I have a move in the Shulk psa I'm working on that slows down time. I want to make it so that it slows down time for only the opponent who is in front of him and not the entire group.
Some instances in which only some and not all opponents have time slowed are meta knight's final smash which keeps only opponents who are within his cape slowed down while everyone else can still move around at normal speed. Another instance is Luigi's final smash, where everyone is slowed but people inside the bubble thing are slowed down more than people outside of it. I suppose when you use the time slowing item and it reverses and slows you down instead of your opponents could be another case of this.
I was thinking I could set up a non-damaging hitbox and put an "if hitbox connects" code to make it work. I just don't know how to make time slow down for the individual player that is hit by the hitbox and not the entire group.
Help is appreciated