Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 58 59 60 [61] 62 63 64 ... 66
Author Topic: Project: Super Smash 4 - Cliché Q&A (11/14/2014)  (Read 408097 times)
0 Members and 1 Guest are viewing this topic.
windhunter7
BrawlVault Gatekeeper
Angel Kitten
***
Offline Offline

Posts: 3402

Check out my website for tutorials and more! :)

  • Awards Famous Hacker Super Saiyan Topic RAGE!! Hyperactive Contributor

  • View Profile WWW Awards
    « Reply #900 on: May 05, 2015, 11:37:46 AM »


    No. That's not how it works.

    You have to optimize the mesh... AKA reduce the amount of polys.

    I wonder; is there a way to reduce poly-count in BrawlBox?
    *Because I don't have 3DS Max or anything, Blender doesn't work for converting back and forth, and I was hoping to lower the polycount of my Robin recolors for Project M, since it doesn't like larger filesizes and with so many textures, it'd be a pain to lower the texture res of every single texture.*
    Logged


    nanobuds
    Overlord Kitten
    ******
    Offline Offline

    Posts: 6753


  • Awards Former PMDT Sniper Diamond in the Rough >9000

  • View Profile WWW Awards
    « Reply #901 on: May 05, 2015, 12:04:06 PM »


    I wonder; is there a way to reduce poly-count in BrawlBox?
    *Because I don't have 3DS Max or anything, Blender doesn't work for converting back and forth, and I was hoping to lower the polycount of my Robin recolors for Project M, since it doesn't like larger filesizes and with so many textures, it'd be a pain to lower the texture res of every single texture.*

    Nope, you need 3DS max.
    Logged

    windhunter7
    BrawlVault Gatekeeper
    Angel Kitten
    ***
    Offline Offline

    Posts: 3402

    Check out my website for tutorials and more! :)

  • Awards Famous Hacker Super Saiyan Topic RAGE!! Hyperactive Contributor

  • View Profile WWW Awards
    « Reply #902 on: May 05, 2015, 12:11:21 PM »


    Darn. Undecided
    Logged


    Clipanator
    Newbie Kitten
    *
    Offline Offline

    Posts: 1


    View Profile Awards
    « Reply #903 on: May 19, 2015, 12:04:31 PM »


    This seems like a cool Project! Would it be cool if I could test the games or make skins? My free time is 4:00 to 8:00 on week days (EST). My fav character is Ness.
    Logged

    SUPAHSAWNIK99
    Extreme Kitten
    *******
    Offline Offline

    Posts: 315


    Super Sonic Style!


    View Profile Awards
    « Reply #904 on: May 19, 2015, 01:51:25 PM »


    This seems like a cool Project! Would it be cool if I could test the games or make skins? My free time is 4:00 to 8:00 on week days (EST). My fav character is Ness.
    Ah, since the project manager isn't coming back, I say, sure go for it!
    Logged


    ALL ABOARD THE HYPE TRAIN!!!!
    NNID: Supersawnik99

    Voodoozooka
    Expert Kitten
    ****
    Offline Offline

    Posts: 75


    May you perish in flames when challenging me!


    View Profile Awards
    « Reply #905 on: May 30, 2015, 02:38:12 AM »


    SSBB GOD- every characters' texture hacking
    All the time ( not specifically), and my fav. Character is mii
    Logged

    Call me!- 666 The Devil's Number

    omegafalcon
    Mega Kitten
    *****
    Offline Offline

    Posts: 189



    View Profile Awards
    « Reply #906 on: June 02, 2015, 12:43:25 AM »


    Ah, since the project manager isn't coming back, I say, sure go for it!
    This project sounds pretty awesome considering I'm most likely not gonna be able to play sm4sh for another year. But has production canceled?
    Logged

    [SIG REMOVED: Please follow the signature height and width rules.]

    windhunter7
    BrawlVault Gatekeeper
    Angel Kitten
    ***
    Offline Offline

    Posts: 3402

    Check out my website for tutorials and more! :)

  • Awards Famous Hacker Super Saiyan Topic RAGE!! Hyperactive Contributor

  • View Profile WWW Awards
    « Reply #907 on: June 02, 2015, 09:25:56 AM »


    Unfortunately. Undecided
    Logged


    SUPAHSAWNIK99
    Extreme Kitten
    *******
    Offline Offline

    Posts: 315


    Super Sonic Style!


    View Profile Awards
    « Reply #908 on: June 02, 2015, 01:16:58 PM »


    Unfortunately. Undecided
    It may not. Even though Junior has been out for God knows how long, we can still complete this under new management. So, who is gonna take over as leader until Junior comes back, if ever?
    Logged


    ALL ABOARD THE HYPE TRAIN!!!!
    NNID: Supersawnik99

    Xaturati0n
    Extreme Kitten
    *******
    Offline Offline

    Posts: 374

  • Awards Starstormer Dedicated Hacker

  • View Profile Awards
    « Reply #909 on: June 02, 2015, 03:29:52 PM »


    Perhaps i can take over? I dont know how to add characters, and stuff like that, but i can do texturizing, voices for characters, and portaits. 
    Logged

    Formerly known as Nick.

