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Author Topic: BrawlBox v0.78  (Read 635799 times)
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vanhuynh16
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« Reply #195 on: July 03, 2014, 01:39:17 PM »


Does anyone know where the locations are all the font files? Like not in the font folders, but in the pac files through Brawlbox. I read in an old thread that in MiscData[9], MiscData[10] (were raw files because brawlbox doesn't recognize them) in common2.pac and common3.pac contain font_hira.brfnt, font_melee.brfnt and font_latin1.arc, font_latin12.arc respectively.

common2.pac
- MiscData[9] = font_hira.brfnt
- MiscData[10] = font_melee.brfnt

common3.pac
- MiscData[9] = font_latin1.arc
- MiscData[10] = font_latin12.arc

So I cannot find font_watch.arc. Does anyone know where this is located at in the pac files?  Or can someone help me look for it also within the pac files? It should be 232 KB! I would be very very thankful if you can help me find it! Or is there a way to find it easier?

I'm trying to translate Project M into Korean that's why I need the font files!
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libertyernie
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    « Reply #196 on: July 04, 2014, 09:32:40 AM »


    @libertyernie There is a bug where you try to edit an mdl0 model with no objects like nodeIndex.mdl0 or static.mdl0 & then when you try to export it you get an error saying that "Object reference is not set to an instance of an object". Can you fix that bug please?

    I'll look into it - sounds like it should be easy to find where the problem is occuring.
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    ajthag
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    « Reply #197 on: July 07, 2014, 12:41:15 AM »


    Hey guys I'm having some trouble replacing Olimar's sfx in smashbros_sound.brsar. I have tried 4 different versions of brawlbox(including this one). It either crashes or replaces multiple sounds instead of just 1. I am using this file:

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28732

    When I try to replace Olimar's "Attack 1" wave file with the wav included in the download it also replaces "Attack 2-7", among others, with the same sound. How can I make it so brawlbox only replaces one sound so the sfx works as it does in the video? I have already PMed the developer and he was unable to help me.
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    E-scope12
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    « Reply #198 on: July 07, 2014, 02:03:51 PM »


    I'll look into it - sounds like it should be easy to find where the problem is occuring.
    Also when ever I try to add new lights to an scn0 & I export it & replace it, BrawlBox crashes.
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    « Reply #199 on: July 07, 2014, 03:36:33 PM »


    Also when ever I try to add new lights to an scn0 & I export it & replace it, BrawlBox crashes.
    the reason y it does that is cause ur scn0 is corrupted. i havent had any issue's with that since BB71

    Hey guys I'm having some trouble replacing Olimar's sfx in smashbros_sound.brsar. I have tried 4 different versions of brawlbox(including this one). It either crashes or replaces multiple sounds instead of just 1. I am using this file:

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28732

    When I try to replace Olimar's "Attack 1" wave file with the wav included in the download it also replaces "Attack 2-7", among others, with the same sound. How can I make it so brawlbox only replaces one sound so the sfx works as it does in the video? I have already PMed the developer and he was unable to help me.
    use SuperSawndz.. its more reliable.
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    « Reply #200 on: July 07, 2014, 04:40:00 PM »


    was the bug fixed for that default material and shader problem for model imports?
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    DSX8
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    « Reply #201 on: July 07, 2014, 04:44:15 PM »


    was the bug fixed for that default material and shader problem for model imports?
    no it wasnt fixed yet.
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    Don Jon Bravo
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    « Reply #202 on: July 07, 2014, 04:48:05 PM »


    no it wasnt fixed yet.
    so which one is defective?
    the shader or the material?
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    « Reply #203 on: July 07, 2014, 04:51:10 PM »


    so which one is defective?
    the shader or the material?
    its just the shader... for the shader, u have to manually set it to True from False
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    « Reply #204 on: July 07, 2014, 07:18:25 PM »


    This is somewhat related, but I got really annoyed that Brawlbox's icon is such a low quality. So I got around to making a new icon.

    I'll throw up another one more-or-less resemblant of the old one later.
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    Segtendo
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    « Reply #205 on: July 07, 2014, 07:33:25 PM »


    I got a better one.
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    « Reply #206 on: July 07, 2014, 07:34:17 PM »


    I got a better one.

    i see what u did thar :v
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    « Reply #207 on: July 07, 2014, 08:12:17 PM »


    its just the shader... for the shader, u have to manually set it to True from False
    ok thanks
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    « Reply #208 on: July 07, 2014, 08:17:56 PM »


    I got a better one.




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    « Reply #209 on: July 07, 2014, 08:18:47 PM »


    I got a better one.



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