Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
Forever:
April 18, 2024, 05:31:07 AM
Kitty Corp Meow Mix Forums
|
Help & Tutorials
|
Tutorials
|
Model Tutorials
|
Import XNA models into 3dsmax (XPS)
Pages: [
1
]
« previous
next »
Print
Author
Topic: Import XNA models into 3dsmax (XPS) (Read 2167 times)
0 Members and 1 Guest are viewing this topic.
Albafika
Anti-Christ
Administrator
Offline
Posts: 5871
Awards
Import XNA models into 3dsmax (XPS)
«
on:
March 01, 2014, 11:17:10 PM »
Tutorial requested by
Kioki
You will be able to import XNA (XPS format) models into 3dsmax using the XNA Posing Studio. Here's how:
1. Open the XPS with this program (Modify>Load generic item>"Select the XPS").
2. File>Export scene as OBJ.
Now you have an .OBJ file which can be opened on 3dsMax.
XNA Posing Studio Download Links:
XNALara XNA Posing Studio 10.8.6 Download Link
Main thread (?)
http://xnalara.home-forum.com/t170-xnalara-xna-posing-studio-latest-version
«
Last Edit: March 01, 2014, 11:23:48 PM by Albafika
»
Logged
PSAs Thread
PSAs Tournament Thread
CSS Thread
Model Importing Thread
My Youtube Channel
SFX IDs Videos
JRPG Discord Server
reilavac
Mega Kitten
Offline
Posts: 126
Hedgehogs ( ͡^ ͜ʖ ͡^)
Awards
Re: Import XNA models into 3dsmax (XPS)
«
Reply #1 on:
May 26, 2014, 12:30:37 PM »
Or you use this script in 3DS Max to import XNALara models and export into XNALara models
https://www.dropbox.com/s/pl5mfpbepvzyouo/XNALara%20Converter.ms
Logged
Kyouma
Heroic Kitten
Offline
Posts: 2821
Awards
Re: Import XNA models into 3dsmax (XPS)
«
Reply #2 on:
May 26, 2014, 01:44:52 PM »
Quote from: ℛɛᴛʀᴏ ℛɛᴅ on May 26, 2014, 12:30:37 PM
Or you use this script in 3DS Max to import XNALara models and export into XNALara models
https://www.dropbox.com/s/pl5mfpbepvzyouo/XNALara%20Converter.ms
this; since it actually imports with with the rigged bones so you can T pose it easily
Logged
Albafika
Anti-Christ
Administrator
Offline
Posts: 5871
Awards
Re: Import XNA models into 3dsmax (XPS)
«
Reply #3 on:
May 28, 2014, 02:55:25 PM »
Quote from: ℛɛᴛʀᴏ ℛɛᴅ on May 26, 2014, 12:30:37 PM
Or you use this script in 3DS Max to import XNALara models and export into XNALara models
https://www.dropbox.com/s/pl5mfpbepvzyouo/XNALara%20Converter.ms
Didn't know such script existed. Pretty cool!
EDIT: Apparently I had already downloaded this Script before, as it was in my Scripts folder. Odd. .-.
Logged
PSAs Thread
PSAs Tournament Thread
CSS Thread
Model Importing Thread
My Youtube Channel
SFX IDs Videos
JRPG Discord Server
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome
-----------------------------
=> Rules / Feedback / Brawl Vault
-----------------------------
Super Smash Bros. 4 Hacking
-----------------------------
=> Smash 4 (Wii U) Hacking
===> Discussion
===> Requests
===> Help
=> Smash 4 (3DS) Hacking
===> Discussion
===> Requests
===> Help
-----------------------------
Super Smash Bros. Brawl Hacking
-----------------------------
=> General Hacking Discussion
===> Project Concepts
=> Character Vertexes and Textures
=> Model Imports
=> Attacks and Animations
=> Stages
=> Music & SFX
=> Portraits, Menus, (etc...)
===> Interface Misc.
=> Programming
-----------------------------
Help & Tutorials
-----------------------------
=> Help
=> Tutorials
===> General Tutorials
===> Texture and Portrait Tutorials
===> Vertex Tutorials
===> Model Tutorials
===> A/A Tutorials
===> Stage Tutorials
===> Music/SFX Tutorials
===> Programming Tutorials
Loading...