719 (Hex): Run

    10011 (Dec) 271B (Hex): Run (Turn)

    10037 (Dec) 2735 (Hex): Sidestep Dodge

    10038 (Dec) 2736 (Hex): Forward Dodge

    10039 (Dec) 2737 (Hex): Backward Dodge

    10040 (Dec) 2738 (Hex): GuardOn

    10042 (Dec) 273A (Hex): JumpSquat (Control Stick)

    10043 (Dec) 273B (Hex): JumpSquat (Button)

    10044 (Dec) 273C (Hex): Dash

    10049 (Dec) 2741 (Hex): Dash (Turn)

    10054 (Dec) 2746 (Hex): Crawl Forward

    10055 (Dec) 2747 (Hex): Crawl Backward

    10061 (Dec) 274D (Hex): Air Jump (Control Stick)

    10062 (Dec) 274E (Hex): Air Jump (Button)

    10063 (Dec) 274F (Hex): Footstool (Control Stick)

    10064 (Dec) 2750 (Hex): Footstool (Button)

    10081 (Dec) 2761 (Hex): Jab

    10082 (Dec) 2762 (Hex): Attack100

    10083 (Dec) 2763 (Hex): Dash Attack

    10084 (Dec) 2764 (Hex): Forward Tilt

    10085 (Dec) 2765 (Hex): Up Tilt

    10086 (Dec) 2766 (Hex): Down Tilt

    10088 (Dec) 2768 (Hex): Side Smash Windup

    10091 (Dec) 276B (Hex): Up Smash Windup

    10094 (Dec) 276E (Hex): Down Smash Windup

    10096 (Dec) 2770 (Hex): Air Attack

    10097 (Dec) 2771 (Hex): Neutral Special

    10098 (Dec) 2772 (Hex): Side Special

    10099 (Dec) 2773 (Hex): Up Special

    10100 (Dec) 2774 (Hex): Down Special

    10104 (Dec) 2778 (Hex): Standing Grab

    10105 (Dec) 2779 (Hex): Running Grab

    10106 (Dec) 277A (Hex): Reverse Grab

    10109 (Dec) 277A (Hex): Grab Item

    10100 (Dec) 277A (Hex): Grab Heavy Item

    And change the furthest sword hitboxes to Bone 27 and make the X Offset 0.
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    « Reply #462 on: May 31, 2014, 12:41:11 PM »


    She's shaping up nicely.

    Main issues:
    1. Her Side Tilt needs some hitbox timing adjustments.
    2. Her F-air needs the above and to be slowed down.
    3. Her Side Smash needs hitbox timing adjustments as well.
    4. Her Down Smash needs either a larger first hotbox, or just some timing adjustments.
    5. Her U-air needs a new animation. Its literally the same as her N-air.
    6. Her N-B, (uncharged) needs a hitbox a bit closer to Saber, or just make the existing one a little larger.
    7. Her FS doesn't look like its complete. It kinda does a few slashes, then just abruptly stops after like the 4th or 5th one.
    8. I think she needs a new Side B attack animation. I already thought of a good one.
    9. Her initial dash speed needs to be taken down a few notches. Its way too fast still. I'd say maybe use Marths or Sheiks speed.
    10. Her Up Tilt needs an earlier hitbox staring point. As of now, it seems to only hit at the end, not during the swing upward itself.

    I'm glad to see this improving. You actually got her N-B to work properly with its multi-hit. I'll animate a new Side B attack later, still haven't slept yet.
    « Last Edit: May 31, 2014, 12:52:02 PM by Naoto-san » Logged

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    « Reply #463 on: May 31, 2014, 12:50:10 PM »


    Alright, Ultraxwing you're added, and Hidan you'll be the 8th Serv-- I mean, tester if you get back your Wii.

     I see what you did there ...
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    « Reply #464 on: May 31, 2014, 12:53:26 PM »


    I see what you did there ...
    What's that mean?
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