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Author Topic: Why isn't Brawl kick friendly.  (Read 1864 times)
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dingo
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    « on: April 02, 2010, 04:40:48 PM »


    This is an animation question so this seems more fitting then on the PSA boards.

    Why is it that when making a kicking animation they're legs won't go above they're knees. I had this problem with my last animation project when swapping animations and my new Pit PSA has the same problem.

    He kicks high for the animation in BrawlBox but in game he kicks at shin level. The animation was made from scratch. Why is this? Is there anyway to fix this? Did I waste my time making the animation?
    « Last Edit: April 02, 2010, 10:03:43 PM by dingoberriz » Logged

    dingo
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    « Reply #1 on: April 03, 2010, 09:58:44 PM »


    Bump: Because this hit second page.
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    Mr.Weegee
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    « Reply #2 on: April 03, 2010, 10:36:35 PM »


    There's a code in the Other section...I forgot what it is, but it makes your legs adjust to face the ground.

    You can probably locate it in Wait1, or if it's the only thing in Other in that move.
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    dingo
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    « Reply #3 on: April 04, 2010, 04:28:05 AM »


    18000100 is that event then. Right now its

    18000100: 0-6 so I'll look at someone who kicks normally. Thanks Weegee.
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    Mr.Weegee
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    « Reply #4 on: April 04, 2010, 08:53:49 AM »


    I just delete it altogether.

    It should work.
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    lYIaXeD OuT
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    « Reply #5 on: April 04, 2010, 09:43:10 AM »


    i get u. thats a prob with the Jey the Hawk PSA for Falco, his down B does a kick but it looks retarded and special
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    dingo
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    « Reply #6 on: April 04, 2010, 11:46:26 AM »


    Thanks Weegee. Fixed it.
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