    SUPAHSAWNIK99
    Extreme Kitten
    *******
    Offline Offline

    Posts: 315


    Super Sonic Style!


    View Profile Awards
    « Reply #910 on: June 02, 2015, 03:45:33 PM »


    Perhaps i can take over? I dont know how to add characters, and stuff like that, but i can do texturizing, voices for characters, and portaits. 

    I know a few people here that can do textures, and can add characters. I can, thanks to the BrawlEx Engine. But, yeah, let's definetly try it!
    Logged


    ALL ABOARD THE HYPE TRAIN!!!!
    NNID: Supersawnik99

    omegafalcon
    Mega Kitten
    *****
    Offline Offline

    Posts: 189



    View Profile Awards
    « Reply #911 on: June 02, 2015, 04:30:45 PM »


    Is the Melee version available?
    Logged

    [SIG REMOVED: Please follow the signature height and width rules.]

    Xaturati0n
    Extreme Kitten
    *******
    Offline Offline

    Posts: 374

  • Awards Starstormer Dedicated Hacker

  • View Profile Awards
    « Reply #912 on: June 02, 2015, 04:35:18 PM »


    I know a few people here that can do textures, and can add characters. I can, thanks to the BrawlEx Engine. But, yeah, let's definetly try it!
    Alright. So, lets talk characters. First of all, we should get all characters from smash 4 and add them in brawl, but the PSAs have to be animated very well, veterans should be changed to their smash 4 counterpart, and add DLC characters such as mewtwo. They will also need announcer calls. As for textures, we can grab Smash 3 characters and use them as a base to create the costumes and such, however, the costumes and defualt characters need to match Smash 4. Now, for stages, we can add stages, but stages from Wii U and 3ds versions need to be in as well. Also, we should use cbliss to add slots for every character so they have 8 costumes, and 2 alts for each character, meaning 10 costume slots. Music and HUD should also be taken from Smash 4, we can use the Smash 3 HUD and add in some music from Smash 4 so it can be more appealing. As for the menu, it can be white, but for the CSS, the characters should have color backgrounds like in the 3ds version. For portaits, we are not going to exactly rip smash 4 portaits, we will create ours, but its gotta be good, and fit in correctly. Thats all im saying for now. What do you guys think?
    Logged

    Formerly known as Nick.

    SUPAHSAWNIK99
    Extreme Kitten
    *******
    Offline Offline

    Posts: 315


    Super Sonic Style!


    View Profile Awards
    « Reply #913 on: June 02, 2015, 04:39:20 PM »


    Alright. So, lets talk characters. First of all, we should get all characters from smash 4 and add them in brawl, but the PSAs have to be animated very well, veterans should be changed to their smash 4 counterpart, and add DLC characters such as mewtwo. They will also need announcer calls. As for textures, we can grab Smash 3 characters and use them as a base to create the costumes and such, however, the costumes and defualt characters need to match Smash 4. Now, for stages, we can add stages, but stages from Wii U and 3ds versions need to be in as well. Also, we should use cbliss to add slots for every character so they have 8 costumes, and 2 alts for each character, meaning 10 costume slots. Music and HUD should also be taken from Smash 4, we can use the Smash 3 HUD and add in some music from Smash 4 so it can be more appealing. As for the menu, it can be white, but for the CSS, the characters should have color backgrounds like in the 3ds version. For portaits, we are not going to exactly rip smash 4 portaits, we will create ours, but its gotta be good, and fit in correctly. Thats all im saying for now. What do you guys think?

    Well, Junoir had a link up, and it had all of the portraits for all of the characters, besides the SSB4 Mewtwo. Otherwise, sounds good to me!
    Logged


    ALL ABOARD THE HYPE TRAIN!!!!
    NNID: Supersawnik99

    Xaturati0n
    Extreme Kitten
    *******
    Offline Offline

    Posts: 374

  • Awards Starstormer Dedicated Hacker

  • View Profile Awards
    « Reply #914 on: June 02, 2015, 04:42:18 PM »


    Well, Junoir had a link up, and it had all of the portraits for all of the characters, besides the SSB4 Mewtwo. Otherwise, sounds good to me!

    Thanks! Also, the portraits must be created from brawlbox, and must look right, then (opitional) must be edited in blender.

    Post Merge: June 02, 2015, 05:05:17 PM
    An example of a good looking portrait.
    « Last Edit: June 02, 2015, 05:05:17 PM by SonicTheBrawlhog » Logged

    Formerly known as Nick.

    Pages:  1 ... 58 59 60 [61] 62 63 64 ... 66
    Print
    Jump to: