Hello everyone!
I use a PAL disc for Riivolution 1.04, and am looking to get ocarina codes working. My problem now is simply that my codes are not being read within the game. I feel like my gct file is fine, so the only issue must be with riivolution and something not working on that end. I tried loading SSBB with each of the hooks turned on, and the game worked fine but with no code changes with the hooks either disabled or by using a different hook turned on each time. The only exception was when I tried to use the OSSleep hook, which just lead to a silent freeze after leaving the riivolution screen.
I'll explain a little more and see if it can help. When I turn on Riivolution, it say it's version 1.04, and there are three different pages:
The 1st page is for file replacements, so no issue there.
The 2nd page is called 'Ocarina Codes', and it has two options: 'Ocarina Handler', where it gives me the option to turn on hooks (VI, KPAD, Joupad, GXDraw, GXFlush, OSSleep, and AxNextFrame) or to disable hooks, and 'Ocarina_Codes' , which simply either enables or disables my codes.
The 3rd page is called BeyondYou's Brawl Launcher, and has two options: 'Code Set' gives me the opitons 'Disabled', or 'Brawl w/ codes', whilst the second option is 'Hook' and simply gives the same hook options as page 2.
One thing I noticed is that on pages 2 and 3, for every choice, it seems to cycle through twice. For example, it will give me the options 'enabled', 'enabled, 'disabled', whilst for the hooks it cycles through the list twice before returning to the 'disabled' option. I don't think this would be an issue, but thought I'd point it out.
I'll also include the data within my Riivolution.xml file:
And my Ocarina.xml file:
Also, what exactly are hooks and what do they do? And what does the codehandler.bin do?
I'm sorry for how long the post is but I'm really hoping to get this figured out. Thanks for your help!