Sorry for the late replies, I'm up to my tits with stuff to get done.
I'll update the OP by tomorrow
SF2 stands for SoundFont2, as you've already figured out. I posted a link to documentation on the old development topic. I'm presuming the currency of this quote is in US Dollar?
I'm not willing to spend more than $25 USD for such a feature, all things considered.
Alright, I'll add it to the OP for later. I'll get going on it after the next release and if I can get it done relatively quickly I'll be willing to bump the price down.
How is Ikarus going BJ? I am thrilled to hear/ready/look about it :-)
It's going pretty good, but there's nothing to see just yet. I don't think it will be ready to release by the end of January because I've been working on general BrawlLib updates lately but I will keep you posted.
Actually, if you want to quote a price just for figuring out a good method to do this, I could probably pay that. I'm well aware that the initial scoping and planning is a significant part of any programming project.
No need, I'll get started on it after the next release and I'll let you know how it goes before you have to pay anything.
Is there an easier way to swap subactions between PSAs than copying and pasting Main, GFX, SFX, and other separately? It'd be nice if I could copy all parts of a subaction with one click and then replace the old subaction.
I'll add it as an Ikarus request. $5?