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Author Topic: Replacement Soundbank Engine Questions  (Read 3843 times)
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TwoSixZero
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« on: July 31, 2014, 12:03:24 AM »


It's TwoSixZero again. I've been really wanting to use some SFX mods for awhile now (such as Traditional DK and Diddy, Modern Sonic, etc.) Many of the ones I want to use, however, say in their descriptions that I need a "Replacement Soundbank Engine Code". Does this code only apply to some SFX mods? I ask this because I've got a Bowser's Inside Story SFX mod for Bowser that doesn't require it.

If someone's got this "Replacement Soundbank Engine Code", tell me, first, if I actually need it for the SFX mods to work. If so, then post a link to it. Thanks in advance!
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Ricky (Br3)
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    « Reply #1 on: September 09, 2014, 08:18:32 AM »


    Yes, you will need it for all SFX hacks, if you use Gecko.

    Some PSA don't need the replacement sound engine because the files they use are already on the ISO.
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