Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 4 5 6 [7] 8 9
Author Topic: Shulk PSA - Continued progress on V1.5  (Read 51439 times)
0 Members and 1 Guest are viewing this topic.
SilverBaretta
Expert Kitten
****
Offline Offline

Posts: 64


Longtime lurker, finally registered!


View Profile Awards
« Reply #90 on: March 25, 2014, 07:53:47 PM »


Oh, and I'm really busy with school again Embarrassed. Scholarship stuff is due friday and I have a physics midterm extending from tomorrow to thursday.
I know that feeling very well, haha. Don't sweat it, we'll be here.  Kirby Dance
Logged

Something remixed this way comes...

Erico9001
Expert Kitten
****
Offline Offline

Posts: 87


Hmm... What do I say...

  • Awards Fiery Topic Ceiling Cat

  • View Profile Awards
    « Reply #91 on: March 25, 2014, 08:00:20 PM »


    I know that feeling very well, haha. Don't sweat it, we'll be here.  Kirby Dance
    Thanks. I''m just going to post a picture of what's done and then hit the book.

    I still want to edit the texture with gimp a little more, translate the graphic up the sword so that it comes out just above the circle part, and put a sword glow behind it, but you get the idea.

    And yeah so I'll put the announcer voice in the download tomorrow.
    Logged

    ¸´…………Êrîçô>9000…………`¸
    '‹,¸¸,«^*^›„¸¸„‹^*^»,¸¸,‹'

    GoMB-BallGamer4774
    Mega Kitten
    *****
    Offline Offline

    Posts: 196


    Basketball is good for you.


    View Profile Awards
    « Reply #92 on: March 26, 2014, 09:17:12 AM »


    Thanks. I''m just going to post a picture of what's done and then hit the book.

    I still want to edit the texture with gimp a little more, translate the graphic up the sword so that it comes out just above the circle part, and put a sword glow behind it, but you get the idea.

    And yeah so I'll put the announcer voice in the download tomorrow.
    HOLY [censored] THAT LOOKS FREAKIN AMAZING! Happy Face
    Logged


    Erico9001
    Expert Kitten
    ****
    Offline Offline

    Posts: 87


    Hmm... What do I say...

  • Awards Fiery Topic Ceiling Cat

  • View Profile Awards
    « Reply #93 on: March 26, 2014, 06:00:59 PM »


    HOLY [censored] THAT LOOKS FREAKIN AMAZING! Happy Face
    Grin


    Also, the sound effect has him saying "Monado... Buster!!" in coordination with the attack. So, as it's starting he says monado and as he does his swing he says buster.

    And instead of putting the announcer sound effect in the zip file, I'm just going to make the wav a download. You can use sawndz or super sawndz to instert it in.

    https://dl.dropboxusercontent.com/u/275120798/Shulk%20announcer3.wav

    It goes in the "characall" section which is located just above all of the numbers at the bottom. In ntsc version it's group id 223 and Ike's sound effect is Audio[21].
    Group ID: 223, Collection ID: 799, WAV ID: 33.
    « Last Edit: March 26, 2014, 06:03:24 PM by Erico9001 » Logged

    ¸´…………Êrîçô>9000…………`¸
    '‹,¸¸,«^*^›„¸¸„‹^*^»,¸¸,‹'

    Not Kratos
    Mega Kitten
    *****
    Offline Offline

    Posts: 125



    View Profile Awards
    « Reply #94 on: March 26, 2014, 07:02:18 PM »


    Oh man, I really like how this is turning out Cheesy
    Logged

    Large Leader
    I'm shocked I'm allowed to still have this.
    Moderator
    ****
    Offline Offline

    Posts: 3036


  • Awards Diamond in the Rough Renowned Hacker Active Contributor Super Saiyan Topic

  • View Profile Awards
    « Reply #95 on: March 26, 2014, 07:05:44 PM »


    You already know my opinion Tongue
    Logged



    Quote from: Miacis
    In other words, LURK MORE.
    Quote from: LC-DDM
    In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE.
    Quote from: Miacis
    3. ... You seriously don't know who Clinton is?
    Quote from: Haseyo
    If only hacking Brawl paid bills.
    Quote from: Nanobuds
    O snap
    Quote from: DrPanda
    But you are in a Smash Bros. thread.
    You can't have an opinion here.

