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« Reply #90 on: September 17, 2014, 01:26:53 PM » |
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Hmmm. Okay, so how would I go about doing that?
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« Reply #91 on: September 17, 2014, 01:45:25 PM » |
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Hmmm. Okay, so how would I go about doing that?
open the fitmotion expand Fitpikminetc and replace ai_pikmin with another char ai file my sugestion its try king Dedede ai since he seems to fit the best imo.
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« Reply #92 on: September 17, 2014, 02:55:30 PM » |
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Just shoot me a PM when you need me.
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« Reply #93 on: September 17, 2014, 05:59:17 PM » |
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Okay, thanks.
New question: How do I fix the results screen camera? Since Rosalina's so tall, it cuts her off.
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« Reply #94 on: September 17, 2014, 06:25:51 PM » |
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Okay, thanks.
New question: How do I fix the results screen camera? Since Rosalina's so tall, it cuts her off.
its on the atributes check for result camera and mess around with the values.
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« Reply #95 on: September 19, 2014, 09:33:11 PM » |
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There's a thing for size on results screen, as well as things for camera size top, bottom, front, and back. Is it one of these, or is it one of the non-labelled ones?
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« Reply #96 on: September 20, 2014, 12:55:50 AM » |
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There's a thing for size on results screen, as well as things for camera size top, bottom, front, and back. Is it one of these, or is it one of the non-labelled ones?
its those
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« Reply #97 on: September 20, 2014, 01:31:04 PM » |
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It seems to work at first, but then the camera will go back to it's original position the second time she's on the win screen, then the camera will go back to how I've changed it, and so on.
One more question: where do I change the name that appears in the results screen?
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« Reply #98 on: September 20, 2014, 01:51:10 PM » |
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It seems to work at first, but then the camera will go back to it's original position the second time she's on the win screen, then the camera will go back to how I've changed it, and so on.
One more question: where do I change the name that appears in the results screen?
that is an hard question it has to do with stg result animations or something its not an easy thing to replace i never replaced any result screens names ever so i cant say much.
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« Reply #99 on: September 20, 2014, 02:34:59 PM » |
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Really? Hmm, well I know how to it with BrawlEx, so I may just use that.
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« Reply #100 on: September 21, 2014, 07:10:59 AM » |
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Hey FQuintanilla14, you said you know how to use BrawlEX right? Because I want to clone Olimar to put Rosalina in my pack. So you wouldn't mind sending me her BrawlEX Cosmetics?
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« Last Edit: September 21, 2014, 07:11:59 AM by Lucina »
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« Reply #101 on: September 24, 2014, 01:22:09 PM » |
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I've got a surprise for you all. I feel bad about taking so long in this PSA (my original goal was before the japanese release of Super Smash Bros. 3ds), so I decided to finally release a demo for you all! https://www.dropbox.com/s/3rtlvq0c506a8lq/Rosetta%20%26%20Chiko%20-%20Demo.zip?dl=0Keep in mind, this is a demo. There are still things wrong with this, and you cannot use the Final Smash at all, but her specials are all in order (Thanks to LeonExodio for moving the Luma Shot to Neutral B), and you can attack with them separated without the game freezing (thanks to Carnage for that). I've also included Brawl-styled cosmetics, and some Smash Bros. 4 style cosmetics (except some names though). Make sure to let me know what you all think of this so far!
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« Reply #102 on: September 24, 2014, 01:26:03 PM » |
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THANK YOU THANK YOU THANK YOU
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« Reply #103 on: September 24, 2014, 01:29:40 PM » |
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Ooops, forgot something pretty important: spawn a new Luma by waiting after the last has died.
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« Reply #104 on: September 24, 2014, 01:31:17 PM » |
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Thank You, your awesome!
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