Home Gallery Resources The Team Rules chat Login Register
Pages:  [1] 2
Author Topic: TSGs Animations - Taking Requests (Batch Closed)  (Read 8153 times)
0 Members and 1 Guest are viewing this topic.
TheShyGuy
Holy Kitten
*
Offline Offline

Posts: 1003


  • Awards Super Saiyan Topic KCMM Veteran Heart Container Dedicated Hacker

  • View Profile Awards
    « on: July 08, 2014, 08:02:57 PM »


    I'll start taking requests again. I'm only taking 2 requests at a time. Try to keep requests relatively simple, at least for now.

    Guidelines:
    -I will not accept any animation request over 60 frames long (longer than one second).
    -When making a request, info about the character plus a few references of the requested animation is required along with the necessary files. I will not accept any request without references or the necessary files.
    -I will only accept one request per person per batch.

    Slots:
    1. (KJP) Fire Blast animation (SpecialNMegaY) for Solo Charizard PSA
    2. (Emmeryn) Peach's Smash 4 Aerial Up attack

    When I finish this batch, people can start making requests again.

    ____
    Current Progress on Dins Fire:




    I may split the animation later into a start, charge/wait, and release/attack. When I finish it, I'll probably upload the animation in case someone wants to use them for anything.


    ____
    It's been a while since I've animated, but someone requested an animation. Here's a finished grab animation of OOT Gannon:



    Dins Fire WIP

    Charizard -Seismic Toss
    I was nearly done with this in BrawlBox, but I decided to just completely redo it in Maya.  I'm still working through the blocking phase and trying to figure out some poses.  I also gotta add the beginning planet rotation motion thing.
    http://i.imgur.com/XdN2qQe.gif

    Scrapped, Old BB Seismic Toss

    http://i.imgur.com/qhyZbW4.gif
    http://i.imgur.com/6E6u4C3.gif
    http://i.imgur.com/wTaC71j.gif
    http://i.imgur.com/0HeYNvE.gif
    http://i.imgur.com/c2okNFr.gif

    Zero Suit Samus - BackFlip
    WIP, but I might scrap the animation.  It lacks personality and would need to be entirely redone with different poses.  
    http://i.imgur.com/HGRO1u7.gif
    http://i.imgur.com/sVmyLkj.gif
    http://i.imgur.com/wuLgUxz.gif

    Misc

    Feedback welcomed.
    « Last Edit: May 25, 2015, 01:59:22 PM by TheShyGuy » Logged

    KingJigglypuff
    Meme Machine
    Moderator
    ****
    Offline Offline

    Posts: 7206


  • Awards RAGE!! >9000 Hyperactive Contributor Heart Container

  • View Profile Awards
    « Reply #1 on: July 08, 2014, 08:06:00 PM »


    Everything is just so beautiful...

    If you were to ever make a PSA, I would be more than happy to be your PSA coder. Wink
    Logged

    I don't take requests.

    My PSA Thread

    Large Leader
    I'm shocked I'm allowed to still have this.
    Moderator
    ****
    Offline Offline

    Posts: 3036


  • Awards Diamond in the Rough Renowned Hacker Active Contributor Super Saiyan Topic

  • View Profile Awards
    « Reply #2 on: July 08, 2014, 08:13:37 PM »


    Everything is just so beautiful...

    If you were to ever make a PSA, I would be more than happy to be your PSA coder. Wink

    If I'm not mistaken, he used to psa quite well.

    And I second that. Would love to psa for you, bro.
    Logged



    Quote from: Miacis
    In other words, LURK MORE.
    Quote from: LC-DDM
    In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE.
    Quote from: Miacis
    3. ... You seriously don't know who Clinton is?
    Quote from: Haseyo
    If only hacking Brawl paid bills.
    Quote from: Nanobuds
    O snap
    Quote from: DrPanda
    But you are in a Smash Bros. thread.
    You can't have an opinion here.