    GoMB-BallGamer4774
    Mega Kitten
    *****
    Offline Offline

    Posts: 196


    Basketball is good for you.


    View Profile Awards
    « Reply #96 on: March 26, 2014, 08:48:50 PM »


    Grin


    Also, the sound effect has him saying "Monado... Buster!!" in coordination with the attack. So, as it's starting he says monado and as he does his swing he says buster.

    And instead of putting the announcer sound effect in the zip file, I'm just going to make the wav a download. You can use sawndz or super sawndz to instert it in.

    https://dl.dropboxusercontent.com/u/275120798/Shulk%20announcer3.wav

    It goes in the "characall" section which is located just above all of the numbers at the bottom. In ntsc version it's group id 223 and Ike's sound effect is Audio[21].
    Group ID: 223, Collection ID: 799, WAV ID: 33.
    Man I'm dying to use that Final Smash, can please include it in the download?  Kirby Dance
    Logged


    Not Kratos
    Mega Kitten
    *****
    Offline Offline

    Posts: 125



    View Profile Awards
    « Reply #97 on: March 27, 2014, 03:39:45 PM »


    Just curious, do you think you could include just the .wavs for Shulk's attacks and stuff eventually? I want to use him with BrawlEx and give him his own soundbank.
    Logged

    Erico9001
    Expert Kitten
    ****
    Offline Offline

    Posts: 87


    Hmm... What do I say...

  • Awards Fiery Topic Ceiling Cat

  • View Profile Awards
    « Reply #98 on: March 27, 2014, 04:48:29 PM »


    Man I'm dying to use that Final Smash, can please include it in the download?  Kirby Dance
    I know it's killing you – it would kill me too if I was in your position – but please hold on a little longer; v1 is coming out soon!
    All that needs work is monado eater. "Wherever Vyse goes, cool follows."
    Oh and there's a couple of hitboxes but those are quick fixes

    Just curious, do you think you could include just the .wavs for Shulk's attacks and stuff eventually? I want to use him with BrawlEx and give him his own soundbank.
    Yes.
    Logged

    ¸´…………Êrîçô>9000…………`¸
    '‹,¸¸,«^*^›„¸¸„‹^*^»,¸¸,‹'

    Not Kratos
    Mega Kitten
    *****
    Offline Offline

    Posts: 125



    View Profile Awards
    « Reply #99 on: March 27, 2014, 06:08:54 PM »


    Yes.
    Cheesy
    Oh goody!
    Logged

    Large Leader
    I'm shocked I'm allowed to still have this.
    Moderator
    ****
    Offline Offline

    Posts: 3036


  • Awards Diamond in the Rough Renowned Hacker Active Contributor Super Saiyan Topic

  • View Profile Awards
    « Reply #100 on: March 27, 2014, 06:18:24 PM »


    If you need any help with closing out Shulk and decloning, shoot me a PM.
    Logged



    Quote from: Miacis
    In other words, LURK MORE.
    Quote from: LC-DDM
    In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE.
    Quote from: Miacis
    3. ... You seriously don't know who Clinton is?
    Quote from: Haseyo
    If only hacking Brawl paid bills.
    Quote from: Nanobuds
    O snap
    Quote from: DrPanda
    But you are in a Smash Bros. thread.
    You can't have an opinion here.

    Kienamaru
    Brawl Minus Developer
    Holy Kitten
    *
    Offline Offline

    Posts: 1229

    Never Collab me for anything...

  • Awards 64-bit Hardcore Gamer Hot Topic Favorite'd Famous Hacker

  • View Profile Awards
    « Reply #101 on: March 27, 2014, 07:46:47 PM »


    Liking the progress. When everything else is done send it to me for balancing and I'll get everything perfecto.
    Logged

    Young Link recently broke 3000 downloads. If you haven't already, Check it out!

    Recently released: Sacred/Fusion Dark Interloper Link.

    What ever happened to Tifa?

    Erico9001
    Expert Kitten
    ****
    Offline Offline

    Posts: 87


    Hmm... What do I say...

