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Author Topic: Project: Super Smash 4 - Cliché Q&A (11/14/2014)  (Read 408123 times)
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Nezha B. Rose
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    « Reply #495 on: October 16, 2014, 11:14:37 AM »


    Oh yeah.. That's what the tutorial was talking about! I get it now, I think i know why the neck is like that. So im starting over and gonna make a better Toon Link. Thanks!

    Glad I could help.
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    « Reply #496 on: October 16, 2014, 12:55:06 PM »


    Mii Swordsman, awesome! Smiley
    I think he's a bit too tall though...
    His head is a bit small...gotta change that. He's over Link, that is where size mods come in. Perhaps a PSA if he'll be included. I plan to do the other two as well and just leave them there until the animation team is ready. As for Bowser Jr., he'll need major revamping to work with a custom PSA. I was wondering if we should use R.O.B instead of Lucas. He has more bones and a larger limit than Lucas. Or unless he will be like Mewtwo and have a custom boneset.

    It's very-well done! Smiley
    I didn't actually look at the Mii Swordsman that closely before; so they have different parts from different characters, I see. Wink

    Yes and no. Only the Mii Swordsman has OoT Link's boots, minus the buckle. The problem here is that Link is a lefty and well...yeah.
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    « Reply #497 on: October 16, 2014, 01:40:12 PM »


    Ok guys, I redone Toon Link, But i need your honest opinion..

    Is there anything you guys think needs redone before i do recolors?


    « Last Edit: October 16, 2014, 01:43:08 PM by SSBXReal » Logged

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    « Reply #498 on: October 16, 2014, 02:40:52 PM »


    His head is a bit small...gotta change that. He's over Link, that is where size mods come in. Perhaps a PSA if he'll be included. I plan to do the other two as well and just leave them there until the animation team is ready. As for Bowser Jr., he'll need major revamping to work with a custom PSA. I was wondering if we should use R.O.B instead of Lucas. He has more bones and a larger limit than Lucas. Or unless he will be like Mewtwo and have a custom boneset.

    Yes and no. Only the Mii Swordsman has OoT Link's boots, minus the buckle. The problem here is that Link is a lefty and well...yeah.


    I think KingNeptune101 is working on porting Bowser Jr. over R.O.B., or is at least trying.
    And technically, he's only a lefty in most games; in games like Skyward Sword or The Legend of Zelda, he is a righty. Grin

    Ok guys, I redone Toon Link, But i need your honest opinion..

    Is there anything you guys think needs redone before i do recolors?




    In my opinion, he needs a texture on his belt buckle(Only the buckle; the belt part's fine), and make his tunic/hat one solid color instead of having those dots(The shading is excellent, by the way! Wink ), but other than that, he's perfect! Cheesy
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    « Reply #499 on: October 16, 2014, 04:11:57 PM »


    I've added hoogachakka to the Animators list on the OP, welcome!
    Thank you, and now that I'm part of the team, where do I start, and where do I get the private build?
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    Nezha B. Rose
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    « Reply #500 on: October 16, 2014, 05:14:31 PM »


    Ok guys, I redone Toon Link, But i need your honest opinion..

    Is there anything you guys think needs redone before i do recolors?




    Belt buckle was mentioned.

    If the cloth pattern is in its own layer, try soflight or hardlight, as it blend. If its already set like this, try making the pattern VERY transparent, notice that in windwaker, the details are not that noticeable... but on smash is slightly noticeable.

    You need to recolor the mouth skin texture in an equal color, you can notice the different tones between the mouth and the face.

    Here's an upside, its already miles better than before.
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    Junior64570
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    « Reply #501 on: October 16, 2014, 06:34:22 PM »


    I agree, it's wonderful! I also think the pattern on the shirt is a little too visible, try opacity 20% or so, make it more of an overlay than the main "attraction". Tongue

    Thank you, and now that I'm part of the team, where do I start, and where do I get the private build?
    You can start by telling me where you want to start. Smiley
    The private build will soon be in the dropbox account, I'll PM everyone the Username and Password for it. Wink
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    « Reply #502 on: October 16, 2014, 06:53:47 PM »


    Any work towards stages yet?
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    Junior64570
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    « Reply #503 on: October 16, 2014, 06:55:23 PM »


    Not yet. I'm still learning model importing. Wink
    I'm also STILL stuck on that ONE MSscript problem about the bitmap detach thing... Tongue
    I've updated Mario's profile on Project Super Smash 4 Wiki, though. Cheesy
    -----------------------------------------------
    I have one (two? three? FOUR?!?) more announcement(s?), though.

    1. Try not to release anything without permission and adding it to the Dropbox first.

    2. Everyone as you can see has their own folders in the Dropbox I just sent you guys. (If not, just add one yourself in the PRIVATE folder on the root of Dropbox)
    This contains a WIP private build, currently it has nothing on it. Also, on the root there will be a TEXT file, named "PSS4 Update Log".
    Check there every now and then to see what I've been adding to the private build/vault.
    If you added something to the Dropbox, say so either here or in your folder, in any shape or form. Smiley

    3. The account "PSS4DT" hasn't been created yet due to Google Chrome not loading images. Tongue

    4. Wait... AM I A ROBOT?!?! lol
    « Last Edit: October 16, 2014, 07:06:10 PM by Junior64570 » Logged


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    « Reply #504 on: October 16, 2014, 07:26:45 PM »


    P.S. GUESS WHAT'S GOT OPEN!!! Cheesy

    Remember to collab me on everything Project Super Smash 4. Smiley
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    « Reply #505 on: October 16, 2014, 07:40:00 PM »


    One more thing on the dropbox note... everyone has to have a dropbox account in order to access the stuff. Tongue
    I recently learned how to share folders, and I need to know who to share it with. PM me your guys' dropbox usernames and I'll get to it right away.
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    « Reply #506 on: October 16, 2014, 08:09:53 PM »


    Are they any slots open for model importing? If so I could join the team.
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    « Reply #507 on: October 16, 2014, 08:45:36 PM »


    I could make an animation for the mii fighter, when ShadowLuigi~NG~ is finished
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    « Reply #508 on: October 16, 2014, 09:14:48 PM »


    Belt buckle was mentioned.

    If the cloth pattern is in its own layer, try soflight or hardlight, as it blend. If its already set like this, try making the pattern VERY transparent, notice that in windwaker, the details are not that noticeable... but on smash is slightly noticeable.

    You need to recolor the mouth skin texture in an equal color, you can notice the different tones between the mouth and the face.

    Here's an upside, its already miles better than before.

    Ok, Thanks for the feedback. The pattern is set to multiply and 25%, so i will change it to overlay and 15%.(if i have to) Belt buckle i completely forgot about. But isnt extremely difficult. Mouth.. That mouth is difficult, i had perfect textures last time for the mouth but i overwrite them. But i guess i will need to start over with a different color.
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    Nezha B. Rose
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    « Reply #509 on: October 16, 2014, 10:25:47 PM »


    Ok, Thanks for the feedback. The pattern is set to multiply and 25%, so i will change it to overlay and 15%.(if i have to) Belt buckle i completely forgot about. But isnt extremely difficult. Mouth.. That mouth is difficult, i had perfect textures last time for the mouth but i overwrite them. But i guess i will need to start over with a different color.
    I dont recomend overlay much, its too intense and it works for metalic textures most of the time. Try hardlight or softlight and edit the transparency.You'll nail the effect, feel confident about the tweakings! For the mouth... Did you tried color picker?



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