    TheShyGuy
    Holy Kitten
    *
    Offline Offline

    Posts: 1003


  • Awards Super Saiyan Topic KCMM Veteran Heart Container Dedicated Hacker

  • View Profile Awards
    « Reply #3 on: July 08, 2014, 08:31:12 PM »


    Thanks guys =p

    Yeah I used to PSA. I most likely won't again since I now animate and program as a hobby (planning out a small game atm).  Both require lots of time.  Things will probably be flipped - me asking to do animations for you guys (-> Seismic toss hehe)
    Logged

    Large Leader
    I'm shocked I'm allowed to still have this.
    Moderator
    ****
    Offline Offline

    Posts: 3036


  • Awards Diamond in the Rough Renowned Hacker Active Contributor Super Saiyan Topic

  • View Profile Awards
    « Reply #4 on: July 08, 2014, 08:39:29 PM »


    Thanks guys =p

    Yeah I used to PSA. I most likely won't again since I now animate and program as a hobby (planning out a small game atm).  Both require lots of time.  Things will probably be flipped - me asking to do animations for you guys (-> Seismic toss hehe)

    Dawg, I'd be down.

    Question: do you use a combination of humanik and normal bone movement in maya? What exactly fo you use?
    Logged



    Quote from: Miacis
    In other words, LURK MORE.
    Quote from: LC-DDM
    In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE.
    Quote from: Miacis
    3. ... You seriously don't know who Clinton is?
    Quote from: Haseyo
    If only hacking Brawl paid bills.
    Quote from: Nanobuds
    O snap
    Quote from: DrPanda
    But you are in a Smash Bros. thread.
    You can't have an opinion here.

    TheShyGuy
    Holy Kitten
    *
    Offline Offline

    Posts: 1003


  • Awards Super Saiyan Topic KCMM Veteran Heart Container Dedicated Hacker

  • View Profile Awards
    « Reply #5 on: July 08, 2014, 09:11:01 PM »


     I don't have much experience IK rigging yet to not use Human IK =/.  Ideally, I'd like to have a very flexible workflow so I can do things faster, better and more efficiently.  I don't mean rushing through an animation, but just being more efficient in how I animate.  I can't really explain what I mean, but hopefully I get there.  Right now, my workflow sucks =/
    « Last Edit: July 08, 2014, 09:13:20 PM by TheShyGuy » Logged

    SonicBrawler
    Magical Girl
    Overlord Kitten
    ******
    Offline Offline

    Posts: 6977


    Bae

  • Awards Star Hacker Active Contributor Renowned Hacker Heart Container

  • View Profile WWW Awards
    « Reply #6 on: July 08, 2014, 09:49:22 PM »


    wow. this is...really good.
    Logged

    Quotes:
    Not all people have the luxury of being able to buy things whenever they want.

    Some people are barely scraping by in the economy.
    Modding has made you guys so spoiled.

    Archer(AkenoS3)
    Lol Kitten
    *********
    Offline Offline

    Posts: 918


    Archer Class Servant Master Race

  • Awards Heart Container Warm Welcomer

  • View Profile Awards
    « Reply #7 on: July 09, 2014, 11:12:42 AM »


    Beautiful animation work. Nothing to say... lol. It's just... Wow.
    Logged

    On PC On Phone
    My PSA thread below.
    A forgotten place of a forgotten hero.


    Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.

    TheShyGuy
    Holy Kitten
    *
    Offline Offline

    Posts: 1003


  • Awards Super Saiyan Topic KCMM Veteran Heart Container Dedicated Hacker

  • View Profile Awards
    « Reply #8 on: July 15, 2014, 01:34:04 PM »


    Heres the first 30 frames of Dins Fire.  I just realized that the actual Dins fire goes alot faster than this so I'll have to fix it on the next update.
    http://i.imgur.com/Xl5XDNE.gif

    Thanks for the support.  I'd like to get constructive feedback as the main dish and the support on the side =P

    Edit:

    I'm liking the response time Tabuu lol
    « Last Edit: May 24, 2015, 01:11:26 PM by TheShyGuy » Logged

    Tabuu Forte Akugun
    Boss Kitten
    ****
    Offline Offline

    Posts: 4400


    Smash 4 Main: Bowser

  • Awards Heart Container Famous Hacker Starstormer Super Saiyan Topic

  • View Profile Awards
    « Reply #9 on: July 15, 2014, 01:35:17 PM »


    You. Are. Awesome.
    Logged

    TheShyGuy
    Holy Kitten
    *
    Offline Offline

    Posts: 1003


  • Awards Super Saiyan Topic KCMM Veteran Heart Container Dedicated Hacker

  • View Profile Awards
    « Reply #10 on: May 24, 2015, 01:24:04 PM »


    I've been working on this on and off



    Left, Right
    http://imgur.com/J1qOAXg
    http://imgur.com/WT4SzOu
    I'll start taking requests again. I'm only taking 2 requests at a time. Try to keep requests relatively simple, at least for now.