  • Awards Fiery Topic Ceiling Cat

  • View Profile Awards
    « Reply #102 on: March 28, 2014, 09:03:53 PM »


    I didn't like how the character portraits didn't line up and had some transparency issues so I redid them. Turned out pretty nicely. I was trying to upload a gif but I kept getting difficulties  not impressed
    ^Putting this in the download along with the shulk announcer voice.

    Also made some of his animations flow into the new stance he has

    EDIT: Also turned these into InfFace.brres files (the faces at the bottom of the screen in the game)
    Hosernaut is working on Shulk stock icons

    Post Merge: March 30, 2014, 08:17:52 PM
    Monado Eater has a longer reach now/looks better/has less lag now.

    And the monado III is now semi-transparent
    « Last Edit: March 30, 2014, 08:27:44 PM by Erico9001 » Logged

    ¸´…………Êrîçô>9000…………`¸
    '‹,¸¸,«^*^›„¸¸„‹^*^»,¸¸,‹'

    Erico9001
    Expert Kitten
    ****
    Offline Offline

    Posts: 87


    Hmm... What do I say...

  • Awards Fiery Topic Ceiling Cat

  • View Profile Awards
    « Reply #103 on: April 03, 2014, 04:45:04 PM »


    Right, so it turns out I had a lot of work to do still. Fixed several glitches involving monado purge and monado eater. In order to fix one with monado eater I made it an attack that does not have a hold (works better this way anyways). Also, I altered current and created new animations to make his movements more fluid.

    I just finished some new falling and jump animations and am working on new walk/run animations.

    Post Merge: April 03, 2014, 11:23:18 PM
    Great, now that's all done. His own fall and running animations makes him unique. He walks with his two hands on the sword still and as he progresses into a run he gets that form he uses in-game (cutscenes) where the Monado is at his side and to back as he is running. I've been thinking about changing the winning animation that has Ike's aether attack to something else. Anyone have any ideas on what I can do for this?

    The other thing I might be changing is the dash attack, but I already have an idea for this.

    Tomorrow's a day off for me so he very well may be finished tomorrow (but you know, things come up).
    (note to self, still need to do air dodge)
    Before I release him I'll want to have someone try him out on their wii first so that I'll know if I screwed things up with the external graphics again.

    edit: Oh yeah, and kienamaru I still need you to check out balancing. I don't think anything is terribly op at the moment but the balancing is not fine tuned.
    « Last Edit: April 03, 2014, 11:28:06 PM by Erico9001 » Logged

    ¸´…………Êrîçô>9000…………`¸
    '‹,¸¸,«^*^›„¸¸„‹^*^»,¸¸,‹'

    GoMB-BallGamer4774
    Mega Kitten
    *****
    Offline Offline

    Posts: 196


    Basketball is good for you.


    View Profile Awards
    « Reply #104 on: April 06, 2014, 11:44:40 AM »


    Right, so it turns out I had a lot of work to do still. Fixed several glitches involving monado purge and monado eater. In order to fix one with monado eater I made it an attack that does not have a hold (works better this way anyways). Also, I altered current and created new animations to make his movements more fluid.

    I just finished some new falling and jump animations and am working on new walk/run animations.

    Post Merge: April 03, 2014, 11:23:18 PM
    Great, now that's all done. His own fall and running animations makes him unique. He walks with his two hands on the sword still and as he progresses into a run he gets that form he uses in-game (cutscenes) where the Monado is at his side and to back as he is running. I've been thinking about changing the winning animation that has Ike's aether attack to something else. Anyone have any ideas on what I can do for this?

    The other thing I might be changing is the dash attack, but I already have an idea for this.

    Tomorrow's a day off for me so he very well may be finished tomorrow (but you know, things come up).
    (note to self, still need to do air dodge)
    Before I release him I'll want to have someone try him out on their wii first so that I'll know if I screwed things up with the external graphics again.

    edit: Oh yeah, and kienamaru I still need you to check out balancing. I don't think anything is terribly op at the moment but the balancing is not fine tuned.
    I can try him out if you would like.
    Logged


    Pages:  1 ... 4 5 6 [7] 8 9
    Print
    Jump to: