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Author Topic: Project Super Smash Bros. R [PIKACHU SKINS/RAICHU ALT (3/27)]  (Read 35924 times)
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Pikmin1211
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    « Reply #30 on: January 18, 2015, 08:47:30 AM »


    it's a cool idea but i would kinda prefer to just rebalance the stages instead of making them all FD
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    Power Marshall
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    « Reply #31 on: January 18, 2015, 10:22:08 AM »


    it's a cool idea but i would kinda prefer to just rebalance the stages instead of making them all FD
    What do you mean? Like change the size of the field, deathzones, etc?
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    Pikmin1211
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    « Reply #32 on: January 18, 2015, 01:17:20 PM »


    As in like keep platforms and the shape of the stage and stuff. Like, uhh, this, for example. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206040 It keeps the general layout of the stage while removing the non-competitive aspects like the holes in the stage, the apples, the blocks, etc.
    « Last Edit: January 18, 2015, 01:18:18 PM by Pikmin1211 » Logged

    Power Marshall
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    « Reply #33 on: January 18, 2015, 01:25:01 PM »


    As in like keep platforms and the shape of the stage and stuff. Like, uhh, this, for example. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206040 It keeps the general layout of the stage while removing the non-competitive aspects like the holes in the stage, the apples, the blocks, etc.

    oh ho ho, I see. Well, if it's any consolation, you'll be able to choose between Normal and Omega... and maybe something else. Wink
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    Pikmin1211
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    « Reply #34 on: January 18, 2015, 01:29:24 PM »


    Thank you. On another note, make sure Mario gets his Flying suit.
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    SouthCraft
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    « Reply #35 on: January 19, 2015, 10:11:07 AM »


    Intresting project. *subscribes*
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    SonicBrawler
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    « Reply #36 on: January 20, 2015, 08:30:27 AM »


    im really diggin the css and sss
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    « Reply #37 on: January 20, 2015, 08:45:44 AM »


    Intresting project. *subscribes*
    im really diggin the css and sss
    Thank you SouthCraft, and thank you Onii-chan! (I feel weird saying that lol)
    Or is it Sonic Brawler? Regardless, this means quite a bit, coming from you people. Smiley

    I'm working hard on each character, both veteran and new-comer, and I hope you enjoy them each equally! (Or more than the other lol)
    « Last Edit: January 20, 2015, 08:47:42 AM by Power Marshall » Logged

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    Tyshy
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    « Reply #38 on: January 22, 2015, 07:30:12 PM »


    this looks awesome if u need any help just ask
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    « Reply #39 on: January 23, 2015, 03:37:12 PM »


    those interfaces are pretty interesting
    wanna see what else have you planned
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    Power Marshall
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    « Reply #40 on: January 26, 2015, 05:57:49 PM »


    Alright, so I finally have another help for me. It's going great, but I'm gonna need all the help I can get! If any of you can offer any support or help, and are willing to move this project forward, please contact me or reply here if you are in! Thank you.
    ~Power
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    salby123
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    « Reply #41 on: February 02, 2015, 03:15:24 PM »


    Hey i am really good with character editing if you need help still
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    Power Marshall
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    « Reply #42 on: February 18, 2015, 03:39:43 PM »


    UPDATE, just to give you guys an idea of what's been happening with the project. No, it's not dead, but since I'm the only one making any big changes, it's been slow. So here's some of the work that's been done!








    Wario has been MOST changed, including giving him an animation and attack overhaul! Check the op for details on him! He's 96% done! Also, if you don't get the Ike snapshots, I'll give you a hint. He went sideways....  Im srs here

    Thanks for the support as always!
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    Afterthought
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    « Reply #43 on: February 18, 2015, 04:06:38 PM »


    That CSS is amazing. I haven't run into something so intricate until I saw that.
    Very interesting project for sure.
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    so im just saying hopefully somebody can look into this if not ill probably take a shot at it later on because right now im too busy partying with some [censored]es

    Pikmin1211
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    « Reply #44 on: February 20, 2015, 02:42:35 PM »


    So will Wario retain Brawl DAir since DSpecial is the ground pound? And what does Ground Pound do if you're not in the air?
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