    Guidelines:
    -I will not accept any animation request over 60 frames long (longer than one second).
    -When making a request, info about the character plus a few references of the requested animation is required along with the necessary files. I will not accept any request without references or the necessary files.
    -I will only accept one request per person per batch.

    Slots in the first post
    « Last Edit: May 24, 2015, 02:35:06 PM by TheShyGuy » Logged

    KingJigglypuff
    Meme Machine
    Moderator
    ****
    Offline Offline

    Posts: 7206


  • Awards RAGE!! >9000 Hyperactive Contributor Heart Container

  • View Profile Awards
    « Reply #11 on: May 24, 2015, 01:59:55 PM »


    My only gripe about the animation is how the arm just flops into place before he strikes the ground. And the animation looks rather rigid right now.

    Revamp my Raptor animations plox.

    If you take a request for a Special Attack, will both the air and ground versions be counted as 1? Or will they count as 2?

    It's unfortunate that the limit is 60 Frames, as I might have had a taunt/idle request, but I can understand why you set a limit.

    As for a request, I would love to have a few animations of some PSAs of mine be revamped (but 2 max, of course).

    Though to keep within your guidelines, here's a request.

    I would like to have the Fire Blast animation (SpecialNMegaY) of my Solo Charizard PSA be revamped to look more dynamic. While the original animation is 70 Frames, I'm sure you'll be able to find a way to make it fit within your limit.
    Logged

    I don't take requests.

    My PSA Thread

    TheShyGuy
    Holy Kitten
    *
    Offline Offline

    Posts: 1003


  • Awards Super Saiyan Topic KCMM Veteran Heart Container Dedicated Hacker

  • View Profile Awards
    « Reply #12 on: May 24, 2015, 02:23:46 PM »


    Thanks for the feedback, I'll work on it.

    __

    The limit isn't strict, but I don't want people requesting long and complicated animations. I'll do Idles or Taunts longer than 60 frames if it isn't too complicated.

    If the aerial and the grounded animations differ enough, they'll be considered two requests. But if it's something like changing the leg poses, I'll count it as one. I'll try to be reasonable.
    « Last Edit: May 24, 2015, 02:35:10 PM by KingJigglypuff » Logged

    KingJigglypuff
    Meme Machine
    Moderator
    ****
    Offline Offline

    Posts: 7206


  • Awards RAGE!! >9000 Hyperactive Contributor Heart Container

  • View Profile Awards
    « Reply #13 on: May 24, 2015, 02:38:00 PM »


    I can understand why you set a limit. I was just asking questions revolving around it.

    I also forgot to specify that I would like an air and grounded version of my request.

    Thanks for taking this up.
    Logged

    I don't take requests.

    My PSA Thread

    Rosetta-Hime
    Holy Kitten
    *
    Offline Offline

    Posts: 1142


  • Awards Heart Container Dedicated Hacker >9000 Famous Hacker

  • View Profile Awards
    « Reply #14 on: May 24, 2015, 08:46:18 PM »


    Taking requests? Nice.

    I have a request for Peach's up aerial from Smash Wii U. (I can't find a video of it, but I have pics.?)
    http://www.ssbwiki.com/File:Smash.4_-_Peachy_Rainbow.jpg

    She moves her hands left first and then right following an arc... IDK how to really eplain it, but if you have Smash 4, then you can see what I mean. I understand if you don't want to make this animation, considering if I couldn't find a video of the move.

    And incase you do make it, here is the Peach model I'm using
    https://drive.google.com/folderview?id=0B4vhNdf69qaSaWRpeHRfTllTeHc&tid=0B4vhNdf69qaSZ0N0MnBjOXFYMU0
    Logged

    Pages:  [1] 2
    Print
    Jump to: